My first challenge will be to find suitable drawings and information about the existing buildings (not an easy task for active power stations) so I can begin the design and modelling work.
I’m intending to explore how far timber can be pushed as a building material when constructing large scale spaces.
I have never used the Substance suite and look forward to seeing what tools are available to help me design both procedural and ‘painted’ materials.
I’m not sure which section I will enter – I’m keen to see how far a real-time engine could be pushed and how it might work with Substance, but then that would require learning two applications and is probably asking for trouble given the time available!
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