Modeling 3D Sand Dunes in 3ds Max by Sascha Henrichs
Following Javier’s great V-Ray procedural sand tutorial post, I’ve seen this rather cool video by Sascha Henrichs over at 3dtotal about the way he models 3d sand dunes using 3ds max patch grids. You might get a very nice looking sand environment doing a combo of both. Feel free to mess around with it.
Procedural V-Ray Sand Material by Javier Pintor
Many of you asked for it and here it is – Javier Pintor’s Procedural V-Ray Sand Material as showcased in his forum WIP thread. You will find here a short textual how-to supported with a video without commentary and the 3ds max scene file. Feel free to use it for any project you like.
Making of Restaurant in Bordeaux
Pawel Podwojewski the owner & founder of MOTYW shows us how he done this night time image above in the project ‘Restaurant in Bordeaux’ by using Autodesk 3ds Max, Vray, and Adobe Photoshop. This scene is a part of a more complex project that consist of three buildings. You can see some image of this complete project directly below before the article starts. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.
RailClone for 3ds Max Plugin by Itoo Software
Itoo Software, the makers of Forest Pro, just released yet another great plugin – RailClone! It is a 3DS Max plugin for parametric modelling based on custom geometry parts, definable by the user, and a set of construction rules. This concept of modelling lets you build complex and realistic structures for Architectural Visualization, Civil Engineering and Interior Design. I had the chance to take it for a spin during the beta and though I did not create any remarkable images to show here, I found it very easy to learn and the added library of common parts allowed to start using it right out the box.
V-Ray Architectural Demo Reel 2010
A selection of works from the master Alex Roman and leading studios such as neoscape, uniform, Transparent House, Genig, Cadman and Placebo Effects has been gathered into the choasgroup V-Ray Demo Reel for 2010. Wondering why only those were featured with so many other great works from other studios… Even so, watch and enjoy.
Major update to MultiScatter, now includes MultiPainter!
iCube R&D released a major update to my favorite scattering plugin for 3dsmax – MultiScatter. The new version now includes MultiPainter, a tool for scattering objects over any surface using a virtual paintbrush. This is a most welcome addition to this amazing and useful tool.