Chris Labrooy’s Design Heroes
Chris Labrooy pays a wonderful homage to his design heroes – Zaha Hadid, Frank Ghery, Oscar Niemeyer, Tadao Ando, Toyo Ito & Ettore Sottsass by creating typography design based on the architecture, writing their name with it. How cool is that!
Free Lake with Pier Scene
Long time blog & challenges sponsor, iToo Software, created a very nice 3d landscaped scene that combines distribution of trees, grass and rocks over a terrain. You can download now the Lake with Pier scene, ready to render on 3DS Max 2010 or higher, with Forest Pack Pro 3.6 and VRay.
Private House at Suffolk by Peter Guthrie
Peter Guthrie first showcased this great set of renders that he made for Storm Architects design of a Private House at Suffolk at his Academy Day #2 Workshop in Venice. The special thing about it, other then seeing more remarkable images from Peter, was that we got a glimpse into his actual workflow – in person and in-depth. It was very nice seating next to him, seeing all the people in the conference room mesmerized during the entire session (lucky for me, there was a screen at the back too). Peter shared it on the forums, and you are all welcome to comment about it and ask whatever you like.
Making of Esherick House, Part 2
Picking up where he left off in Part 1, Ludvík dives into materials setup in great detail in Part 2 of the Esherick House Making Of series. You’ll also find a nice little scene with some materials to play with inside. I initially thought of adding the Lighting section here too but both are too long and stand on their own anyway, so Lighting will be published in Part 3 shortly after.
3 Free Light Fixture Models From CGAxis Vol 16
CGAxis just released their 16th Volume with 50 new light fixture models supporting 3ds max (V-Ray, Mental Ray & Scanline) and Cinema 4D (Native & V-Ray). As a special gift, in light of the new release, they are giving away 3 models to all of you blog followers. Enjoy!
Making of Esherick House, Part 1
Two weeks ago I showcased a remarkable 3d recreation of Louis Kahn’s Esherick House made by Ludvík Koutný, and today I’m happy to publish the first part of making this project. Ludvík was very kind in taking the time and write an insightful article about the use of Mental Ray in architectural visualization based on the Esherick House rendering project. This first part serves as an introduction and will cover the gathering of references, modeling, texture and foliage. The next parts will cover in depth materials, lighting, rendering and post production as well as providing some sample files for you to play with. Enjoy!