Out with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.
Things are heating up in real time! Miss Daisy is a comic short movie recorded in real-time in the Unreal Engine 4. This project was completed in 14 weeks by a group of students at NAD / UQAC for their final semester.
A new scattering extension for SketchUp is coming soon – Skatter. There is only a video showing what is an alpha preview of what seems to be a very capable scattering plugin… kind of Forest Pack inside SketchUp with render engine instancing / proxy support (so it seems with Thea Render being used on the preview). Pretty cool and I look forward to see more and have a go at it!
I’m very happy to share yet another behind the scenes based on SketchUP + V-Ray. This time by Javier Wainstein. Follow him in this article as he describes the making of Renaissance, which he started to model referencing The Jane – A military church in Antwerp reinvented as a restaurant by Piet Boon.
Romuald Chaigneau traveled back in time, to the days he played Final Fantasy 9, by creating THE BRINK. A matte painting turned into animation inspired by the game that he posted on the forums today. The result of this personal improvement project is captivating and it is very interesting to see what went on behind the scenes in the breakdown video provided. Cool Stuff!
Giona Andreani showcased his first attempt with Corona Renderer two weeks ago, which also awarded him BEST of WEEK 15/2015, and today he gives us a glimpse behind the scenes. It’s not too long, so should be an easy read with room for questions to be asked – so please do!