Tomorrow Challenge entry by User-18222849
some materials, modelling and light setup
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I had a super late start on this one so I’m trying to sprint to the finish line right now. I’m posting this just in case it turns out it was a requirement to do so. As you can see I’m not completely done with the modelling process yet, so I might be forced to take some shortcuts to get to the final image.
I’ll try to show you how i like to start a new 3D projet. For this one, i started modelling the building and play with clay renders to find out the main light source. This stage helps me identify what is really important to show with the model and what atmosphere i want to give finding the right shadows and highlights.
Then this is more about finding the right angle and aspect ratio so i can really quickly lock my camera and start working on what really matters.
After all shaders where apply to the basic building model, i started working on the environnement and the materials at the same times.
After a long time looking for the right proportions, angles, composition, i really get into detailing everything.
I imagined Magic Hour.
It expresses the time to connect to the future with light light consisting of sunlight and the main dandelion.
I showed direction in architectural dandelion in dandelion and highlighted the building with light.
Depth of field It was my problem to get through the building by making light and time.
The color was difficult to determine.
Yesterday was nice calming dawn so I though to recreate it in this image from my photos.
I just read the competition requires an exterior image ! Never mind i can use it in my personal portfolio.