Only Lovers Left Alive

Pardon the catchy archviz titles. just need something to portray the main actors in the archviz. Anyway, this is an Archviz renders for a healthcare Ultra facility located in Doha. Interesting architecture calls for an interesting archviz concept, hence my humble attempt in creating a bit of genius loci towards the place. the big covered atrium is a place of retreat whilst the wet park acts as an architectural healing medium towards patients and patrons alike. Modelling was mostly done in 3D max and this project is the perfect excuse to use megascans assets plus some personal custom scanned object.

Studio: Fairuz Hod/ AEB
Personal/Commissioned: Commissioned
Location:

Kitchen

The kitchen is the heart of every home, for the most part. It evokes memories of your family history.

Studio: Egzon Rexhepi
Personal/Commissioned: Personal
Location:

hindsight

I am in a small attempt to add some spice to an otherwise saturated archviz visuals/ archviz styling / daily work submissions. while realism is the way, we tend to forget to spice things up. This set of visuals was a personal investigation to create cinematic effects, angles and others creations of awesome sauce items and creating a small backstory to them. The concept was inspired by Raphael Lacoste concept art, “cernunos”, where the placement of a spirited figure in an otherwise architectural project creates an anomaly to an otherwise monotonous architecture. Interior views consist of custom models inpired by kaws. Break down of visual renders mostly were done by the usual corona and fstorm (let me know if you can guess which is which). Most 3D item were zbrush and autodesk with a bit of 3D scan library here & there.

Studio: Fairuz Hod
Personal/Commissioned: Personal
Location:

Termas Geometricas

Nestled in an almost unbelievably lush forest canyon in Chile, the hot spring spa known as Termas Geometricas is a stunning maze of red planks that wind through the trees like something out of a mythological Japanese wonderland.

Suspended over a flowing stream, the crimson walkways leading to the various pools are made entirely of painted wood that stands out in stark contrast to the surrounding wilderness, while at the same time managing to seem right at home. There are 17 pools in total at the spa, each of them fed directly from a natural hot spring via wooden pipes that run beneath the walkways, making sure that they are largely warm and dry. Next to each pool is a small hut/changing room made of the same redwood as the paths. Each hut has grass planted on the roof, giving the whole facility a timeless feel, almost as if they are some extension of the natural backdrop.

The whole thing rests at the bottom of a canyon, and mists rise from the warm waters in a nearly constant fog. Between the Japanese-styled architecture and the Chilean nature, few places in the world can claim quite such a perfect harmony of nature and design.

Studio: Gregory Rogers
Personal/Commissioned: Personal
Location:

The Collector

This is my full set of submission / winning submission for Design Connected (https://www.designconnected.com) competition, “the mirror”. The idea delves mostly on representing ID & furniture through an imaginary architectural semiotics. “the collector” represents current issues of war, gentrification & displacements. Archviz concept ideas was loosely base on ian mcque paintings and other contemporary visuals references and the most challenging part for me was to translating them to an Archviz / ID concept that fits the theme. Elements,furniture and accessories represents those unlucky victims of such incidents, and perhaps represents loss etc.

Studio: Fairuz Hod
Personal/Commissioned: Commissioned
Location:

Kalmar Musem

I wanted to achieve the feeling when the winter comes and you still can smell the rain, and everything is still wet, it is not a sad winter scene, it’s quite and a little bit cold

Studio: Archi-Graphics
Personal/Commissioned: Commissioned
Location:

Quiet Reflections | UE4

A personal project based on Hurst House by John Pardey Architects + Ström Architects. The aim of this project was to create a complete experience of a large home powered entirely by Unreal Engine 4. This scene offers compelling animation, interactive tour and full virtual reality support with HTC Vive, all running in real-time.

Interactive Tour Video :

The interactive tour in real-time…

Set in an expansive habitat; the user can switch between winter and spring seasons, explore the surrounding landscape and customise the design. The layout of the house has been adapted to suit the nature and views, this includes a home spa overlooking the misty lake. In addition to the animation and walkthrough, exploring this scene with HTC Vive offers the user a unique immersion and forms a powerful, personal connection with their dream home.

I believe real-time rendering and virtual reality are a key player in the future of architectural visualization (despite the Unreal Engine throwing every possible technical issue and bug my way during the project). I look forward to taking what I have learned here to improve rendering quality and workflow efficiency on my next scene.

Software Used: Maya, Substance Painter, Unreal Engine 4.

Studio: Studio Immerse
Personal/Commissioned: Personal
Location:

glass house in the woods

Hi
This is one of my new project.softwares used:
3ds max2016,v ray 3.4
post production-after effects ,photoshop
Please checkout our company profile- www.makingarchitects.com
Behance – www.behance.net/makingarch5db3
facebook- www.facebook.com/makingarchitects/

Studio: www.makingarchitects.com
Personal/Commissioned: Personal Project
Location: hyderabad,india

MUETHER PAVILLON – Winter mood ok

ARTISTIC SIDE:
IMAGE PLANNING: I’ve planned my shot keeping in my mind this points that rule our perception.
Dark foreground-the tree drives you in the focus-the pavillon is in the third-red nose of snowballman that caputure your attention and drive you into the building-the cross stops your clockwise occidental reading of image- mountains close the picture.
TECHNICAL SIDE:
The creation of winter mood has been diveded in two step: MODELING & SHADING.
For creating a belivable snow that melts on steps and cross and of course the snowman, I chose Maya with SCULPITNG TOOL, starting with box, smoothing with a high level and scuplting on mesh.
SHADING:
The shading process is focused on snow and concrete.
For snow I use a TOP/BOTTOM MATERIAL in which i plug two Vray material, one with diffuse black & the other with diffuse total white, I played with BLEND & POSITION value. For the cross I use a VRAY BLEND MATERIAL in which i plug a black Vray material in base and a Vraymaterial with scratch map in opacity slot, the Vraymaterial is very reflective and it enters in Coat 1.The house material is a VRAY BLEND MATERIAL MATERIAL in which i plug a white Vray material in base and in Coat1 a Vraymaterial with a Grunge map in Diffuse, the Vray blend Material has a Gradient map in the Blend 1 value .The concrete material is a VRAY BLEND MATERIAL MATERIAL in which i plug in the base a VrayMaterial with concrete map in diffuse and in Coat 1 & Coat2 another VrayMaterial with the same concrete map in the diffuse slot but with a color correction on it.
In the Blend1 i hooked a Vraydirt map with a grunge map, the Vtay dirt has a radius of 0,6
In the Blend2 i linked a Vraydirt map with a grunge map, the Vtay dirt has a radius of 10
Both of grunge map is under a color correction.
LIGHTING:
Snowy atmosfhere is supported by a soft light, I create this kind of G.I. usig a VRAY DOME with no map only white.
The snow comes from PARTICLE SISTEM_SNOW with a flake size of four and then I played with time slider to obtain the perfect frame.
ENVIRONMENT:
I create the mountain with a simple plane and then I shaped the faces
I added a VRAY ENVIRONMENT FOG for creating atmosphere with scatter gi flagged and fog height of 1000.
In the PHISICAL CAMERA I enable motion blur for the flakes and put the shutter to 1/500 sec.
I used PROGRESSIVE MODE with noise threshold of 0,03 .

Studio: GABRIELE
Personal/Commissioned: Personal
Location:

WARM KITCHEN ok

I tried to create a interior composition with balanced colours into the scene…in this case I chose corona render for the outstanding quality and i tried to play with outside cold colors/inside warm color of fruits vases and posters. I played with photoshop for light fx in glare and dust particles, i played with bokeh camera setting for give attention to the scanned vases with photoscan. I did the scanning process of vase by myself with 300 photos and photoscan sfw

Studio: Gabriele
Personal/Commissioned: Personal
Location:

“quacktastic”

The reason why this video was created, is simply because we have put extra effort already on top of one of our commissioned projects, and I thought it had a good base for some even more. But once again the aim was to create some bit funny to work with, entertaining to watch and mainly to maintain the interest through-out whole animation. How I did you can judge for yourselves, but mainly I hope you will enjoy!

Studio: Fat Tony studio
Personal/Commissioned: Personal
Location:

WeWork Visualizations

Together with the 3d Visualization team at WeWork HQ, we are proud to share a collection of some of our favorite work from the past 12 months. These images represent WeWork’s rapid global expansion with locations across the globe from Colombia, to Paris, to Australia, and everywhere in between. Our team has the opportunity to provide images which help bring awareness to these ones of a kind office spaces that are being opened on a monthly basis around the world.

Studio: WeWork Visualization
Personal/Commissioned: Commissioned
Location:

Wework Visualization

Together with the 3d Visualization team at Wework HQ, we are proud to share a collection of some of our favorite work from the past 12 months. These images represent Wework’s rapid global expansion with locations across the globe from Columbia, to Paris, to Australia, and everywhere in between. Our team has the opportunity to provide images which help bring awareness to these one of a kind office spaces that are being opened on a monthly basis around the world.

Studio: Wework Visualization
Personal/Commissioned: Commissioned
Location:

WARM KITCHEN

I tried to create a interior composition with balanced colours into the scene…in this case I chose corona render for the outstanding quality and i tried to play with outside cold colors/inside warm color of fruits vases and posters. I played with photoshop for light fx in glare and dust particles, i played with bokeh camera setting for give attention to the scanned vases with photoscan. I did the scanning process of vase by myself with 300 photos and photoscan sfw

Studio: KITCHEN + VASE
Personal/Commissioned: Personal
Location:

MUETHER PAVILLON – Winter mood

ARTISTIC SIDE:
IMAGE PLANNING: I’ve planned my shot keeping in my mind this points that rule our perception.
Dark foreground-the tree drives you in the focus-the pavillon is in the third-red nose of snowballman that caputure your attention and drive you into the building-the cross stops your clockwise occidental reading of image- mountains close the picture.
TECHNICAL SIDE:
The creation of winter mood has been diveded in two step: MODELING & SHADING.
For creating a belivable snow that melts on steps and cross and of course the snowman, I chose Maya with SCULPITNG TOOL, starting with box, smoothing with a high level and scuplting on mesh.
SHADING:
The shading process is focused on snow and concrete.
For snow I use a TOP/BOTTOM MATERIAL in which i plug two Vray material, one with diffuse black & the other with diffuse total white, I played with BLEND & POSITION value. For the cross I use a VRAY BLEND MATERIAL in which i plug a black Vray material in base and a Vraymaterial with scratch map in opacity slot, the Vraymaterial is very reflective and it enters in Coat 1.The house material is a VRAY BLEND MATERIAL MATERIAL in which i plug a white Vray material in base and in Coat1 a Vraymaterial with a Grunge map in Diffuse, the Vray blend Material has a Gradient map in the Blend 1 value .The concrete material is a VRAY BLEND MATERIAL MATERIAL in which i plug in the base a VrayMaterial with concrete map in diffuse and in Coat 1 & Coat2 another VrayMaterial with the same concrete map in the diffuse slot but with a color correction on it.
In the Blend1 i hooked a Vraydirt map with a grunge map, the Vtay dirt has a radius of 0,6
In the Blend2 i linked a Vraydirt map with a grunge map, the Vtay dirt has a radius of 10
Both of grunge map is under a color correction.
LIGHTING:
Snowy atmosfhere is supported by a soft light, I create this kind of G.I. usig a VRAY DOME with no map only white.
The snow comes from PARTICLE SISTEM_SNOW with a flake size of four and then I played with time slider to obtain the perfect frame.
ENVIRONMENT:
I create the mountain with a simple plane and then I shaped the faces
I added a VRAY ENVIRONMENT FOG for creating atmosphere with scatter gi flagged and fog height of 1000.
In the PHISICAL CAMERA I enable motion blur for the flakes and put the shutter to 1/500 sec.
I used PROGRESSIVE MODE with noise threshold of 0,03 .

Studio: GABRIELE RIVA
Personal/Commissioned: Personal
Location:

Potafiori

This project was made for the sake of learning and training corona . the design by Storage Associati located in Milano – Italy . The aim was to follow the flow of neat geometric forms, the loud voice of raw materials, all wrapped in a natural and soft light during the day and on through the night.

Studio: ULFAT
Personal/Commissioned: Personal
Location:

Home in Budapest, welcome!

Introdution
My name is Ale Kocsis, I’m Brazilian and Hungarian descendant.
I decided to do this scene (part 1 of 3), because I have a great love for the country of my family, including in one of the several images I dedicate to my father, grandparents and great-grandparents as well as my dear daughter Giovana showing two Portraits with their respective photos. So soon I will be able to consider myself Hungarian living in Budapest as well. I already had the opportunity to go to Budapest and some cities in the hinterland of Hungary twice, and in these opportunities my affection and appreciation for the Hungarian culture only increases. The Hungarian architecture is extremely rich and inspiring as well as its inhabitants and of course its excellent gastronomy.

Scene theme
In Budapest as well as in several other European cities the buildings are very old but with impeccable architecture. Every Hungarian decorates his residence exactly according to its history, culture and mainly the money that has to do it :).
In this personal project I wanted to show a face of a place to live in a pleasant, comfortable way and why not say “modern” joining the old and new design, this is phase 1. The apartments are mostly compact as in this case. We have a large room / bedroom, kitchen, bathroom and separate toilet. One thing I like about Budapest architecture is that these flats or condominiums have a central courtyard where the entrances to the apartments are distributed … some are well maintained others not so much, but I like this involvement and this will be shown in the second phase of this work . As I am Brazilian still living in Brazil and accustomed to Brazilian design in architecture, this Hungarian language with Architecture is in every way peculiar but easy to understand and like.

I opted for natural lighting in phase 1 because it is the one I like to do, but the artificial lighting also has its deserved place, this will be the third stage of this work.

And as said, soon I will be a resident in this beautiful city and in that country, my work represents everything I like in relation to design, warmth, distribution of furniture and especially palette of colors and it is undoubtedly my will to have a place like this in brief.

Tools
For this work I used 3ds max 2016, Fstorm Renderer and Photoshop. Most of the furniture is based on the IKEA design, much used in Budapest. I am very satisfied and happy with the result and it is exactly what I wanted to show in this work and I hope you also like it all.

Muito obrigado!
Köszönöm szépen!
Thank you very much!

Studio: Ale Kocsis - 3D Visualizer
Personal/Commissioned: Personal
Location:

D&D

Interior design for a young family in the city of Kiev

Studio: Anton Grinchenko
Personal/Commissioned: Personal Project
Location: Kiev

Restra

Architectural visualization done for an architect from UK

Studio: PVDS
Personal/Commissioned: Commissioned
Location:

Office building

Office building near railway station in Tours, France

Studio: paB
Personal/Commissioned: Commissioned
Location:

Stadium SC Freiburg

The jury decision on this two-phase competition was not exactly what we had hoped for – especially since we really liked design and collaboration on this rock’n’roll project. The project was done in Rhino/ Maxwell/ PS. No soccer players and only a few visualizers were harmed during the process… 🙂

Studio: nightnurse images
Personal/Commissioned: Commissioned
Location:

Yangi Beltepa

The residential complex of Yangi Beltepa is reliability and comfort. Located in the heart
sleeping area, residential complex is surrounded by markets, shops, universities
and schools. Two five-storey houses form a closed courtyard, decorated
fountains and gazebos. Yangi Beltepa is the best complex for young people
families. Own kindergarten within the complex, wide courtyard
with playgrounds, ecologically clean sleeping area and developed
infrastructure of the district – everything here is intended for young people
parents and children were comfortable.
The complex is equipped with underground parking for 140 seats and Finnish elevators
KONE, which descend to the parking lot. In each apartment is installed
individual heating boiler, radiators, window frames and entrance doors.
The residential complex provides fiber-optic access to high-speed
Internet, IP-TV and IP-telephony
The residential complex is guarded around the clock, there is a
CCTV.
In close proximity to the complex are located a supermarket Makro,
Tashkent Medical Institute and several 24-hour pharmacies.

Studio: GoldenHouse
Personal/Commissioned: Personal
Location:

SHOWCASED

I am proud to present to you a new level of photography for Rvizstudio. A very interesting and quite complex project! The project contains many camera shots, but here am sharing the most Loved piece of an artistic photography.

CC MOST WELCOME.

Thank YOU.

Studio: rvizstudio.weebly.com
Personal/Commissioned: Personal
Location:

Vapi

We are always trying to push the limits of our visualization works, since everyone is working on photorealistic images we want to make different things as much as we can.

Studio: Motiva
Personal/Commissioned: Personal
Location:

Orange Bastion

We are always trying to push the limits of our visualization works, since everyone is working on photorealistic images we want to make different things as much as we can.

Studio: Motiva
Personal/Commissioned: Commissioned
Location:

Tea Time

A young Artist is having a break from her work, a having cup of tea in her Home-studio in London. She’s been working on her painting for a few weeks now, and she’s almost finished it, she just needs to do the final touches to make it perfect. But something is holding her back, like something missing in the painting and she can’t figure out what it is.

This was my first image with a character as the focal point of the composition.
The young Artist is a good friend of mine and I photographed her in the correct perspective and lighting condition to match the render. I have to say that I had so much fun with my friends that day when we did the shooting (in a very amateur way!!)

Studio: Lucia Frascerra
Personal/Commissioned: Personal
Location:

Somewhere only we know

“Somewhere only we know” is a (secret) rooftop garden, a place to have a good time with friends and family, overlooking the beautiful city of London.

Studio: Lucia Frascerra
Personal/Commissioned: Personal
Location:

Alma

A challenging project that needed to be done in a very short time with maintaining a cool quality, with contributing in landscape design.

Studio: Vanilla Studio
Personal/Commissioned: Commissioned
Location:

Slaughter house

An exhibition in a culture center in Madrid.
“A place conceived for death that light transformed into art, into life”

Studio: Bimviz estudio
Personal/Commissioned: Personal
Location:

Feeling good

This video is a profound personal exploration of dreams and their transformative power. The history of a man showed through his objects and his house. Everything in this project has been made 100% by me, so no ready-made models were used in this animation.

Studio: Alba del Castillo
Personal/Commissioned: Personal
Location:

Medina mosque

We did these visualisations three years ago but we couldn’t share them until now. Nevertheless, we think that they still work!

Studio: Berga & Gonzalez
Personal/Commissioned: Commissioned
Location:

how is made Mr Meeseeks

on this project i wanted to show how was made Mr Meeseeks from Rick and Morty anim.
This image is more of an illustration that Architecture image, but i tried to keep some creation of materials and object out of the Architecture codes. i also worked with a character designer to add the mad scientist an a 2D cartoon.
i hope you like it.

Studio: little big adventure
Personal/Commissioned: Personal
Location:

conference center

on this project the main ideas was to create a conference center on movies inspiration, so on the 2 images presented the inspiration was star wars for the interior design and the movie the walk for the top view of the buildings. i tried to make creative point of views.

Studio: Littlebigadventures
Personal/Commissioned: Personal
Location:

UEA Aerial Cutaway

A cutaway view showing our recent refurbishment work to Union House at the University of East Anglia. Rendered in ArchiCAD’s CineRender and post-processed in Photoshop.

Studio: LSI Architects
Personal/Commissioned: Commissioned
Location:

Neue National Gallery in Berlin

Hello everyone, share with you my personal project that i made in my free time.
For reference, I looked at a lot of photos on the Internet, I was also inspired by the work of Bertrand Benoit ‘The Field Project’, which he did for the Ronen Bekerman challenge The Museum. I did not set myself the task of accurately copying this beautiful architectural structure, the main goal was to create several images with different moods in my vision. Thank you for watching !

Studio: Victor Serdobintsev
Personal/Commissioned: Personal
Location:

Is there anybody out there

Every now and then, one of our visuals is chosen by the team to take part of a story, of some imaginary scenario that pushes the boundaries of our imagination.
The plot for this commission titled ” Is there anybody out there?” goes a little like this:
It has been days and no sign of life has surfaced, no sound was heard, even the wind seized to exist in this no man’s land. I have been wandering for quite sometimes now. The terrors of the night were getting the best of me, and as soon as I started giving up, some structure rose from the dunes. The excitement of a warm sleep drove me right to its doorsteps. It was clear that the building was completely deserted and tarnished, but somehow the on button of a surveillance cam was blinking… Was I not so alone? Was anybody out there? Watching, listening? Is my salvation on the other side of the monitor? Or could it be my downfall?
www.JPAG.co

Studio: JPAG
Personal/Commissioned: Personal
Location:

Green house 09. Finland.

Green house 09. Finland.
VIZPARK VP Real Trees,VP Japanese Sedge Grass.
Itoo Software
V-Ray Chaos Group
Quixel Megascans
Designed by architect: HELGATRAKSEL
CG: Vicnguyendesign

Studio: VicnguyenDesign
Personal/Commissioned: Commissioned
Location:

Arqrenderz Showreel

Here is our first Show reel!!
We been working on architecture, product visualization and fluid simulation, we also want to launch our patreon page (link at the bottom) were we will be sharing assets, shaders, complete models, tutorials and more..

Software used Sketchup-3dsmax-RealFlow-Photoshop-Premiere-After effects.

Studio: Arqrenderz
Personal/Commissioned: Commissioned
Location:

Residence A

Residence A based on Kurt Rappaport’s Striking Home
designed by Scott Mitchell Studio – Full CGI scenes
Car model used: (MAZDA MX-5) by VizPeople

Studio: Factotum Pictures
Personal/Commissioned: Personal
Location:

Private Villa – Dubai

Imagine being dubai, intense sun and hot air. After an intense day of work, go home and immerse yourself in the pool, breathe again, and all you did not see before you begin to see it clearly. I put you to the edge and looking at you say “I’m at home”.

The vizualisation is focused on the Home, your eyes run around the image stopping on the house.

Software: 3Ds max 2017 – Vray 3.5 – Photoshop CC

Hope You like it !

Studio: Wolf Visualizing Architecture
Personal/Commissioned: Commissioned
Location:

wooden house

Hi,
this my work ‘Wooden House’
I used 3ds max – V-Ray – Photoshop,
hope u like it

Studio: Deniz ATLI 3D Visualization
Personal/Commissioned: Personal
Location:

Kamelone

Hi, this my work ‘Kamelone’ I used 3ds max – V-Ray – Photoshop, hope u like it

Studio: Deniz ATLI 3D Visualization
Personal/Commissioned: Personal
Location:

Parihoa HouSe

I modeled from pictures and plans. Everything has been built in 3ds max, using Vray and Forest Pack. Post production with Photoshop

Studio: Personnal Work
Personal/Commissioned: Personal
Location:

Almada house, Oporto, Portuga

A slim terrain in Oporto City that connects three projects.
Our goal was to recreate some commercial images for Real estate purposes. We tried to create a balance between an artistic image and a commercial one, never straying from the objective of the renders.

Studio: Okdraw
Personal/Commissioned: Commissioned
Location:

Landscape park

All models in this scene have been performed by me individually.

Studio: Nikolay Lisyanskiy
Personal/Commissioned: Personal
Location:

Detached house

The client asked us to create some interior images of the project, although it was already constructed, our goal was to populate and complement the interior, according to the client guidelines.
The interior vegetation and decoration needed to contribute to the humanization of the space without contrasting or losing purpose.

Studio: Okdraw
Personal/Commissioned: Commissioned
Location:

Pero de Alenquer House

Pero Alenquer House, is a beautiful architecture project, so, our challenge, was to increase the character of simple materials like oak wood, concrete, and black brick.

Studio: Okdraw
Personal/Commissioned: Commissioned
Location:

Serzedo House

Serzedo is a special kind of place, the perfect one for vacations or just some quiet and non-stress living.
We aimed at representing the surrounding vegetation, that created this perfect privacy and noise free “shell” on the house, while still maintaining some space for natural lighting.

Studio: Okdraw
Personal/Commissioned: Commissioned
Location:

Euler

Architectural visualization of an office building in Paris by Carmine-Crimson. Architectural conception by Bouchaud.

Studio: Carmine-Crimson
Personal/Commissioned: Commissioned
Location:

Snow world Design competition

Snow World was an architectural competition we did in Netherlands. Placed on Landgraaf, Netherlands, it was purposed by the client that we could re-create their beautiful design of the skying hall, as well as the hilltop design.

Studio: Okdraw
Personal/Commissioned: Commissioned
Location:

Rue Laffitte, Paris

Architectural visualization of an office building, rue Laffitte in Paris, by Carmine-Crimson.
Architectural conception by B-Architects.

Studio: Carmine-Crimson
Personal/Commissioned: Commissioned
Location:

Rue du Cirque, Paris

Architectural visualization of the 7 rue du Cirque in Paris by Carmine-Crimson.
Architectural conception by B-Architect.

Studio: Carmine-Crimson
Personal/Commissioned: Commissioned
Location:

Chalet Lagunen House

A project work in my summer vacation

Studio: Tue Nguyen
Personal/Commissioned: Personal
Location:

Under

Under is a full 3D Animation showing architectural projects through a lonely point of view. The first version of the whole animation was rendered on a single notebook, using Corona Renderer.

All the scenes in this shortfilm were created from scratch firstly to be used in my new Corona Renderer Online Course, which you can find here: https://thilima.com.br/course/coronarender/

The greatest challenges of this animation were to figure out how to animate the flood scenes with objects interaction/movement without need make any simulations, and also how to render all the underwater scenes which had Displacement + Forest Pro + Volume Light at the same time. Average render time 5 to 15 mins per frame.

I hope you like it 🙂

Studio: Thi Lima - 3D, Consulting & Online School
Personal/Commissioned: Personal
Location:

Centre national du cinéma et de l’image animée

Architectural visualization of CNC in Paris by Carmine-Crimson.
Architectural conception by B-Architect.

Studio: Carmine-Crimson
Personal/Commissioned: Commissioned
Location:

Szervita Square

The ancient sub-center Szervita Square in Budapest was loaning for some refhreshment for ages. Now the time seems ripe for some reflective glazed facade developed by Horizon Developments. Images mady by FALUSSY Bence and Lautaro VOGEL @ZOA

Studio: ZOA Studio
Personal/Commissioned: Commissioned
Location:

experience#8

i created this illustration as a fan art for Rick and Morty it s how is made the character Mr Meeseeks

Studio: littlebigadventure
Personal/Commissioned: Personal
Location:

Leningradka

Modern architecture from concrete, 6 m of an arch as a bright element of a structure.

Studio: Archirost
Personal/Commissioned: Commissioned
Location:

interior design

i created a conference room with a sify inspiration

Studio: littlebigadventures
Personal/Commissioned: Personal
Location:

LAboratory

a crazy scientist is creating creatures,
Time and space traveler are coming to stop him

Studio: LittleBigAdventure
Personal/Commissioned: Personal
Location:

Zvenigorodskaya Street City

Zvenigorodskaya Street the City a new complex with modern architecture.

Studio: Archirost
Personal/Commissioned: Commissioned
Location:

A small office building with a complex brick laying

A low-rise building is the one that has 5 or less floors. Such buildings may not have an elevator. In Europe people have long understood that this type of development is the most environmentally friendly and comfortable for humans, while we in Russia only start drawing attention to it.

The most interesting thing in the construction of a 3D model was its varied and complex brick laying. To create it, we have made each brick separately and have drawn maps of brick-laying to each wall. Thanks to this method, we were able to achieve varying degrees of bricks reflectivity which is very cool!

Studio: Archirost
Personal/Commissioned: Commissioned
Location:

GB20

Storms can be beautiful, especially when knowing that shelter is close in case of a downpour.
An image created by PÁLLA Márk @ZOA.

Studio: ZOA Studio
Personal/Commissioned: Commissioned
Location:

MSS

They say it’s always calm before the storm, well based on this image we can say that’s also true for afterwards.
Inspired by Robbrecht en Daem architecten, and the fresh smell of rain, the peaceful quietness after storm was grasped by Dorka SOMLÓI @ZOA.

Studio: ZOA Studio
Personal/Commissioned: Commissioned
Location:

A comfortable terrace in the morning

Although it was did in last year, but we still like this picture, he gives a comfortable feeling

Studio: Helixscape Visual
Personal/Commissioned: Commissioned
Location:

Modern Bungalow

Inspired from one of the image i saw on Internet. Main idea behind this artwork was to Create simple yet modern kind of structure. which will create really Classy looking Ambience. so i Used very minimal Design pattern and mostly played with Materials. Late evening Light is used to Focus mainly on Structure and Material properties.

Studio: Creative Concepts
Personal/Commissioned: Personal
Location:

Faroe

This is a personal artwork which I call Faroe. The image was inspired by the photography of Jonathan Gregson.
My intention was to express a sense of immense space and the feeling of being insignificant compared to the extents of the natural world.

For the technical part I wanted to create a fully CG environment with as little post production as possible. In the Forest scattering I used baked procedural maps (Bercon noise, Corona AO and Corona distance) for density and size control.

Studio: Karlinger Art
Personal/Commissioned: Personal
Location:

Beautiful Computer Generated Images – The Book

Beautiful Computer Generated Images is a collection of Seven projects, collection of seven Manifests, where every piece is an intersection of Technology and Art. It depicts imaginary places, imaginary objects where every element is arranged to create beautiful Composition and where photorealistic simulations are enriched and elevated by Custom color mapping to craft a piece formed by true Art.

Manifests show what I consider truly beautiful, what I am passionate about and what I love. Passion in Computer Generated Image, passion in Composition, beauty in Simplicity, Light, custom Colors, passion in bending image within a Purpose, in adjusting piece with an Abstract elements, all elevated by Custom Color Mapping to form something Unseen, something New and very Artistic.

Manifests have been developed for 1 year, working solely on the manifests, between 2016 and 2017 and are periodically released every three weeks. After all seven have been released, there is going to be a book stitching all the pieces together.

Everything is custom made – from scratch – models, materials.
The Book
The Book stitches all the manifests into one piece. It features 27 images in 7 projects and it represents one year of my life devoted to creation of the book. Images were done in Corona rendering engine – thank you for your support and beautiful software.
Full preview of the book together with download is available at jakubcech.net.

The book is dedicated to Alex Roman. Thank you for endless inspiration.
…. 7 projects every 3 weeks …. Do you get it (3rd 7th).

Every picture in the book is digitally adjusted to be printed with rich colors and right color depiction. All pages are printed on glossy paper. Format A5.

Printed copy of the book is dedicated to family, friends and every passionate artist – available on demand – via message.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Personal
Location:

Nivy Restaurant

For NIVY Restaurant project we were approached by client to visualize and create interior design that would attract potential renters of attractive twenty-ninth floor space crowning the new city tower. We envisioned a design that would marry sleek modern elegance with natural materials used throughout there rest of the tower and building complex using complementary palette of rich dark wood and stone against bright metals and glass detailing. The shapes of space, particularly the wooden ceiling and bar should evoke the meandering floodplanes from which the building complex and this location derives its name.

With the imagery, we wanted to focus on the selling points of this space, the strong vantage point high above ground with view of all the city has to offer, from its Old Town district to fast developing downtown with its high rise towers such as the ones from Zaha Hadid visible dominantly on horizon.

We didn’t want to neglect small details that the eye can explore within and had great time creating them, such as the food compositions or the chef preparing them, done fully in CGI.

Photography of backplates and HDRi used to light the space were likewise created by us and used to render the image in print resolution of 7680px width in Corona renderer. Hope you enjoy the images as much as we had working on them.

Studio: Talcik&Demovicova
Personal/Commissioned: Commissioned
Location:

Frame house

Never before collected such constructions, I really wanted to understand. Something simple did not want to do. Once the house was assembled, a desire to visualize appeared, the idea was to show a house that merged with nature, but not using bionics.

Studio: ByHerOwn
Personal/Commissioned: Personal
Location:

In circles

“in circles” was a personal project of mine, where i tried to focus on the “extraordinary” part in the film, rather then perfect visual. Of course everyone is aiming for best visual result, but sometimes archviz film are lacking spirit, and this is what i tried to achieve with this animation.

Studio: Fat Tony studio
Personal/Commissioned: Personal
Location:

Alexander Glek

В своей работе я хотел показать красоту и мощь русского дождя. Прочувсттвовать капельки дождя на своем лице , ощутить мощь природы, это всегда делало меня счастливым. И я решил выплеснуть эти эмоции на холст. Это было довольно трудно потому что я впервые столкнулся с сотворением “мокрой” визуализацией, и так же пришлось идити на риск вызвать неодобрение со стороны заказчика. Но я подумал и решил что я должен быть не просто ремесленником, но и творцом и развивать направление архитектурной визуализации в своей стране.

Studio: ArchFree
Personal/Commissioned: Commissioned
Location:

Hampton by Hilton in Swarzęd

The challenge for me was two show 4 different zones of the hotel lobby at the same time. I wanted to add more realism to the project so I tried to add Vray fog in the interior scene which it was hard to control. I rendered images with 8000 px width and add a lot of noise(to make the renders faster) , then resized them in photoshop. I would appreciate your C&C

Studio: Kimagination
Personal/Commissioned: Commissioned
Location:

Narc

Zakopane is a recreational city in the south of Poland , there are lots of green areas and mountains surrounding this city. The Idea was to create the Parking lot on top of the building therefor the joy of being isolated between the mountains starts at the very beginning. The parking ramp gives a monumental feeling to the building.

Studio: Kimagination
Personal/Commissioned: Personal
Location:

Scy_C1

Hi Everyone Please find my recent work Tools used for it 3dsMax+Vray and lot of Photoshop work Hope you like it….

Studio: ArchiCGI
Personal/Commissioned: Personal Project
Location: Kiev

Is there anybody out there?

Every now and then, one of our visuals is chosen by the team to take part of a story, of some imaginary scenario that pushes the boundaries of our imagination.
The plot for this commission titled ” Is there anybody out there?” goes a little like this:
It has been days and no sign of life has surfaced, no sound was heard, even the wind seized to exist in this no man’s land. I have been wandering for quite some times now, I couldn’t feel my limbs anymore and all hopes of reaching my goals were slowly but surely fading…The terrors of the night were getting the best of me, and as soon as I started giving up, some structure rose from the dunes. The excitement of a warm sleep drove me right to its door steps. It was clear that the building was completely deserted and tarnished, but somehow the on button of a surveillance cam was blinking… Was I not so alone? Was anybody out there? Watching, listening? Is my salvation on the other side of the monitor? Or could it be my downfall?
for more information visit our page: www.jpag.co

Studio: JPAG
Personal/Commissioned: Personal
Location:

Echoes of the Past

Hello everyone!)
I’m presenting my new work to the world to inspire and motivate everyone to become better than yesterday))
Just for this it was created, and lastly for the portfolio and soul.
For some reason it felt like)
It’s great that there was time for it. There is always something to finish and redo, that is why there will be always this understatement …
Recently, there have been kitchens among my projects and they were the first brick that provoked this work, in a good sense of the word.
Further were inspirational stuff, workflow, posting and here you go, me sitting and typing this text for you)))
I used 3ds Max + V-Ray + PS + Personal time.
I want to awake the desire in you to become better for yourself not someone.
Be in a good mood for the rest of your beautiful life. Thank you for attention.
Thanks to the right people for their support and inspiration …

Studio: ArchiCGI
Personal/Commissioned: Personal
Location:

Interior AM

This project was based on a real-life apartment in russia by INT2architecture that was featured by archdaily (http://www.archdaily.com/866820/interior-am-int2architecture)

I wanted to recreate it with my own personal flair.

Studio: Andrew Sunarko
Personal/Commissioned: Personal
Location:

mechanic’s house

The image presents the house located on the slopes of a Zagreb’s mountain near the ruins of the old cement factory. The essence of the dramatic historical environment is captured with the atmosphere which stirs real feelings in the observer as he would feel at the particular site.
The final highlights of the environment were added in post production using Photoshop.

Studio: Konstantina Kralj
Personal/Commissioned: Personal
Location:

House By The Lake

With this project I expanded my learning with Corona to include some exterior scenes.

Unfortunately due to hardware limitations (my computer at home is very old!) I had to limit my forest packs and overall scene size to get the images to render. Also, some of the scenes are quite noisy as the render times were quite long and I tried to stick to a very tight timeline.

Studio: Phil Ryan
Personal/Commissioned: Personal
Location:

Dear Roe deer

Dear Roe Deer

Studio: pa-B
Personal/Commissioned: Personal
Location:

Interior in Gdynia

Few renders from my personal project; modernist house in Gdynia, Poland.

Studio: -
Personal/Commissioned: Personal
Location:

Tomorrow Night

I was inspired by the Grieghallen tutorial by Tamas Medve
(featured a long time ago on the blog) to try my hand at making his
wet stone pavers before the competition was ever announced.
When the competition started, I figured it would be a good
opportunity to both add to my portfolio while also testing the
pavers in a full scene.
My computer at home is quite old and as such it really can’t handle
large expansive scenes, or scenes with a lot of assets or accessories
so I had to be clever about chosing my camera angle. Luckily I
found a reference photo of the building online which I used as my
inspiration. The angle is suitably dramatic and also limits the
amount of background scenery I would have to build, allowing me
to focus on the lighting and materials and not worry about my
computer dying!
The scene itself is fairly straightforward spline modeling for the
most part. The pavers out the front are a simple texture with a
custom displacement as in Tamas’ tutorial – with a plane of water
put on top to simulate the puddles. The background (and the
reflection in the windows) are free building models downloaded
from 3dsky.org and most of the textures came from my own
personal library, Arroway or Textures.com. The background trees
are a simple forestpack with some zDepth applied in post
production. I made extensive use of the Corona Light Mix as it
allowed me to leave my computer render the scene out once (as it
took forever on my old machine) and then tweak the lighting
afterwards to get it looking how I wanted. I don’t think I would
have had the time otherwise to adjust the lighting in the short
amount of time I spent on the project (overall I think it was 3 days
after work).

Studio: Phil Ryan
Personal/Commissioned: Personal
Location:

Islington Maisonette

Using the Islington Maisonette by Larissa Johnston Architects as inspiration, I wanted to see how close I could get to the original photos in terms of photorealism and lighting.

Original photos available here: http://www.archdaily.com/805379/islington-maisonette-larissa-johnston-architects

Studio: Phil Ryan
Personal/Commissioned: Personal
Location:

Loft 9b

A couple of months ago, I stumbled across an amazing project in Sofia, Bulgaria by architects Dimitar Karanikolov and Venete Nikolova (http://www.homedsgn.com/2015/07/21/loft-9b-by-dimitar-karanikolov/). The space itself is a small loft apartment with some really great material and furniture choices. Having just finished the SoA Masterclass, I was feeling inspired and was on the lookout for a small space to practice everything I had learned and this seemed like the perfect opportunity. I had spoken at length with Gianpiero about the differences between Corona and V-Ray and as we use V-Ray in the office I decided I would also use this as a platform to teach myself Corona as a render engine.

Modeling took the majority of the time on this project as I was working from pictures and PDF plans, so trying to get everything at the correct scale was a little difficult. The lighting for the scene is just a simple HDRI from Peter Guthrie, and one or two Corona lights for the lighting fixtures in the office and kitchen. Materials were very straightforward to make in Corona, especially with the new PBR workflow in Corona 1.5 – I had a lot of fun making the floor and the concrete box shaders!

Overall the project took around 3 weeks to complete, working an hour or two here and there in my spare time after work.

Studio: Phil Ryan
Personal/Commissioned: Personal
Location:

Kitchenette

Kitchenette Interior visualization

The inspiration was a photo I found on Pinterest and I liked the simple design and material (stucco lustro or stucco veneziano, the grey wood). I also loved the lightning the indirect lights and the illumination by the natural light and the downlights.

Studio: Mieruch
Personal/Commissioned: Personal Project
Location: Berlin

Serenity

As one day we will be resting on a place like this ….

Serenity is a small piece of a much larger work going one at the office

Studio: Arqrender
Personal/Commissioned: Commissioned
Location:

The Summer House

My goal is making a new angle and testing new mood for the house to be lively and more interesting.

Studio: Real World Studio
Personal/Commissioned: Personal
Location:

METEORA

I developed this project with the intention to use Megascans 3d models (as the main characters) and study the behavior of this software in the ArchVIZ context.

Studio: TRESDE Architectural Visualization Studio
Personal/Commissioned: Personal
Location:

Beyond slums. From camps to cities

Since the outbreak of the civil war in march 2011, millions of Syrians have fled their homes heading to an unknown future. Determined the moment they crossed their country’s border. A border used to be a wall that protects but today it became a drawn line on a map that defines who you are and determines futures.

The design approach is to take the border back to what it used to be, a symbol of protection and provide a sustainable framework for the refugees to once again become citizens. by planting their own food, and building their own homes and let them have the opportunity to define what the border will be like and place an entire nation that has its citizens lives on the edge, back to the edge.

Studio: Mozses
Personal/Commissioned: Commissioned
Location:

TOWERS

TOWERS

Studio: L35 Architects
Personal/Commissioned: Commissioned Project
Location: SPAIN

A small office building with a complex brick laying.

It is so wonderful to work on such an unusual and interesting visualization as this low-rise office complex among numerous high-rising residential buildings.

A low-rise building is the one that has 5 or less floors. Such buildings may not have an elevator. In Europe people have long understood that this type of development is the most environmentally friendly and comfortable for humans, while we in Russia only start drawing attention to it.

The most interesting thing in the construction of a 3D model was its varied and complex brick laying. To create it, we have made each brick separately and have drawn maps of brick-laying to each wall. Thanks to this method, we were able to achieve varying degrees of bricks reflectivity which is very cool!

Studio: Archirost
Personal/Commissioned: Commissioned
Location:

School around Paris

School around Paris

Studio: inui
Personal/Commissioned: Commissioned
Location:

Tour in Paris

Tour in Paris

Studio: inui
Personal/Commissioned: Commissioned
Location:

Horse track

Horse track in Middle East

Studio: inui
Personal/Commissioned: Commissioned
Location:

Peach Street

Atlanta

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

OVO – Green Square.

Green Square is a place designed for people, for new beginnings. A place where the pressure points of city living dissolve, leaving time for the things that really matter – community and connecting with friends and family.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

The Englefield.

The intelligent and discreet services of The Englefield create a perfectly tailored environment where
all elements integrate seamlessly.

State-of-the-art automation affords residents the ability to create a perfectly attuned environment.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

Effinity

By focusing on design driven outcomes, Effinity has built an enviable reputation for developments of distinction featuring high caliber finishes and intelligent architectural solutions, uniquely suited to their locales.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

OneA Erskineville

– All apartments and terrace homes at One A have been designed to optimise natural light and flowing indoor-outdoor space.
– Beautiful interiors designed by renowned Iain Halliday
– One A features a beautiful communal courtyard filled with light and greenery providing an internal oasis and retreat.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

West Village

Situated in the 1920’s Peters Ice Cream Factory building these Heritage apartments will be one-of-a-kind. The Peters Ice Cream Factory and its 1920s brick warehouse are the centrepiece of West Village and will be restored to its former glory.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

Family Garden.

A precious moment captured in time – to be remembered for ever.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

Carlton Connect

Be the centre of your own world… Be on the inside looking out and the outside looking in.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

Arundel Springs

The community features prestige parkland homesites that blend the best of modern living with an extended ‘natural backyard’ by linking residents to the adjoining nature reserve via a private pathway. The reserve is home to many species of fauna including wallabies, herons and the Eastern Grey kangaroo.

Studio: Binyan Studios
Personal/Commissioned: Commissioned
Location:

100 Mount St.

The 100 Mount has truly embraced sustainability throughout all stages of its design. The building provides office space for optimal environment comfort while obtaining green star ratings for energy and efficiency.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

Jewel on the GoldCoast

Superb materials combine with vision and flair, exemplifying elegance and sophistication. Washed driftwood grain floors add texture and character. Bespoke fixtures and fittings have been meticulously planned and executed, creating the ultimate expression in luxury and style.

Studio: Binyan Studios
Personal/Commissioned: Commissioned
Location:

Milswyn South Yarra.

Inspired by its locale and a sense of grand sophistication, Millswyn Private Residences embody the Rob Mills ethos of exceptional architecture, landscaping and technology uniting to create an unparalleled lifestyle.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

P.S. I love you.

This spectacular tower is not just a significant destination but also one that symbolises the exhilarating rise and momentum of new Parramatta. As the city grows and claims its crown as a second CBD, and more people look for innovative living arrangements integrated with urban lifestyle – we have crafted a unique destination that reflects this.

Studio: Binyan Studios.
Personal/Commissioned: Commissioned
Location:

Ash images

Project “Ash” required 15 images, from exteriors, roof garden with the pool, to interiors and couple vignettes. We took the project after finishing commissioned part and worked on it a bit longer, the result you can see here.

Studio: Fat Tony studio
Personal/Commissioned: Commissioned
Location:

Monroe interactif

Monroe Interactif Office

Studio: WSBY
Personal/Commissioned: Personal
Location:

ThiLima Challenge – Farnsworth House

ThiLima Challenge – Farnsworth House

Reminiscing of Farnsworth House.
My idea was to make a place to eat burger and have a cold beer.

Studio: Tobias Bueno 3d
Personal/Commissioned: Personal
Location:

Middle Eastern Cultural Village

We had quite a loose brief and short deadline making for an interesting challenge.

Some of these shots have a verily game inspired feel to them, which seemed to have worked quite well with the experiential places created.

The shots have a mix of both 3D vegetation and also a lot of 2D elements.

Studio: Arqui9 Visualisation
Personal/Commissioned: Commissioned
Location:

Secret Path

Secret Path into the wood, a personal project done in my free time, testing vegetation and light on greenery

Studio: Archi-Graphics
Personal/Commissioned: Personal
Location:

Aref Razavi

Hi. Deep forest!! a place for relaxation. The main subject is from a real project, but in a fantasy space. KL House / Bourgeois Lechasseur Architects

Studio: Zavir Studio
Personal/Commissioned: Personal
Location:

Writer’s Desk

Personal project for a custom-made writing desk designed for a modern cabin in the woods. As usual, I also worked on details: there are several elements created by Masters that I really admire a lot. These images are a personal tribute to Charlotte Perriand, a French architect and designer that brought about a profound change in aesthetic values and gave birth to a truly modern sensitivity towards everyday life and John Pawson, a British architectural designer whose work is well known for its minimalist aesthetic.

Studio: DATE - 3D Architectural Visualization
Personal/Commissioned: Personal
Location:

Monroe Interactif

Monroe Interactif

Studio: WSBY
Personal/Commissioned: Personal Project
Location: Charleroi

Kutna Hora bus terminal

Visuals were made for Prague based architectural studio EHL & KOUMAR ARCHITEKTI. Images were part of proposal submitted on architectural competition for renovation of current bus station at Kutna Hora. According to proposal, local neglected bus station should be converted into a modern terminal with epmhasis on simlicity and lower cost of architectural solution.

Studio: LANrender
Personal/Commissioned: Commissioned
Location:

Bathroom N°13

This is a personal project I made it for studying the composition of a commercial image of a bathroom, I tried to work with a lot of simplicity with a clear composition of the image, trying to recreate a photographic set.

Studio: Lorenzo Zaccarin Architetto
Personal/Commissioned: Personal Project
Location: Milan

Sports utility building near the Alps

Small sports utility building near the Alps designed by Olga architects.

Studio: Christopher Malheiros
Personal/Commissioned: Commissioned
Location:

Climatorium

This is a small museum inside a Botanical garden in Oslo.

Studio: Christopher Malheiros
Personal/Commissioned: Commissioned
Location:

School in Finland

School building in Finland.

Studio: Christopher Malheiros
Personal/Commissioned: Commissioned
Location:

City Apartment

Architectural Visualization of a City Apartment designed from scratch.
I wanted to create an urban living space for the busy City dweller.
A spacious, relaxing, single room apartment right in the middle of a bustling city.

All Modeling done in 3DS Max.
I mostly used free assets to populate the apartment from either CG Trader or Turbo Squid as I had time restraints.
Project imported into Unreal Engine where I added Substance Materials, add lighting, used Sequencer to make short movie.
Edited in Hitfilm (Video Software Editor) .

Studio: GvR Designs
Personal/Commissioned: Personal
Location:

Lounge

This place was a car repair workshop, converted into a Lounge.

Studio: AV
Personal/Commissioned: Personal
Location:

Arnhem

A competition we did last January for Paul de Ruiter. We had to deliver 3 images in one week. We had to do some photomontages and we were quite lucky that it was a snowing on the day of the photoshoot. The only snowy day this year.

Studio: 3D Studio Prins
Personal/Commissioned: Commissioned
Location:

Garden

Garden

Studio: Elad
Personal/Commissioned: Personal
Location:

Impremta Garden

Impremta has been a long running project for us that started humbly but eventually turned into something really unique looking, one of those rare keepers. Situated on Mallorca, it was sold out almost immediately after it left our hands, and after our brief shock I can only say it makes sense.

“There’s a rare sensation in being invisible around action. Like a child falling asleep to the soothing chatter of the parents’ dinner party. Being there, but at the same time, not.
Impremta Garden is just that. A unique urban residence with thought-through interiors and state of the art architecture, in a cosmopolitan class of its own, right in the very center of Palma. No neon signs. Instead, a sophisticated oasis, filled with timeless style, wrapped in centuries of Balearic history – and no one needs to know.” Credit: Whyte Lilja Architects

Studio: Talcik&Demovicova
Personal/Commissioned: Commissioned
Location:

Okan Mutlu Akpınar

For Tomorrow Challange 2017

Studio: OA
Personal/Commissioned: Commissioned
Location:

Observatory

I live in a very flat country, Estonia, so it´s always a breathtaking experience for me to be up on the mountains to enjoy the view. I especially liked the haze and how it interacted with light and how it hid the horizon. Riding over the mountains with a motorbike in Thailand and Vietnam I thought it´s so damn beautiful I want to capture the effect in a digital world.

Studio: Saarnak Visuals
Personal/Commissioned: Personal
Location:

Residential District

personal project for experiment with the post production

Studio: 805AVSTUDIO
Personal/Commissioned: Personal
Location:

The Bridge

Buildings were done in Revit, bridge and road in 3D Max, 3D people from AXYZ

Studio: Outer Space Visualisation
Personal/Commissioned: Personal
Location:

Switchblade

Hi fellas,
We are definitely back on the block after some holidays already forgotten after one week in our Mothership.
We managed to do a little time ago something new for our friends of White Arkitekter.
It is never easy trying to convey a sense of calmness in a crowded urban environment but we like how this ended up.
Have a nice week you all.
www.beautyandthebit.com
www.white.se

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned
Location:

Binori BSqure 1

Clint has asked us to develop short video presentation for this project. We have focus on Elevation, Facade, Double Height Foyer / Reception Area and Amenity that are being provided by Builders.

Studio: Impact 3D
Personal/Commissioned: Commissioned
Location:

Towerhamlets studio apartment

the interior part for admiral way towers project

Studio: serge-rodionov
Personal/Commissioned: Personal
Location:

RBN studio

Apartment complex in Sochi, Russia.

Studio: RBN
Personal/Commissioned: Commissioned
Location:

Shawarma shop in Bahrain

This is the proposed design for a Shawarma shop located in Bahrain. due to budget constraints, this was later changed, with the brick tiles removed and then painted whit. but still we like the initial design so I decided to post it here.

Done using Revit, 3dsMax, Vray & Photoshop.

Studio:
Personal/Commissioned: Commissioned Project
Location: Manama, Bahrain

KPF/London

A theatrical approach for presenting KPF London designed commercial building. Highlighting the core qualities of the brand of this building.

Studio: Mozses
Personal/Commissioned: Commissioned
Location:

Beyond slums — From camps to cities

Since the outbreak of the civil war in march 2011, millions of Syrians have fled their homes heading to an unknown future. Determined the moment they crossed their country’s border. A border used to be a wall that protects but today it became a drawn line on a map that defines who you are and determines futures.

The design approach is to take the border back to what it used to be, a symbol of protection and provide a sustainable framework for the refugees to once again become citizens. by planting their own food, and building their own homes and let them have the opportunity to define what the border will be like and place an entire nation that has its citizens lives on the edge, back to the edge.

Studio: Mozses
Personal/Commissioned: Commissioned
Location:

Hints Of Colors In White

Personal project created to showcase the nuances and lines of a modern apartment projected for the everyday living.

Studio: Gustavo Coutinho Alves
Personal/Commissioned: Personal
Location:

Orange Photograph

I like doing interior renders because of how we can utilize the light and lack there of. I used neutral tones for the photograph to stand out.

Studio: Black Ink Design Group
Personal/Commissioned: Personal
Location:

Loft In New York

Project created to showcase the modern aesthetics of a New York City loft that was designed to suit a everyday living style.

Studio: Gustavo Coutinho Alves
Personal/Commissioned: Personal
Location:

PURPLE RAIN

Inspired by :
Purple Rain – Marie Claire Maison | September 2015
Main Image: Photo shoot | Lorenzo Pennati – Styling | Bruno Tarsia

Studio: Osama Aly
Personal/Commissioned: Personal
Location:

BW Manor Living room

“BW Manor Living room” is my first work in 3Ds Max + Corona Renderer. Hope you like it! Thank you!

Studio:
Personal/Commissioned: Personal Project
Location: Orenburg

Living in the woods

Visualization of a living area in the woods, this is a personal project I made it in order to explore the possibility of creating realistic images in the commercial field.

Studio: Lorenzo Zaccarin Architetto
Personal/Commissioned: Personal Project
Location: Milan

Water by the River

The objective is to create an airy atmosphere with substantial views outside.

Studio: Marciano Bautista
Personal/Commissioned: Commissioned
Location:

Melrose

Melrose Micro Units is a 15000sf mixed use development on Melrose Avenue in Hollywood California. 875sf of ground level Commercial space is topped with 33 studio residential units and plinth and rooftop gardens and public space

Studio: Ferrier Architecture Studio
Personal/Commissioned: Commissioned
Location:

Butterfly Cabin

A entry for 3DAllusions Butterfly Cabin competition.
Here is a link to the timelapse video on you tube – https://youtu.be/gYPOcJhB8fo

The model was created by Mike Brestel http://mikebrestel.com/arch/

Studio: The FOT
Personal/Commissioned: Personal
Location:

360 ArchViz Tour

This was our first large scale 360 ArchViz project and it was a real learning curve. The client required something different in terms of ArchViz so that they could stand out from their competitors. I offered up the idea of allowing the audience to look around the resort whilst being taken around the resort. The fact that you can pause the video and still look around and the fact that you can use this with a VR headset as well as mobile devices sold this idea to the client.
When we create other ArchViz projects we only build for what the camera will see, so the difficulty this time was building for a camera that see’s all !
I had to make sure that wherever the audience decided to look there would always be something, no black un rendered areas.
The other problem I faced was render times v the amount of frames. The video is over 4 minutes long and 4k .
We had to pull back on the photo realism as a 360 video doesn’t allow for camera effects such as depth of field which always adds some realism.
We had only 5 weeks to model the entire area and all buildings, swimming pools, furniture and basically everything you see here. We also had to deal with the site plans changing mid way through the build.
For the surrounding areas we used Google maps from the proposed plot and took many screen shots of the area and then created a point cloud from this these images which we then used to model over the top for elevation and building placement and reference. We used over one hundred Vray Proxy’s for trees and outer buildings.
I had to make sure that the animated camera was dead flat for the entire duration and also had to make sure that the camera spent longer in certain areas for the user to look around.
Modeling had to be very fast (luckily I am fast) and we had to adhere to the interior designers view of what every single piece of furniture should look like inside the penthouse. This however is being changed again soon.

Time was not on our side with this project and many late nights and weekends were spent on this over the duration, but the client was very happy with the end result and now uses it to send out to potential clients and also has a VR Headset set up in their sales office for a very cool experience.
This was a great project to learn from and I learnt allot.
This was a project of over 7000 images to think about!

Studio: Strangebox
Personal/Commissioned: Commissioned
Location:

Khavskaya

The concept of an apartment building in Moscow.

Studio: APEX project bureau
Personal/Commissioned: Commissioned
Location:

Timber Courtyard

I was looking to create a scene that was large in scale and portrayed a vastness. I also wanted to try create a busy setting that had architectural elements with pops of color.

Studio: DC 3 Creative Imagery
Personal/Commissioned: Personal
Location:

United States of America

The Pasadena House is a 2600sf single family residence located on a hillside site with long views towards Los Angeles.

Studio: Ferrier Architecture Studio
Personal/Commissioned: Commissioned
Location:

Temporary

Temporary long description.

Studio: Jakub Cech CGI
Personal/Commissioned: Personal
Location:

Paris Apartment

Keeping it simple of a reclaimed wood floor with modern furniture. Modeled in Rhino, rendered with V-Ray with color correction in Photoshop.

Studio: Chris Tron
Personal/Commissioned: Personal
Location:

Blockade #6

The age of sandstorms… I finished the 6th piece of the series with a hint of Mad Max & Blade Runner flavor. facebook: https://www.facebook.com/M3dve-563791784008616/?ref=aymt_homepage_panel

Studio: personal work (mir)
Personal/Commissioned: Personal
Location:

Analog Folk London

Hi,
this my work ‘Analog Folk London’
I used 3ds max – V-Ray – Photoshop,
hope u like it

Studio: Deniz ATLI 3D Visualization
Personal/Commissioned: Personal
Location:

A cool vinyl collection

Work in progress of a twist on an existing house. I’m trying to get a certain mood here. Classy in a way, but not pretentious. Any comments are welcome!

Studio: realitybits
Personal/Commissioned: Personal
Location:

interior for catalog

it’s an interior image which I’ve done in my free time .. inspired by an image I’ve seen on a catalog I wanted to try to do it in 3d. I feel very lazy today 🙂

Studio: nn
Personal/Commissioned: Personal
Location:

Concert Hall in Mountains of Troodos

This set of images was prepared for a closed competition for new Concert hall in Mountains of Troodos, Cyprus, that will serve as extension for music school.​​​​​​​
Main idea behind the design was to blend seamlessly with the mountain’s structure and offer new gathering space, as well as volume for the hall itself.
Biggest task for us to solve was surely to find views that will showcase the strong points of the design, but at the same time make the building readable. The flow of the public spaces is quite unique so we were bringing focus to most important features.

Studio: Fat Tony studio
Personal/Commissioned: Commissioned
Location:

Research Center

a personal project to make practice with Photoshop post production

Studio: 805AVSTUDIO
Personal/Commissioned: Personal
Location:

Glass mountains

The project was done in-house of the architectural office- mecanoo. The advantages of making competition renders in-house is the continuous workflow together with the architects.

Studio: mecanoo
Personal/Commissioned: Commissioned
Location:

Waiting for the sun

This project is called “Waiting for the sun” and it is the first one I did after the Masterclass. Before start working on it, I took some time to read over the topics of the course. Since it was my first project, I tried to create a simple scene on which I could apply the information learned as I wanted to add it to my portfolio.

With this project I worked a lot on the scene lighting. Since the beginning, the biggest problem I had was to show the chromatic contrast between the exterior night light and the warm light of the interior. I’ve always been fascinated by this contrast but I knew that for me it wouldn’t have been easy to create it as I had never used those tools before. A few months ago I could have never made an image like this one. I’m really happy and proud of the result.

First I looked for references to get the right mood, then I modeled the scene and lighted it. The lighting is a simple one: a HDRI by Peter Guthrie and a set of artificial lights. I did many test in the rendering stage and many of them didn’t look like the mood I wanted. So, for the first time, I used the V-Ray light select pass and there it was! Thanks to it, in post-production I had more control on the artificial lights in terms of exposure.

The final step was the post-production in Photoshop. At the beginning I had some problems because of the adjustments on the scene’s assets. But I found this part very exciting and in the end I got the mood that I had in my mind.

Studio: Cristina Patanè
Personal/Commissioned: Personal
Location:

Brown Bedroom

this is my new work “Brown Bedroom”
i hope you like!

i used; 3ds max 2015 – Vray 3.2 – Ps cs6 – Ae cs6

Studio: Hskaymaz
Personal/Commissioned: Personal Project
Location: Kayseri - Türkiye

Infected Mushroom

in a BladeRunner’s world, a thief get into a organic lab and still an special mushroom

Studio: Littlebigadventure
Personal/Commissioned: Personal
Location:

Studio

Small apartment

Studio: Casulo3D
Personal/Commissioned: Commissioned
Location:

9A-01

9A-1 Located in Sahl Hashish, Red Sea, Project meant to get the arabian design style with adding some modern touches for it , our task was to visualize that in the best way we can and give the feeling of relaxation and comfort.

Studio: Vanilla Studio
Personal/Commissioned: Commissioned
Location:

Azha

Azha — named after one of the brightest stars in the sky — is a high-end waterfront resort designed to be a luxury destination with international standards, bringing together an active casual lifestyle with 5 Stars comforts.
The tranquil waters are swimmable year-round, making it a coveted destination for outdoor adventure and activity. Featuring spacious and inspiring Residential Villas, a thoughtfully-designed modern resort, signature restaurants, serene spa and community centers, and a host of exceptional amenities, Azha brings a new vitality to the authentic lifestyle of a city resort living.

Studio: Vanilla Studio
Personal/Commissioned: Commissioned
Location:

Stormgade

As many others I had started a personal project to develop my skills, but as other things came up, I quickly forgot about it. Earlier this year (2017) I decided to finish it.

The apartment is part of a building dating back to 1687. It is located in the center of Copenhagen, Denmark.

I noticed the building was being renovated a couple of years back and later found drawings from the company who were in charge of putting these renovated apartments up for sale.

Based on those drawings I decided to give it a go myself.

As a challenge to get better at using iToo’s Railclone, I decided to create all floors, panels and windows with this tool.

I had both great and not so great times doing this project, but it was very fulfilling to create custom kitchens, panels, bathrooms, decorate every room and see the whole apartment completed.

Studio: Ikonoform
Personal/Commissioned: Personal
Location:

KITCHEN_1

The new kitchen will be built in a new apartment. We have all modeled and realized on 3DS with V-Ray and postproduction on Photoshop

Studio: Render Studio 900
Personal/Commissioned: Personal
Location:

Tempo Penthouse

Visualisation of beautiful rooftop penthouse done for Tempo Company based in Banja Luka, Bosnia. I got basic ideas and materials that needed to be implemented and got freedom to do the interior design. The result speak for itself

Studio: Studio Heisenberg
Personal/Commissioned: Commissioned
Location:

Tropical Garden – Rainforest

The Tropical Garden by ZAS Architects/Dubai is a botanical forest environment designed to surprise, educate and delight. Inspired by the pistachio, the tropical indoor forest sits inside adjoining transparent oval glass shells, on a large reflective pond on the mall’s rooftop. Visible from adjacent entertainment areas, dynamic pistachio shapes are mirrored and reflected on the surrounding surface. A contemporary honeycomb glass facade allows sunlight to penetrate into the deepest levels of the botanical garden’s temperature-controlled environment.

Visually unique, the dome’s structural frame represents a growing tree and the natural cycle of life. Verdant and green, the frame shapes the interior forest, with roots growing deep into the earth at lower levels and large leafy tree branches animating and shaping the upper levels. Digital 3D mapping of animals animate surfaces of trees and vegetation throughout.

Studio: mozses
Personal/Commissioned: Commissioned
Location:

Loft Sweet Home

I want to share with you my first project done after the Vray course at SOA Academy on November. I want to experiment with various shaders, cameras and vray 3.2 parameters. Photoshop used only for vignetting and exposure control.

Studio: 805AVSTUDIO
Personal/Commissioned: Personal
Location:

The Deal

Hi guys!
Let me showcase my last doodle…The Deal.
Since I visited Japan I was completely amazed by the Capsule Hotels in Tokyo. In some way they seemed to me far beyond this world…
I left this one nearly finished before my depart for holidays. Just wanted to take some air and finish it on my return to work.
This is how it ended up. Hope you like it.
Feel free to visit my Artstation.
https://www.artstation.com/vbonafonte
Have a nice week you all

Studio: Victor Bonafonte
Personal/Commissioned: Personal
Location:

Western Palms pt 2

Western Palms, Italy. These images provide an insight to what living at Western Palms would feel like.

Studio: Litrix
Personal/Commissioned: Personal
Location:

polyget – Official Teaser

Coming fall 2017, polyget will offer a great variety of scenes, assets and beautiful animated and loopable plants, that will give your animations that last push towards realism.

Static plants is a huge giveaway, but with our easy-to-use 3D models and presets, you will be able to make your animations even more lifelike.

Our 3D models are created for 3ds Max and Corona Render, but, if requested, we will make them available for other software and render engines.

Follow us at:

polyget.com
facebook.com/polyget

Studio: polyget
Personal/Commissioned: Personal
Location:

Beautiful Computer Generated Images VII. – Computer Generated Art

Beautiful Computer Generated Images is a collection of Seven projects, collection of seven Manifests, where every piece is an intersection of Technology and Art. It depicts imaginary places, imaginary objects where every element is arranged to create beautiful Composition and where photorealistic simulations are enriched and elevated by Custom color mapping to craft a piece formed by true Art.

Manifests show what I consider truly beautiful, what I am passionate about and what I love. Passion in Computer Generated Image, passion in Composition, beauty in Simplicity, Light, custom Colors, passion in bending image within a Purpose, in adjusting piece with an Abstract elements, all elevated by Custom Color Mapping to form something Unseen, something New and very Artistic.

Manifests have been developed for 1 year, working solely on the manifests, between 2016 and 2017 and are periodically released every three weeks. After all seven have been released, there is going to be a book stitching all the pieces together.

Everything is custom made – from scratch – models, materials.
I welcome to watch the seventh one.

Computer Generated Art is set of two traditional Still Life Paintings created by new Technological Approaches. It depicts passion and beauty in Art and Painting. Love in Novel Technology Computer Algorithms, Research and Development enhancing possibilities of Digital Art.

Project has been done in Stylit accompanied by Corona renderer. Stylit is developed by Czech researchers – http://stylit.org/. Stylit is able to repaint painted material sphere onto any geometry by repeating its look and mostly stylization. I collaborated directly with the researchers to make this project happen. The project was finished on 19.7.2017 – the date of the video – and was put on hold because of license. Now can be published as I am licensed to use the Stylit technogloy being patent-pending by Adobe.

Fruit still life was done by sampling and creating huge number of material spheres from real high resolution still life paintings and then projected onto geometry by Stylit. Shadows were added by Corona pass.
Flower still life was done by sampling more stylized still life paintings and then projected onto geometry.
This process is something similar to creating material sphere in Corona but such material sphere is defined only by its overall appearance.
Corona was used to create guide passes – the Stylit´s input is not geomtery itself but rather passes – beauty, normal, refelction and so on.

Inspiration credits: Severin Roesen, Damien Venditti.

Every image below is as whole crafted by means of Computer art. It is Imaginery, not Real. Computer Generated Images.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Personal
Location:

SHORE HOUSE

Main idea was to make a house project as simple as possible.

Studio: www.korneevegor.com
Personal/Commissioned: Personal
Location:

The Coworking 2040

The Coworking 2040 is inspired by the Linehouse project for WeWork offices in Shanghai. Our interior design has been inspired in Justina Blakeney and her book The New Bohemians. She is an artist and designer passionated about color, patterns and plants and I felt that her style works well with this project and the look and feel that I wanted.

Studio: 3DQ
Personal/Commissioned: Personal
Location:

Elegant House

I always do personal projects to test and improve lights, materials and composition.
Modeling was done in AutoCAD and 3d Studio Max.
I used floor generator to model and texture the parquet floor.
I wanted a smooth, diffuse, white light from exterior with overexposed background, like most scandinavian interior design projects.
I put great focus on composition and camera focal length.
In V-Ray I used Brute Force and Light cache method, plus progressive rendering.
Depth of field and glow was done directly from V-Ray. Post production in Photoshop with some color correction, levels, chromatic aberration.

Studio: Mattia Vicini
Personal/Commissioned: Personal
Location:

Dark Interior

Simpel project that was done in Corona render in order to test the materials and the lighning mood and composition of the scene.

Studio: ZGA
Personal/Commissioned: Personal Project
Location: Kumanovo

Slam City #5

Studio: no studio
Personal/Commissioned: Personal
Location:

Simon’s House

I remember when I found this artist and his artwork last year. It blew my mind. This piece was my break-through into Simon Stalenhag’s universe.
I wanted to convert this piece into 3D immediately.

Studio:
Personal/Commissioned: Personal Project
Location: Buenos Aires, Argentina

Industrial Loft

When I started this project on Archicad, I did a mistake on Slabs placement wich give me this kind of view. Then I decided to continue…

Studio: monidentitevisuelle.fr
Personal/Commissioned: Personal
Location:

AL – Sickla Office

Office development in Sickla, Stockholm.

Studio: Walk The Room
Personal/Commissioned: Commissioned Project
Location: Stockholm

Urban Escape – AMF Fastigheter

I was lucky and honoured to work on a very important visualisation for property development in very central Stockholm. Urban Escape is a city block in the center of Stockholm, comprising of five new commercial buildings, development of four streets and two public squares. Work done for WalkTheRoom, Sweden. Tools: Max, Corona, Forest, Rail, PS.

Studio: Walk The Room
Personal/Commissioned: Commissioned Project
Location: Stockholm

Skanska Sthlm New

Skyscrapers do not happen often in Sweden, but when it happens it’s gotta be big and… outstanding. One other project I was lucky and honoured to visualize is Skanska’s STHLM NEW Skyscraper by Sauerbruch Hutton Architects. All done under the hood and guidance of WalkTheRoom Team. I personally was in charge for the hero shot, 2 street views, 2 office stills and a whole bunch of VR points, including my biggest achievement to date – a fully immersive VR of a lively street. It’s so good that people were going bananas on that. Try it yourself, I promise. Software used: 3DsMax, Corona, Forest Pack, Railclone, PS. More info and a simple 360 tour are available on http://sthlmnew.com/husen/stockholm-01/

Studio: Walk The Room
Personal/Commissioned: Commissioned Project
Location: Stockholm

AL – Sickla Front 2

Property development in Sickla, Stockholm. Extensive usage of Forest Pack and Railclone, first time usage of Walls and Tiles plugin by VizPark. Mostly 3D with some building in bg from photos. Rendering done for WalkTheRoom.

Studio: Walk The Room
Personal/Commissioned: Commissioned Project
Location: Stockholm

Fabege – Ekensbergvagen, Stockholm

Office building visualization done on behalf of WalkTheRoom, Sweden. This is an existing building which will undergo some facade changes. Forest pack and railclone was used for specific elements of the picture. Mostly 3D with just the people and minor post-production done in Photoshop.

Studio: Walk The Room
Personal/Commissioned: Commissioned Project
Location: Stockholm

Medical collage (MAMU)

A view of the library block from the pool side.

Studio: Visual freedom studio
Personal/Commissioned: Commissioned
Location:

home theatre

The client is a huge fan of FC Barcelona…He suggested tat he wanted a theme related to fcb.

Studio: techno
Personal/Commissioned: Commissioned
Location:

CLOSE-UPS

I’d like to show you these close-ups from the latest commercial project I’ve done.
Hope you will enjoy them!

Studio:
Personal/Commissioned: Commissioned Project
Location: Germany

Prefab house in woods

Prefab house in forest environment. Designed by Optim Group studio

Studio: Optim Group Architecture & Design
Personal/Commissioned: Personal
Location:

House in winter

The purpose was to thoroughly test the new Fstorm GPU rendering engine. I have therefore privileged the work of light, materials and rendering parameters on this image. The trees are evermotions, for the house I was inspired by several contemporary house

https://www.behance.net/eljulian89d5

Studio:
Personal/Commissioned: Personal Project
Location: unknown

Villa Bahamas

Summer vibes from the Netherlands, who would have thought about that? 😉

Recently we had some fun working on a set of images for a villa on the Bahamas, designed by OZ Architects.

Anything special here, almost fully 3D project, with a lot of previous sketching and researching trying to bring the Bahamas vibes to the images.

Studio: WAX
Personal/Commissioned: Commissioned
Location:

Henninger Turm

Project: Henninger Turm
Location: Frankfurt am Main, Germany
Architecture: Meixner Schlüter Wendt GmbH
Client: ACTRIS GmbH
Type: Residential
Year: 2016

Studio: EVE images
Personal/Commissioned: Commissioned
Location:

Serenity of Klein

A free time interior interior design work. Personal tribute to Yves Klein.

” I did not like the nothing, and it is thus that I met the empty, the deep empty, the depth of the blue” Y.K.

Hope you like it

Studio:
Personal/Commissioned: Personal Project
Location: Shanghai

Concurso Biblioteca Vidart

El proceso creativo estuvo inspirado por las condiciones del lugar… las condicionantes paisajísticas y la paleta de colores fuertes inspirada en los tonos que se aprecian en la atardecer del sitio.

Studio: Rarq Render
Personal/Commissioned: Commissioned Project
Location: Las Flores

Among the pines

First goal of this project was to better understand and experiment with different foliage scattering methods to recreate the natural setting of a temperate coniferious forest.

Second goal that was set, focused on splitting and structuring the workflow into smaller pieces for a smoother experience using Corona Interactive. This scene was split into two parts – complex environment and a placeholder building, detailed building and a placeholder environment. This allowed me to work smoothly on the house itself after the surrounding environement was created. Before rendering, the scenes were merged into one.

Studio: Evert Lund
Personal/Commissioned: Personal
Location:

Auditorium (M.A.M.U.)

an auditorium in the campus of medical college. We love doing evening light setup with saturated colors.

Studio: visual freedom studio
Personal/Commissioned: Commissioned
Location:

JP Apartment

Studio: K-frame
Personal/Commissioned: Personal
Location:

Painter’s Loft

It was my old project, Finally I had enough time to design the whole scene and rendered all cameras.
To see the sketches and design process images go here: https://flic.kr/s/aHskYsFX3Y
High-res images also available in my Behance portfolio. www.be.net/saeedamiri

Studio: SA Visualization
Personal/Commissioned: Personal
Location:

Auditorium

We did this view of the auditorium for our client, initially we were doing a day view but to provide the building a mood and sense of activity we went for an evening view. we like saturated and bold colors, we don’t mind even, going for certain exaggeration (through colors).

Studio: Visual freedom studio
Personal/Commissioned: Commissioned
Location:

Offgrid lake house

The test grew and grew, learnt alot about Modo scattering and workflow in this project.

Studio: Njord Studio
Personal/Commissioned: Personal
Location:

Modern Classic Chic

I was trying to improve my Corona and this white interior came out in my mind.

Studio: ENT 21 Visualization
Personal/Commissioned: Personal
Location:

The Meeting Point

The Meeting Point is an old hangar redesigned as a gathering space for car lovers which combines a car park area, a small museum for Billy Karam’s model cars collection, in addition to an event space at the roof.
For more information visit our page www.JPAG.co

Studio: JPAG
Personal/Commissioned: Commissioned
Location:

Spiran

These images were used in Enter Arkitekturs winning proposal in a competition to design an extention to a 70s brutalist building in central Norrköping.

Studio: Adore Adore
Personal/Commissioned: Commissioned
Location:

Henry Hall

Welcome to Hudson Yards. North of the Meatpacking District and Chelsea, adjacent to Hell’s Kitchen, stretching along the High Line and the river, and close to Midtown; an electric atmosphere in which you can work, play and live. A convergence of parks, public space, haute cuisine, shopping, easy access to transportation – did someone say 7 train? – and stunning views of the river and cityscape make it easy to see why the neighborhood is booming… and easy to see why Henry Hall is where you belong.

Studio: Binyan Studios
Personal/Commissioned: Commissioned Project
Location: New York

THE BOUTIQUE PROJECT

A beautiful project by Nishiwaza Architects in Vietnam, covers all the three elements of architecture- wood, concrete and glass. I tried to recreate the same project in 3D with my own tone and story telling, trying to showcase my understanding of the space.

Studio: VIPIN VIJAYAN 3D VISUALIZATION
Personal/Commissioned: Personal
Location:

medical collage and hospital

the first view we developed in a series of 4 with an evening light setup. We love thick and bold and saturated colors.

Studio: visual freedom studio
Personal/Commissioned: Commissioned
Location:

MMXVII – I

Reconstruction project of a structure near the town of Reet in North Yorkshire. But something went wrong and the house relocated to the north coast 🙂
The monument includes the remains of Surrender lead smelt mill and flue, the adjacent fuel store and slag crushing works and parts of the water management system. The current mill structures date to 1839 and are built on the site of two earlier mills known as Low Mills.

Coordinates:
https://www.google.com.ua/maps/place/54°23’40.7″N+2°00’57.9″W
More historical info:
https://historicengland.org.uk/listing/the-list/list-entry/1015411

Studio:
Personal/Commissioned: Personal Project
Location: Reeth

medical collage / hospital

We had to highlight this pool, with lots of activity going on in front, the mood was again slightly towards evening but not with so much saturation in colors.

Studio: visual freedom studio
Personal/Commissioned: Commissioned
Location:

Optimgroup Prefab House

Prefab house showcase made using Megascans, Phantom Scatter and Evermotion trees

Studio: Optim Group
Personal/Commissioned: Personal
Location:

Prefab House

Optim Group’s prefab house in forest environemt

Studio: Optim Group
Personal/Commissioned: Personal
Location:

Optim Group Prefab House

Prefab house showcase made using Megascans, Phantom Scatter and Evermotion trees

Studio: Optim Group Architecture & Design
Personal/Commissioned: Personal
Location:

Get out of your pipe

this piece has been done in my spare time. hope you like it.

Softwares:
3ds Max, Corona, Photoshop, ArionFX

Quote
“You are sitting and smoking; you believe that you are sitting in your pipe and that your pipe is smoking you; you are exhaling yourself in bluish clouds. You feel just fine in this position, and only one thing gives you worry or concern: how will you ever be able to get out of your pipe?”

Charles Baudelaire

Studio: Vivid Visual
Personal/Commissioned: Personal
Location:

Autumn mood

First of all I wanted show a mood of approach autumn: gray clouds, rain, leaves in puddles. I like autumn, it diversity of color and moodles. Across some months will comes autumn and did project like this is very symbolically.

Studio:
Personal/Commissioned: Personal Project
Location: Australia

House on the hill.

House on the hill.
sw: 3dmax, vray and PS.
thanks all C@C!

Studio: VicnguyenDesign
Personal/Commissioned: Personal
Location:

Japanese room

The first idea has borned when I saw Rurouni Kenshin Movie in 2012 , I loved that space and also the architecture , so I decided to create japanese room.

Studio: Zavir Studio
Personal/Commissioned: Personal Project
Location: im your mind!!

Fireplace

3dsmax & Vray

Studio: Egzon Rexhepi
Personal/Commissioned: Personal
Location:

Prevention and Rehabilitation Center of Alcoholics

After squaring the scenes and doing many test renders, I was able to start editing the images. On the effects of rain, both on the floor and the water that falls I made in Photoshop, you could say that it was a matte painting but no tablet, just using the mouse.

Studio: NAME Arquitectura
Personal/Commissioned: Commissioned Project
Location: Lambayeque

LAGONDA

As artists, we have the power to see through walls to create perspectives that wouldn’t be possible in a real scenario.
The cut through shots are an example of it.
The one below we have the pleasure to develop with Red & Co.

Studio: Zaxis Creative
Personal/Commissioned: Commissioned
Location:

Showcasing Edition in Parnell

The Making of Edition

Since we posted this showcase, we also published the making-of Edition in Parnell on Ronen’s Blog.

Check it out here!

Concept / Mood

In an oversaturated property market, where there are many great render studios creating lovely images, we felt this project warranted a different formula. When I talk of formulas, I am referring to the standard late afternoon/sunset shots or if a client is feeling ‘crazy’ they will run with 1 or 2 dusk shots to compliment the suite of everlasting sunshine for the remaining 20 shots. Let’s not forget that it is always sunshine and smiles in the 3D world of architectural visualization!

Auckland is known for its cloudy skies and rainy days, especially at this time of year (Winter). We like to keep real-world values, it gives a place a true sense of locality. Like all good restaurants, keep it seasonal where possible, don’t be afraid of rain or cloud. Our studio is really pushing clients to think about the time of year and locality when generating an overall mood for projects.

Everyone in the studio is a big fan of Iwan Baan’s work as a photographer, his super soft blue grade for dusk or silver white days really float our boats. We felt his tone and grade to his photographs would suit the Auckland mood perfectly. With this inspiration we presented a mood board to our client of the direction we wanted to take the images and to our surprise, they jumped straight on board.

Composition / Lighting

The facade of the building is made up of thousands of handmade glass bricks from Italy. This was a really important/expensive design feature to highlight, to do this we knew the shot had to be a silver dusk. We needed to play up the reflective qualities in the brick whilst still being able to see pockets of interior light within, giving the facade an ethereal quality. The ethereal quality of the facade was amplified further by elevating the camera position, this helped us make the cantilevered upper 3 floors float above the podium entrance/reception below, something the architects were keen for us to demonstrate.

New Workflow

This was the first set of images that our studio had used Corona for the entire project, normally we mix between V-Ray, OctaneRender and Corona Renderer.

We also grew all of the plants in GrowFX and made custom shaders using Megascans. Railcone was also used for the glass bricks, curbs, and some hard landscape elements.

Studio: MR.P STUDIOS
Personal/Commissioned: Commissioned Project
Location: Auckland, New Zealand

THE THONG HOUSE

rom the architect. The perceived quality of life in buildings should come from the geometry and how that geometry connects to human beings”. It was the initial thought we had when being offered to design a row house in Phu My Hung, a new urban development area in the Southern Saigon. This project could be considered as another attempt to find a contemporary living manner in row house typology. The brief was to get rid of the way of living we used to have in common town house, where the staircase in the center along with the corridor to access spaces covered by four walls which isolate people inside his own world. The client is a nuclear family, consisted of the parents and two kids with the explicit wish to have a home fulfilled with natural elements while being able to improve the spiritual connection between each family member.

Studio: PERSONAL WORK
Personal/Commissioned: Personal
Location:

Dubai INN

Client : EMAAR Properties
Project has done for bünck+fehse visualisierung und animationsdesign GmbH
Software: 3ds Max, Vray, Photoshop.

Studio: MK Design and Visualization Studio
Personal/Commissioned: Commissioned
Location:

The Star House

Not a commercial project . The work is done on the basis of the reference of an existing project AGi Architects

Studio: Muskhazhiev Sergey
Personal/Commissioned: Personal
Location:

Winchester Walk Restaurant

This is a commissioned project of a restaurant on Winchester Walk by William Matthews Associates, UK.

Corona Renderer with Blender was used for the images. The animated Exterior loop was done with After Effects. Birds are 2d hand drawn animation by myself (yep..I do 2d animation) using Krita. Small post processing using Photoshop. Photo textures as well as handpainted textures by me were usedw for the renders.

Loving Corona with Blender.

Studio: Uzoka Chukwuemeka Melvis
Personal/Commissioned: Commissioned
Location:

Lakeside Home

After a long stint of rather repetitive projects, I decided to start a personal project around my true CGI passion: interior/exterior design. And since I’ve done a lot of interior scenes in the past, I figured it’d be a challenge to go all in on a exterior scene.

I really enjoyed being completely free in my creative decisions, not having to take into account the wishes of a client, the input of a creative director or producer. So I made a scene that few clients are likely to request: a rainy, moody scene with no direct sunlight.

While things went fairly smoothly, I did struggle a bit with getting the lake to look right and to have the ripples from the raindrops feeling more or less natural.

Studio: fireinthesole
Personal/Commissioned: Personal
Location:

THE TRAGIC END OF NOVEMBER

one day when I was watching wonderful poetic photos of Julien Coquentin on his Early Sunday Morning Album I found some photos made me really excited so that I decided to create those places on my own way!

Studio: RH
Personal/Commissioned: Personal
Location:

insomnia

I did the modeling and furnishing of this living room after receiving a photo of it, than made the furniture in contemporary style.

Studio: BLEAK
Personal/Commissioned: Commissioned
Location:

Cloudy Afternoon

“Cloudy afternoon” is a free time work done during a boring rainy day in Shanghai, the city where I’m living and working. I tried to express my mood with the softness of the light, playing with one of my favorite color palette. As interior designer I put attention on details and materials. Hope you guys like it.

Studio:
Personal/Commissioned: Personal Project
Location: Shanghai

Light & Shadow – 9

We created these 10 visuals to explore light and shadow in architecture.
We wanted to give them a artistic dimension and photographic look. and we also wanted to do
simple perspectives with bare minimum objects.
Initially we wanted to make a calendar out of it but we ended up creating architectural posters.

Studio: visual freedom studio
Personal/Commissioned: Personal
Location:

Sah-Bal Honey Store in city Baku

Title :Sah-bal Honey Store in Baku
Architect & 3d vusualiser:Farid Muradov
Order :Shahbal Store
Software : 3dmax 2016, corona 1.5 ,ps cs6
Fb page : https://www.facebook.com/FaKavkaz/?pnref=lhc
Instagram : https://www.instagram.com/p/BNxHv3BF2gASwLQ4av2eIi3bHH3qy5…/

Studio: Altair Studio
Personal/Commissioned: Personal
Location:

Övre Husargatan 7

A personal 3D project made to explore the similarities and differences between 3D renders and photographs, trying to figure out what photo realism actually is. The project is basically a replica of a real-estate photoshoot by “Entrence Mäkleri” of an apartment with the same name.

Studio: JohannesL.se
Personal/Commissioned: Personal
Location:

….Little corner 02….

….Little corner….
CG: VicnguyenDesign
Sw: 3dmax and PS
Thanks all C @ C

Studio: VicnguyenDesign
Personal/Commissioned: Commissioned
Location:

Sunlight

HI guys. Glad to show you a few shots done for my friends “+1 Architects”. This is a small hotel house in a tourist center located near voronezh. russia. Work done in photoshop with 3ds max and corona renderer.

Studio: +1 Architects
Personal/Commissioned: Commissioned
Location:

Light & Shadow – 8

We created these 10 visuals to explore light and shadow in architecture.
We wanted to give them a artistic dimension and photographic look. and we also wanted to do
simple perspectives with bare minimum objects.
Initially we wanted to make a calendar out of it but we ended up creating architectural posters.

Studio: visual freedom studio
Personal/Commissioned: Personal
Location:

NORWEGIAN

Interpretation of Scandinavian architecture. Simple geometric shapes, characteristic materials and color palette. Modest dimensions and no frills. Abundance of light, air and possibilities.

Studio: www.korneevegor.com
Personal/Commissioned: Personal Project
Location: Tyumen

light & shadow – 7

We created these 10 visuals to explore light and shadow in architecture.
We wanted to give them a artistic dimension and photographic look. and we also wanted to do
simple perspectives with bare minimum objects.
Initially we wanted to make a calendar out of it but we ended up creating architectural posters.

Studio: visdom studio
Personal/Commissioned: Personal
Location:

light & shadow -7

We created these 10 visuals to explore light and shadow in architecture.
We wanted to give them a artistic dimension and photographic look. and we also wanted to do
simple perspectives with bare minimum objects.
Initially we wanted to make a calendar out of it but we ended up creating architectural posters.

Studio: visual freedom studio
Personal/Commissioned: Personal
Location:

Modern scandinavian flat

I make this flat design in 3dsmax and rendered in corona. I used a lot of ready models. My main goal hope to successedto make a photorealistic render

Studio: oneroncer
Personal/Commissioned: Personal
Location:

Elk Valley Brewery

Unusual project based in Oklahoma city. No fancy architectural elements here but the idea is the create the feel of a real life brewery in an imagined space.

I put a lot of emphasis in creating models and realistic textures of equipment that might be found in an actual brewery, based on photographs of their existing workshops. All other elements are modeled and textured based on existing images I could find of similar large interior warehouse spaces. Apart from the unusual large blue portal frames, this really is just a large warehouse with a brewery inside!

Studio:
Personal/Commissioned: Commissioned Project
Location: Oklahoma City

the sixth one in a series of 10

We created these 10 visuals to explore light and shadow in architecture.
We wanted to give them a artistic dimension and photographic look. and we also wanted to do
simple perspectives with bare minimum objects.
Initially we wanted to make a calendar out of it but we ended up creating architectural posters.

Studio: visdom
Personal/Commissioned: Personal
Location:

Gemini

We are glad to share our most recent work depicting concept pavilion design for the Manila. In this illustrations we aimed to depict very special Philippines light that can be reach and subtle at the same time.

Studio: iddqd studio
Personal/Commissioned: Personal
Location:

Włodarzewska Apartments

This is a project of a small housing estate. Investment located in Warsaw (Poland).
The project was modeled in Blender 2.78, rendered in Cycles. Little Postproduction in Photoshop CC.

Studio: Seryjny Projektant
Personal/Commissioned: Personal
Location:

Light & Shadow – 5

We created these 10 visuals to explore light and shadow in architecture.
We wanted to give them a artistic dimension and photographic look. and we also wanted to do
simple perspectives with bare minimum objects.
Initially we wanted to make a calendar out of it but we ended up creating architectural posters.

Studio: visdom
Personal/Commissioned: Personal
Location:

Dawn of the day

I created Sketches, from this point i proceed to gather reference material, created 3d assets to assist in the base concept I have created and once I was done with the Architecture aspect I proceed to compose the entire project using Matte Painting techniques.

Studio: Angel Villacis
Personal/Commissioned: Personal
Location:

OAK 58

The project is a mixed use building in Puebla, Mexico, the studio was in charge of visualizing some interiors and exteriores areas all of them expressing different ambiances. This image is the business center that includes a small library with reading rooms, meeting cubicles and the main meeting room.
Our intention was to create a clean and natural illuminated space in which the glass walls and reflections could stand out, we opted for a cloudy ambiance that allow us to take advantage of the beautiful context formed by a mountain chain and a couple of volcanoes. The light was setting to avoid areas strongly iluminated and sharped shadows, that was useful to show the entire business center easily.

Studio: Noxx studio
Personal/Commissioned: Commissioned Project
Location: Puebla

light & shadow -4

We created these 10 visuals to explore light and shadow in architecture.
We wanted to give them a artistic dimension and photographic look. and we also wanted to do
simple perspectives with bare minimum objects.
Initially we wanted to make a calendar out of it but we ended up creating architectural posters.

Studio: visual freedom studio
Personal/Commissioned: Personal
Location:

Whirlwind

The project is set under the new highway above the river in the industrial zone of Beirut. It is composed of two elements: the linear architecture settled along the river and the park rotating above the river.

Studio: JPAG
Personal/Commissioned: Commissioned
Location:

House Concrete

exterior,render,3dmax,vray

Studio: F9
Personal/Commissioned: Personal
Location:

Interior corner

Title :Interior corner corona render
3d vusualiser:Farid Muradov
Software : 3dmax 2016, corona 1.5 ,ps cs6
Fb page : https://www.facebook.com/FaKavkaz/?pnref=lhc
Instagram : https://www.instagram.com/p/BNxHv3BF2gASwLQ4av2eIi3bHH3qy5…/

Studio: Altair Studio
Personal/Commissioned: Personal
Location:

Small apartment

small apartment for a client

Studio: Cropped pixel
Personal/Commissioned: Commissioned
Location:

House in the wood

For this project, I wanted to create the idea of a house, overhanging a hill and of course in the forest….since I don’t have the hardware to get all the forest done, I had to opt for matte painting, so as you already know, only the house was modelled and rendered

Studio:
Personal/Commissioned: Personal Project
Location: Akure

Tulum Luxury Apartments

The main idea of the project was to have as much as natural lighting feeling, without using artificial lighting, this helps us believe that the building is really in the jungle and not in the concrete jungle like we are used to.

Studio: Pixel Folks
Personal/Commissioned: Commissioned
Location:

Sah Bal Store in Baku

Title :Shahbal Store in Masasir
Architect & 3d vusualiser:Farid Muradov
Order :Shahbal Store
Software : 3dmax 2014, vray3.4,ps cs6
Fb page : https://www.facebook.com/FaKavkaz/?pnref=lhc
Instagram : https://www.instagram.com/p/BNxHv3BF2gASwLQ4av2eIi3bHH3qy5…/

Studio: Altair Studio
Personal/Commissioned: Personal Project
Location: Azerbaijan. Baku

Light & Shadow – 3

The third one,

this has mixed response, some like it, some don’t.

Initially it just had a bench against the wall with a cutout in the ceiling but then we thought of adding to it. we added a dimension by growing the scene in depth. And it came out okay

Studio: visdom
Personal/Commissioned: Personal
Location:

Lecumberri

In 2012, the archive receives a remodeling and adaptation of spaces, so the front and interior gardens are remodeled, however this project is in a small adaptation of the public space,
leaving a lot of wasted area to what I think was ignored completely the inhabitant of the space, who lives the place every day from the inside and only sees a wall suppressed of
the street by a little less than 2 m; The occasional visitor also does not receive an incentive to live in that space being ignored in the building, although it is true the building has its own
character and these interventions must maintain that air of construction of the beginning of the century and show its main function of jail, even So the first gardens that were prepared
were suitable for the time, these last modified very little of the original being almost the same physiognomy.

This is my proposal for the intervention of space

Studio: jacynnoru
Personal/Commissioned: Personal Project
Location: mexico

Parisian Refurbishment

This is a personal project that I’ve been working on my spare time for about two months now.

It all started as Corona released a new sample scene for Cinema 4D, Paris Apartment by Slashcube. I thought it was a nice opportunity to work on something different in my spare time, since having most of clients in Costa Rica regularly provides me with tropical-themed projects. So I thought, yeah why not a parisian apartment?

After that, the idea was to turn the classic original concept into a contemporary refurbishment with all what it includes. It was a great opportunity to explore floor generators in C4D as well as to explore with different textures that I don’t usually use for beach or tropical projects.

Here is the first set of images from the project, showcasing its common areas. I hope to be able to share a second set in the next months.

Studio: César Morales Hin
Personal/Commissioned: Personal
Location:

Stucco House

It’s apersonal work done by : 3dsMax-Vray-Photoshop and Light room
-Needed 18 Hrs for modeling and 3hrs for rendering and Post production.

Studio: Saif-alrudaini
Personal/Commissioned: Personal
Location:

Light & Shadow – 2

it is the second one in a series of 10, we did for our portfolio.

Studio: Visdom
Personal/Commissioned: Personal
Location:

BELVEDERE APARTMENTS

We are excited to share our first post on the blog.

Studio: Adler & Adler Visualisations
Personal/Commissioned: Commissioned
Location:

light and shadow

to support our approach to archviz as Art, we did this exploration. Actually we wanted to make a calendar out of it but later we realized they are better as posters. anyways we enjoyed working on all of them.

Studio: VisDom
Personal/Commissioned: Personal
Location:

Apartments

Hello, share with you project that I made in my free time, also main goal was a study of light, etc. Thank you for watching.

Studio: Victor Serdobintsev
Personal/Commissioned: Personal
Location:

Western Palms

Marketing CGI’s of a luxury tower block on the coast of Italy.

Studio: Litrix
Personal/Commissioned: Personal
Location:

Alveus kitchens II

Hello,
For a company Alveus our studio is responsible for preparing a complex visuals presenting sinks in various context.
Today we present second part of our visualizations for company Alveus.
Our team developed the whole concept of joining a sink in exact time of the day and product use. Up to now Orangegraphics designed over 30 top quality visuals for that project, and that amount is still growing.

Studio: Orangegraphics
Personal/Commissioned: Commissioned
Location:

A Scandinavian-style bedroom

This bedroom design is all about simplicity and elegance. It’s about taking something simple to the next level and using it to create an extraordinary décor that is both pleasant and beautiful.

Visualization by: Gaurav3d,
Software’s: 3Dsmax , Corona , Photoshop
hope you like it. Comments are always welcome to improve my works.

Greetings!
https://www.behance.net/Gaurav3d
https://www.flickr.com/photos/gaurav3d
www.Gaurav3d.com

Studio: Gaurav3d
Personal/Commissioned: Commissioned
Location:

Variation on ‘Cabin’

A variation on the ‘Cabin’ personal project. This time I’ve applied a different cladding material to the early monring scene, all Railclone again. I have used another PGSkies HDRi for the night time shot. All post production has been completed using Affinity Photo, a great photoshop alternative.

Studio: rg+p Ltd.
Personal/Commissioned: Personal
Location:

Cabin

A personal project that gave me the opportunity to test out the new Railclone 3 cladding materials & add a bit of atmosphere into a scene.

Studio: rg+p Ltd
Personal/Commissioned: Personal
Location:

Concept Office design

Hello everyone, I share with you my development of the concept design and visualization, that I made in my free time for my friends, photo of realization you can see on my Behance page https://www.behance.net/gallery/33108783/Concept-Office-design

Studio: Victor Serdobintsev
Personal/Commissioned: Personal
Location:

Feeling good

The history of a man who always wanted to go to space.

Studio:
Personal/Commissioned: Personal Project
Location: Madrid

Italy corner

A small pool near spiaggia dei conigli

Studio: sodlabstudio
Personal/Commissioned: Personal
Location:

Porsgrunn Church

Just a few days left for our well deserved summer holidays. But before that we wanted to share one more project with you before hitting the road.
Troark´s in cooperation with Espen Surnevik won the new Øster Porsgrunn church competition with their proposal “Reis Opp”.
They asked us to portray our inner vision of their project in order to present it to the municipality.
Regardless of your religious inclination a church is always a really interesting architectural object to illustrate and we enjoyed the task for sure.
Øster Porsgrunn Church burned down to the ground on 11th of April 2011 to the great sadness of the entire city population. Hopefully they will get a new one pretty soon.
www.beautyandthebit.com
www.troark.no

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned
Location:

Hey Brooklyn

Filling gaps in Brooklyn.

Studio: WSBY
Personal/Commissioned: Personal
Location:

SKYLINE PEARL

Aesthetically, it is the best project located at the busiest part of the city.

Designed for the middle and upper middle class.
Client wanted its asthetic values to the highest level with a regular internal planning.

In a weeks time, these renders were delivered.
hopefully, you guys will appreciate.

Studio: CREST
Personal/Commissioned: Commissioned
Location:

OS Penthouse

Design stage followup and crafting visuals so the owner can approve the interior design of this penthouse in Tel Aviv, Israel.

This was a unique project in that we followed up the design stages one room at a time, doing many versions to show the owner how everything will look like.

Studio: The Craft
Personal/Commissioned: Commissioned
Location: Israel

Oriental space

an interior reflecting oriental atmosphere, most of the assets were downloaded from various sites.

Studio: BLEAK
Personal/Commissioned: Personal
Location:

KITCHEN , WROCLAW

A KITCHEN DESIGN DONE FOR MY POLAND CLIENT.

Studio: KARTIK LAKSHMINARAYAN
Personal/Commissioned: Personal
Location:

House L|J

Studio: Studio Actium Arquitetura 3D
Personal/Commissioned: Personal
Location:

Restaurant

This is my personal project. I always wanted to design a Paris roof top restaurant. So I designed it on my own for my portfolio. The whole concept is mine. If someday this restaurant becomes a reality do visit and have a drink seeing the Eiffel tower .

Studio: Kartik Lakshminarayan
Personal/Commissioned: Personal
Location:

Subway entrance

This image was created last year as an experiment in creating a decent quality image using less than 30,000 polys (total came to around 22,000). The model geometry is fairly simple in nature, modeled primarily from half a cylinder and a cube at the far end, as well as a plane manipulated to look like steps. The low poly model was compensated for by having quite intricate texturing applied to it to give the desired effects. (I would insert an image of the shader tree, however I have since lost the project to a crashed hard drive). Obviously Photoshop played a part in inserting the people, but other than that and some adjustments to the contrast the post production for this was minimal.

Studio: JJMcG
Personal/Commissioned: Personal
Location:

Dazzling

Project for improving matte painting skills

Studio: iddqd studio
Personal/Commissioned: Personal
Location:

behind the scene

Some locations are so highly renowned that their surroundings consequently lose their relevance, even though they carry an important history of their own. Being overshadowed by the main attraction, these neighbouring areas are mainly used as transitional spaces. As people move between these places, the spaces begin blurring in the background and get less and less noticed until they become non-places.
“To walk is to lack a place” Michel de Certeau

In our proposal, we focus on the center of Vienna and its landmark, the Stephansdom, which is visited by numerous tourists each day. Due to the endless stream of visitors, people would not expect the area around the dome to be considered a non-place according to Marc Auge’s theory. However our assumption argued that icons generate a meaningless void around them, so we wanted to create a project that would react against the weakening of the site.

The modest intervention of angled mirrors restricts the view of the monument and renews the spectators point of interest. By redirecting the visitors’ perception towards the forgotten places around the monument, people are led to rethink their acknowledgement of the spaces “behind” the scene.

Studio: Janusch
Personal/Commissioned: Commissioned
Location:

|| THE CAVE ||

For Practice

Studio:
Personal/Commissioned: Personal Project
Location: New Delhi

House without a functio

TAB created a concept for a space that is not used, has no function but is architecture. When does architecture get a function?

Studio: Janusch
Personal/Commissioned: Commissioned
Location:

Sideboard Story

The piece was a personal project and served as an experiment using Blender’s several of the most recent features added in Blender 2.79 such as the Denoiser, Filmic Color Management and the Principled Shader.

Studio: N/A
Personal/Commissioned: Personal
Location:

57

Inspired by TokyoGenso.

Studio: The Luminary
Personal/Commissioned: Personal
Location:

The Orb

Another personal project exploring a different mood approach and the use of 3d scanned environment.

Studio: Bartosz Domiczek
Personal/Commissioned: Personal
Location:

White Office

The images was made for a client in Denmark, for a office in new building.
The white modern style of the renderings was designed by me.

Studio: JW Renders
Personal/Commissioned: Commissioned
Location:

GIRA Switches Visuals

A series of visuals for Gira. Showcasing their latest building control systems and switches in cgi environments.

The goal was to create these visuals full cgi environment without any post production to easily change camera positions. And also to have the ability to quickly do animations out of it.

Studio: The Subdivision
Personal/Commissioned: Commissioned Project
Location: Berlin

Michael and Emma’s Place

It all started with trees and shrubs. Inspired by our own garden in the English countryside I created a green place to relax in. The air is a bit moist and you can still see some fog in the bushes but you can tell it is going to be a glorious day.

Lighting

I created the scene in 3ds max and rendered it with vray. The exterior lighting is done with vray sun and sky. For some of the images I increased the vray sun multiplier to soften the shadows a little. I enjoy the simplicity of this approach, currently I prefer it over HDRI for all good weather exteriors.
I placed the sun behind the building which meant the main pergola does not get too much light. I found the shadows created by the pergola and the reflection of the surroundings in the windows made it worthwhile.

Environment creation

I very much enjoy working with Forest Pack, Railclone and Laubwerk, here they made the creation of the building, garden and close neighbourhood of “Michael and Emma’s Place” more fun and efficient.

With the exception of the pink ornamental grass and the grass, all plants are models from Laubwerk’s beautiful plant kits. Most of them are scattered with Itoo Forest Pack Pro but I planted some trees and plants manually into my scene. A plane with high subdivisions and a noise modifier serves as surface for the grass object. The pebble and shrubs forest pack objects surrounding the building use their own plane surface which I edited using the freeform tools in 3ds max. I find the exclude options in the properties of the forest pack area very useful to, for example, prevent pebbles from protruding into the stepping stones.

In my work I often use Railclone to quickly create environment geometry. Thanks to the new additions to its library which happened to be a good fit for my project, I was able to use Railclone for a quick cladding of the main building as well. For that I used a new Railclone Object utilising a spline that I created by selecting the outer edges of the building.

The neighbourhood buildings which are mostly hidden by vegetation and did not need a lot of detail were created with splines and Railclone objects for wall, roof and guttering. The fence in the back of the garden is done with Railclone as well.

Studio: Stefanie Chapman
Personal/Commissioned: Personal
Location:

Scandinavian kitchen

Scandinavian design is very elegant and easily recognizable. It is characterized by functionality, bright colors and natural wood, minimalism and lightness.

Studio: Graphex Visualization
Personal/Commissioned: Personal Project
Location: Zürich - Switzerland

Balint House

Our goal was to produce highly realistic imagery for an outdoor scene. The Balint house was the perfect subject, a local building from one of our favorite architects, Fran Silvestre.

The original shots taken by Diego Opazo showcase the villa rather nicely, so we decided to recreate some of these images.

All the images are completely CG, we only applied contrast to the RAW linear shots, to obtain our final images.

Studio: Moflo Estudi
Personal/Commissioned: Personal
Location:

Spain House

Experiments with composition and adding life to image

Studio: iddqd studio
Personal/Commissioned: Commissioned
Location:

Showcase Test

You can copy paste the short one here, but don’t be this lazy! Please expand on the work you did. Provide interesting facts and thoughts related to the creation process. The more you share the more we can discuss it and learn from it.

Studio: The Craft
Personal/Commissioned: Personal
Location:

Loft Room

Hi this is my new work
i used; 3ds max vray adobe ps cs6

Studio: Hskaymaz
Personal/Commissioned: Personal
Location:

cinematic from vr


virtual reality exercise, loft house live architecture project visit. interior inspired by project of eva architecten, based on photos from internet (from early 2016). views and cinematics are from VR engine (UE4). work in progress

Studio: Quantum Dive
Personal/Commissioned: Personal
Location:

Villa-ge

Architecture

Villa-ge is a beachfront villa with outstanding amenities and stunning coastal views, located in Pylos, Peloponnese, Greece, designed by k-studio architecture firm.

The design is inspired by the local vernacular architecture of Peloponnese and the natural topography of the area. Elements such as natural stone walls, arched openings, hammered concrete slabs and stone pavings compose the design palette.

Architecturally, it makes a complex system of interchanging experiences of stone volumes and their courtyard gardens, interconnected by clear circulatory paths moving through zones of social and private spaces.

3D model

The main 3d model of the project was done in Rhino 3D. The model was exported in parts from Rhino in .fbx file format into C4D. It is a very convenient file format because you can keep all your texture information and you can quickly replace any of them.

A lot of the geometry of the scene was remodeled or optimized inside Cinema. Like the stone walls and the landscape surface.

Texturing & Scattering

For the grass and plants scattering I used Forester Multicloner. I used Vertex maps to select areas of distribution and also in some cases I used different models with high, medium and low polygon count, and distribute them based on the Camera position (LOD).

Vertex maps were also used in some Layered Corona materials, like the one on the ground.

For randomization of some textures, like the wooden slats or the paving tiles, I used a script I found here to randomly select children objects. With this method I quickly applied different materials (same material with different shades) on the children objects. Then all children were merged in one single object.

Lighting

For the lighting of the scene I used different methods depending on the mood and the camera. For the interior scenes I used Corona sun and Sky only. This was prefered here because an issue for this project was the Greek summer mood, which has a very high and strong sun. This was difficult to achieve with an HDRi image (even though I “hacked” an hdri in PS to move the sun higher) because most of the hdris I had, have the sun in low position. I needed a sun at about 70 degrees to achieve correct shadows.
For the exterior views I used two different HDRi images combined with corona sun.

Saving & Post

All images were saved in CXR file format in order to edit after in the Corona Image Editor (CIE). It was also used for the denoising part. I had the option “Gather data for later” enabled in corona settings for the denoising, so I applied it in CIE.

The final post was done in PS. Some color adjustments in Camera Raw and some small touches were done with a wacom pen.

Studio: anton taf
Personal/Commissioned: Personal
Location:

Loft

This was used to refine my asset building skills in Max and to learn Redshift.

Studio: North
Personal/Commissioned: Personal
Location:

Kiki Beach

This is a beach side restaurant and bars with few shops, Where you can come, have some drink and relax plus do some shopping and enjoy your day with the sound of an ocean.
I worked alone as I am the only 3d visualizer in my design studio, so I had to put in a lot of effort with dedication & commitment.
It was challenging and fun at the same time creating such beautiful spaces in my 3d world.

Studio:
Personal/Commissioned: Commissioned Project
Location: Egypt

Loft Amsterdam | CGI

Warehouse conversion for the city hall of amsterdam

Studio: Mooneye
Personal/Commissioned: Commissioned
Location:

Proposta Cond. 025

Estas sao propostas ainda nao realizadas

Studio: Arq Bunkers
Personal/Commissioned: Personal
Location:

Little corner

Little corner

CG team : VicnguyenDesign
Sw : 3dmax and PS

Thanks all C @ C

Studio: vicnguyendesign
Personal/Commissioned: Personal
Location:

La Toscana

As you know, I love bedrooms. Since mid-2012, when I published “The G-Spot of the Bed and Art”, I have no longer published non-commercial footage Although I have shared some WIPs, most of the scenes were abandoned before I felt satisfied, so they are not part of my portfolio.

Now I share a scene with the proposal of trying to approach a photograph in every way (within the knowledge that I have, of course).

Basically the scene is a room with several cameras (Really?) In which I used simple and well-known techniques. The models are mixed, I mean, it’s not all modeled by me. The focus of the study was the visual aspect itself and not new techniques of computer graphics.

Around 2004, when I started making my first renders with acceptable quality, there was a strong desire of the CGI guys to demonstrate how far it was possible to come up with imperfections and time marks.. In this work, I have rescued this ancient desire but with a more polished
and contemporary language. Bouguereau pictures, improvisations and other items that I admire were part of this combination.

Well, I hope you like it!

Studio: Zancanaro
Personal/Commissioned: Personal
Location:

Abu Dhabi Concept Tower

This was a concept Tower for a client
The project located in Abu Dhabi, UAE
A project, I freelanced forbünck+fehse visualisierung und animationsdesign GmbH.
Tools:3ds Max, Vray, and Photoshop
Website: www.malkawadri-design.com

Studio: MK Design and Visualization Studio
Personal/Commissioned: Commissioned
Location:

Vida Residence Downtown Dubai

Vida Residence Downtown Dubai
Client:EMMAR Properties, bünck+fehse
Vida Residence Downtown Dubai is a trendy serviced residence concept for a new generation of contemporary inhabitants.
A project, I freelanced for bünck+fehse visualisierung und animationsdesign GmbH.
Tools:3ds Max, Vray, and Photoshop

Studio: MK Design and Visualization Studio
Personal/Commissioned: Commissioned
Location:

Soho

Renderings to show the glass building designed by BIAS + Architecture.

Studio: BIAS + Architecture
Personal/Commissioned: Commissioned
Location:

Gibraltarvallen

This was our first snowy scene ever. We are used to our warm climate and shinning sun, so somehow it was a real challenge for us to convey the winter feeling.

Studio: Berga&González arquitectos
Personal/Commissioned: Commissioned
Location:

….Little corner….

….Little corner….
CG team: VicnguyenDesign
Sw: 3dmax and PS
Thanks all C @ C

Studio: vicnguyendesign
Personal/Commissioned: Personal
Location:

Boston Farming Ind.

Biston Farming

Studio: WSBY
Personal/Commissioned: Personal
Location:

Altitude

Altitude

Studio: Ashish Ojha
Personal/Commissioned: Personal
Location:

Soho

Renderings to show the glass building designed by BIAS + Architecture.

Studio: BIAS + Architecture
Personal/Commissioned: Commissioned
Location:

Morning walk

jogging track ,early morning

Studio: sandmotion
Personal/Commissioned: Personal
Location:

The Ministry of Silence, Image of The Month July, 2017

t´s been a while not posting our image of the month (remember, our personal project in which we do one image a month entirely developed inside the studio). It gets really complicated to conceal this project with our busy schedule but we are pretty stubborn and still we try. It allows us to explore other paths and communicate some deep conceptual images.
We´ve pushed hard this month and wrapped up this little beauty called The Ministry of Silence.
Hope you like it, a project that means a lot to us.
www.beautyandthebit.com

Studio: Beauty and The Bit
Personal/Commissioned: Personal
Location:

Pink Cube

Super duper project

Studio: Chroot
Personal/Commissioned: Commissioned
Location:

Testing Upload ONE

This is just a test to see the new showcase uploader is working and that the uploaded images are visible from the passport page

Studio: The Craft
Personal/Commissioned: Commissioned
Location:

Sorlucklikit DAY & Night

Hi, everyone
This is my personal project.I was working on my free time.
Work in 3dsMax and Photoshop.
Location – My Bedroom
Model – Evermotions, 3dSky and MPM

Hope you like it.

Studio: -
Personal/Commissioned: Personal Project
Location: Pathumtani

Skywood House in Guadalajara,Mexico.

The house is located in the mountains of Mazamitla,Guadalajara (Mexico), on an even glade surrounded by a thick pine forest.

Studio: Corner Visual
Personal/Commissioned: Personal Project
Location: Guadalajara

To the stars!

To the stars with WSBY!

Studio: WSBY
Personal/Commissioned: Personal Project
Location: Arisona

Apartment for young family

This is a small apartment for a young family who works very much at home. Therefore, a very important part of the apartment is the desk. But there was also a place for everything necessary for rest, storage, sleep and comfortable living. The project is implemented. Customers are insanely happy with the result.

Studio:
Personal/Commissioned: Commissioned Project
Location: Moscow

Brita QA

Filtering a lot of water

Studio: Fantastic Studio
Personal/Commissioned: Commissioned
Location:

Utrecht NPD

Competition we did for Studio Nine Dots.

Studio: 3D Studio Prins
Personal/Commissioned: Commissioned Project
Location: Utrecht

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dsfgsdfg sdfg sdfg sdf gsdf gsdf gsdfg sdfg sdfg tryret u yeryturtykhgm dfgh dfafgfa4r ty 467 6uyrtu rty eqyre yery rty rety rty y rty

Studio: sdfgsdfg
Personal/Commissioned: Personal
Location:

Houses

Here are samples of our studio. Enjoy. Thank you.

Studio: www.ho-cg.com
Personal/Commissioned: Personal Project
Location: USA

Nightside of Eden

The night has fallen. Some silent buzzing, a shy roar of the sea and birds soaring from a dark thicket. The stars loom up on the moonless sky and then comes the gentle breeze to ease the fright of a day.

Studio:
Personal/Commissioned: Personal Project
Location: Taravai

commercial Building

This design proposal for a commercial building by AFCD is located at Doha , Qatar.
In this image i have tried to portray the street and entrance. I only work with sketchup and vray for sketchup.
The post production was done using photoshop.

Studio: Alfereej Consultancy and Designs
Personal/Commissioned: Personal Project
Location: DOHA

Residence

Residence Design Project

Studio:
Personal/Commissioned: Personal Project
Location: Kathmandu

One Park Center Sydney

Hi, Im trying to modeling this project from internet picture reference on Revit, and rendering on 3ds max Vray. Holp you like it.
ONE PARK CENTER SYDNEY conçus par Atelier Jean Nouvel

Revit+3DS Max+Vray+Photoshop

Studio: BARCHTOP
Personal/Commissioned: Personal Project
Location: Sydney

Etosoto Hotel

Hotel in Portugal, in a natural area.

Studio:
Personal/Commissioned: Commissioned Project
Location: Cabo Espichel

Tallinn Bridge New Balance 100

Visuals of the competition design of a bridge in Tallinn, Estonia made by MdB3d for plein06 from Rotterdam (the Netherlands). We received a short brief and a very minimal 3d model and were asked to make some nice and lievely images to go with the competition entry.

Studio: MdB3d
Personal/Commissioned: Commissioned Project
Location: Tallinn

Desert Spa

I used some photos of references, modeled the entire project except the furniture.

Studio: Taller Onze
Personal/Commissioned: Personal Project
Location: La Paz

Reflection house

This is house with a big pool in front that would make this house double at night

Studio:
Personal/Commissioned: Personal Project
Location: N/A

Batavia!

Follow the river of history through the lands of #Batavia! This illustration is inspired by the atmosphere and the history of The Netherlands. Grab your umbrella and go with us!

Studio: WSBY
Personal/Commissioned: Personal Project
Location: Amsterdam

Office Building

Office space in a green area.
Modeled with Blender
Rendered with Octane Standalone 3.06.4
Affinity Photo mainly to reduce noise

Studio:
Personal/Commissioned: Personal Project
Location: Liège

Casa Vieira de Castro by Alvaro Siza.

Built by the famous Portuguese architect Álvaro Siza Vieira, the house is located in northern Portugal, on a hill overlooking the town of Vila Nova de Familaçao by the west, at 18 kilometers south of Braga.The house has a clear regional identity with Portuguese culture of the architect and the place where the house is located. The color and volume of the house seems to be carved directly on the ground, from a single volume.True work of architectural art of 545m² with 5 bedrooms, outdoor swimming pool of 72m² and land of 10363 m². Sold with a house of 70 m² and a garage of 45m².

Studio: Ozguvenmimarlik
Personal/Commissioned: Personal Project
Location: Vila Nova de Familaçao

Twilight

A small personal project I did to add to my portfolio.
As you can see I used the term ‘architecture’ a bit loosely here 😉

Studio: Martijn van der Wielen // 3d visuals
Personal/Commissioned: Personal Project
Location: nonexistent

Compost-Production Madlarevheim

B&TB + DRMA Architects: Compost-Production
Northern Europe architects have a special ability to design projects that blend flawlessly with nature.
High grasses, wilderness, sedum roofs are words that resonate in our heads when we face these kind of projects.
It is tricky not to fall into too many conventionalisms when you do these kind of images, and even you have to portray those activities there is always a thin line between simplicity and being tacky.
We hope being closer to the first thing than to the second one.
An image made for the nice fellows of DRMA Architects for their Madla-Revheim masterplan.
Have a nice & picturesque week…
www.beautyandthebit.com
www.drma.no

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Madlarevheim

Green Patio

Hi everyone,
I’d like to share these images developed some time ago where we focused on vegetation and trees in the green patio and in the roof terrace. Both views are of the same project by Nemesi Studio (Rome, Italy) in daylight and artificial lights.

Studio:
Personal/Commissioned: Commissioned Project
Location: Milano, Italy

Darling Violetta

Glass facade building in the middle of a city square.

I wanted to see how messy I could get this image to be in terms of the number of lights and still try to get the 2 main characters to stand out.

Studio:
Personal/Commissioned: Personal Project
Location: London

Petricore

The job was to show the impact of the new architecture on the street, so we did that in a night shot to reveal the idea of the Elevation’s shape.
www.JPAG.co

Studio: JPAG
Personal/Commissioned: Commissioned Project
Location: Gemmyazeh

Detroit shall live!

Hi guys! This is our personal project about revitalizing abandoned parts of former industrial objects

Studio: WSBY
Personal/Commissioned: Personal Project
Location: Detroit, US

CMM Fertig Headquarters

Old factory is to become a new construction joinery manufacturing facility. 1970’s building near Frankfurt, Germany.
Facade concept proposed by Labarh Studio and exterior renderings by Stardust Visual.

Studio: Stardust Visual
Personal/Commissioned: Commissioned Project
Location: Wallau

Somewhere in the woods

I’ve been a huge fan of Ronen’s for quite a while and always wanted to post an image. For this scene I tried rendering a house in the woods and I´m quite happy with the result. Since I started using corona my creation process has been improved because the engine needs so little technical knowledge. I searched for scenes from the internet to draw inspiration and tried to mimic the foggy feel trying to give out a nostalgic and cold atmosphere. I hope you like it for this is just the begging for me. All critics are welcome.

Studio: Marmolejo
Personal/Commissioned: Personal Project
Location: San Luis Potosí

Extension

POW Architects have been commissioned to design a modern extension on a 17th century listed building in London adjacent to a school. Landscaping was very important to compliment the building’s history and to add a familiar mood to it.

Studio: POW Architects
Personal/Commissioned: Commissioned Project
Location: London

Zero House

i received model from client,i have to set up everything in surroundings in 8 hour. i want to share this project communication and learning from artist on world.

Studio: Celvin_Le
Personal/Commissioned: Personal Project
Location: Tallinn, Estonia

The house in Yasnaya Polyana

The space and design of this house are situated in the village of Rostov region, it is influenced a lot by the local rules. Placing the building on the dense development of nearby houses, we decided to drown it in surroundings of deep gardens, different breeds of trees and bushes, what creates a feeling of protection and natural membrane. The selection of construction and materials, which was deeply thoughtful (поменяла конструкцию), corresponds the modern character of the project. The façade is made from light brick with wooden windows from floor to ceiling. The central volume, where the living room is situated, is more than 3 meters height, is made from glass and wood, what emphasizes the modern spirit of the house.

Studio: CHADO architectural studio
Personal/Commissioned: Commissioned Project
Location: city Rostov-on-Don, Rostov region

Oxygen Terrace

An expansive roof top terrace with panoramic views across Manchester. Portrayed in the early evening and using depth of field to evoke an intimate and peaceful place to relax.

Studio:
Personal/Commissioned: Commissioned Project
Location: Manchester

Private House in Tbilisi

This project is located in Tbilisi, Georgia.
This is a private house.
The total area is 264 sq.m.

Studio: Planner
Personal/Commissioned: Personal Project
Location: Tbilisi

Crowne Plaza Tower

Proposal for Crowne Plaza office and hotel tower
A project, I freelanced forbünck+fehse visualisierung und animationsdesign GmbH.
Tools:3ds Max, Vray, and Photoshop

Studio: MK design and visualization studio
Personal/Commissioned: Commissioned Project
Location: Dubai

Super Project

Project
Project

Studio: Hefetz Designs
Personal/Commissioned: Personal
Location:

Olive Tree

The olive tree base model has been created with SpeedTree. Extra details have been made inside 3ds Max 2016. It consists of the main bar, the branches, points of exposed inner wood, two kinds of leaves (green and yellow) and two kinds of olives (red and black). Using Corona we wanted to reproduce the warmth you would feel if you were on a real environment like this. The model is available here: https://gum.co/olivetree

Studio: CV Architectural Visualization
Personal/Commissioned: Personal Project
Location: Cyclades Islands

Yarra Butterflies

We present to you the project Yara Butterflies which is a milestone in the process of Hubstacks’ re-branding. Only one part of the project is in the following document and the whole one can be found at our developing web-site – www.hbstcx.com or at our Facebook page – https://www.facebook.com/HBSTCKS/.
A few of the illustrations are introduced here while the page which includes a detailed project workflow is being developed as a part of the above mentioned re-branding.
Furthermore, at the link https://roundme.com/tour/162108/view/410698 you can spin round a 360 image and more closely feel the atmosphere in which we imagined this luxury residence.
Thank you in advance for your suggestions and evaluation.

Art Direction: Stevø Tyelaap
Project Management: Milena Djinic
3D Modeling/Rendering: Dario Peric | Dragan Vukovic
Developing: Lillian Segan | Sari Kuosmanen
Postproduction/Storytelling: Bojana Djukic

Studio: HUBSTACKS | Creative Agency
Personal/Commissioned: Personal Project
Location: Melbourne

Sam’s Test

0en 0en b90m e90 be

Studio: Studi Name Here
Personal/Commissioned: Personal
Location:

Test NO 2

iToo Software keep the tutorials coming with a new RailClone tips and tricks that demonstrates how to make a wicker patterns. In an unusual twist, they apply this to ceiling inspired by C18 Architekten who renovated the barrel ceilings of a chapel by applying a novel woven wicker surface.

Studio: 2 Studio
Personal/Commissioned: Personal
Location:

Ronen’s test 001

Today we begin the 5th miniCHALLENGE. Crowded is focusing on the implementation of 3d Scanned People Assets in Still Images, specifically with AXYZ Design’s Anima crowd management software. Your challenge, should you choose to accept it, is to showcase a crowded urban scenario be it outside or inside while leveraging Anima capabilities as you populate the scene. You can either create things from scratch or reuse projects you already made that fit with the Crowded theme. miniCHALLENGE#05 will run 30 days right here on the blog on the dedicated challenge section with €3,000 EUR CASH PRIZE + Software and Content for the Winners. Good Luck!

Studio: Ronen's Studio
Personal/Commissioned: Commissioned
Location:

TAPTI GREENZ

A River Front Project surronded by very posh localities in one of the most expensive residential area of the city.

On a deadline of 10 days. We came up with these renders, hopefully you guys will like it.

Studio:
Personal/Commissioned: Commissioned Project
Location: Surat,GUJARAT, INDIA

BH_resort

Relax in the spa or meditate in the tranquillity of the yoga pavilion. Play beach volleyball or work out at the beach gym; enjoy watersports from kayaking, windsurfing and topcat sailing to snorkelling or a fun pedalo ride. And underwater enthusiasts can explore the best sites for enthralling dives or boat excursions to track down the impressive tropical fish.

Studio: sodlabstudio
Personal/Commissioned: Commissioned Project
Location: Milan

Doon Street

A view at dusk of Doon Street & the famous landmarks of the London skyline. Initially a commissioned project, this image was created when re-visiting the project after completion to further explore new moods and compositions.

Studio:
Personal/Commissioned: Personal Project
Location: London

NoRI House

I cant help it, I love glass houses. This is another one in my portfolio.
Workflow was pretty standard and straight forward. It was modeled in 3dsMax, rendered in Vray, with very little post work in Photoshop. I used Forest pack for gravel, living room carpet and of course forest.
I Hope you like it

You can check my personal portfolio on behance for more work
https://www.behance.net/Ubermaki

Studio:
Personal/Commissioned: Personal Project
Location: Novi Sad

Jumeirah Emirates Towers Museum, Dubai, UAE

Floating museum between the Emirates Office Tower and Jumeirah Emirates Towers Hotel and Dubai International Financial Centre
A project, I freelanced for bünck+fehse visualisierung und animationsdesign GmbH

Studio: MK design and visualization studio
Personal/Commissioned: Commissioned Project
Location: Dubai

SOS Kinderdorf

SOS Children’s Village (SOS Kinderdorf) is a worldwide organization helping children that were forced to live without their biological families. Recently SOS announced the competition for new building in Dusseldorf, Germany. The proposal designed by Tr. Architekten make us feel glad being a part of this project.

Design: tr architekten www.tr-architekten.de

Visuals: ELEMENT www.welcometoelement.com/

Studio: ELEMENT
Personal/Commissioned: Commissioned Project
Location: Dusseldorf

The Address Residences Sky Project

Emaar, Address Residences Sky View is a striking hotel, residence and serviced apartment twin-tower complex. The project is set to become another compelling landmark in the city of Dubai.The towers serve as a perfect complement to the thriving world-class lifestyle in Downtown Dubai, and will be linked directly to the Dubai Metro and The Dubai Mall via the air-conditioned travelator.
A Project, I freelanced for bünck+fehse visualisierung und animationsdesign GmbH

Studio: MK design and visualization studio
Personal/Commissioned: Commissioned Project
Location: Dubai

Hangzhou Airport

Exciting times! Powerhouse Company and Benthem Crouwel Architects joined forces and are competing for the new Terminal 4 of Hangzhou Xiaoshan Airport. Fingers crossed.

The ceiling is made of a canopy with an insane amount of discs which we got from the Architects. Because the short deadline, we didn’t have time to work in them and look for a easier way to render, so we kept them as “edit mesh”! Big mistake guys! We will take our time in the future to optimize these kind of things as it was a hell for rendering and open scenes… 🙂

Studio:
Personal/Commissioned: Commissioned Project
Location: Hangzhou

Architectural 3d Visualization from Pred Solutions

Pred Solutions, a professional team of well-trained, qualified, and experienced designers are proficient in addressing your precise needs.

Our work provides visual support for architects, designers, real estate, developers and marketing agencies around the world. We offer 3D Rendering services like 3D Exterior Rendering, Photo-realistic Rendering Service, Architectural Rendering Services, 3D Interior Rendering.

Know more about Pred Solutions @ http://3d.predsolutions.com

Studio: Pred Solutions
Personal/Commissioned: Commissioned Project
Location: Bangalore

Grasslands

..

Studio:
Personal/Commissioned: Personal Project
Location: Bhopal

5th Avenue Tower | Exteriors

5th Avenue Tower | Exteriors
http://www.oxygen.pt/en/projects/5th_avenue_tower

Studio:
Personal/Commissioned: Personal Project
Location: N/A

5th Avenue Tower | Interiors

5th Avenue Tower | Interiors
http://www.oxygen.pt/en/projects/5th_avenue_tower_3

Studio:
Personal/Commissioned: Personal Project
Location: N/A

Lumicene

Lumicene
http://www.oxygen.pt/en/projects/lumicene

Studio:
Personal/Commissioned: Commissioned Project
Location: N/A

La Madeleine

La Madeleine
http://www.oxygen.pt/en/projects/la_madeleine

Studio:
Personal/Commissioned: Commissioned Project
Location: N/A

786 Esplanade

786 Esplanade
http://www.oxygen.pt/en/projects/786_esplanade

Studio:
Personal/Commissioned: Commissioned Project
Location: Victoria

Last Bridge

Last Bridge
http://www.oxygen.pt/en/projects/last_bridge

Studio:
Personal/Commissioned: Personal Project
Location: N/A

Priddy’s Hard

Priddy’s Hard
http://www.oxygen.pt/en/projects/priddy_s_hard

Studio:
Personal/Commissioned: Commissioned Project
Location: Hampshire

Douro Bridge

Douro Bridge
http://www.oxygen.pt/en/projects/douro_bridge

Studio:
Personal/Commissioned: Personal Project
Location: N/A

SCE Headquarters

SCE Headquarters
http://www.oxygen.pt/en/projects/sce_headquarters

Studio:
Personal/Commissioned: Commissioned Project
Location: Riyadh

Rudamas Lobby

Rudamas Lobby
http://www.oxygen.pt/en/projects/rudamas_lobby

Studio:
Personal/Commissioned: Commissioned Project
Location: N/A

Zalka Apartment

Zalka Apartment
http://www.oxygen.pt/en/projects/zalka_apartment

Studio:
Personal/Commissioned: Commissioned Project
Location: Beirut

CSR

CSR
http://www.oxygen.pt/en/projects/csr

Studio:
Personal/Commissioned: Commissioned Project
Location: Romont (Fribourg)

Void

Void
https://www.behance.net/gallery/25367387/Void

Studio:
Personal/Commissioned: Commissioned Project
Location: Christchurch

Casa da Música

Casa da Música
https://www.behance.net/gallery/21546565/Casa-da-Musica

Studio:
Personal/Commissioned: Personal Project
Location: Oporto

Axis Viana Hotel

Axis Viana Hotel
http://www.oxygen.pt/en/projects/axis_viana_hotel

Studio:
Personal/Commissioned: Personal Project
Location: Viana do Castelo

Loft

Loft
http://www.oxygen.pt/en/projects/loft

Studio:
Personal/Commissioned: Personal Project
Location: N/A

Penthouse

Penthouse
http://www.oxygen.pt/en/projects/penthouse

Studio:
Personal/Commissioned: Commissioned Project
Location: Beirut

House In The Woods

House In The Woods
http://www.oxygen.pt/en/projects/house_in_the_woods

Studio:
Personal/Commissioned: Personal Project
Location: N/A

SOA

SOA
http://www.oxygen.pt/en/projects/soa

Studio:
Personal/Commissioned: Personal Project
Location: Geilo (Buskerud)

Green House 09

Green House 09 in Finland

We’ve used :

  • VIZPARK’s VP Real Trees and VP Japanese Sedge Grass.
  • iToo Software – Forest Pack
  • V-Ray by Chaos Group
  • Quixel Megascans

Studio: VicnguyenDesign
Personal/Commissioned: Commissioned Project
Location: Finland

Retreat

Commisioned project from the Norwegian design agency Heydays. Project was developed through the use of sketches and concept designs for the environment, then we moved on to 3d production.

Studio: Freelance artist
Personal/Commissioned: Commissioned Project
Location: Hallingdal

Mr Ankur tripathi’s residence

An evening setup for a living room with big openings.

Studio: Visdom studio
Personal/Commissioned: Personal Project
Location: New Delhi

VALLEY SCAPE

Weekend homes amidst mother nature. With our renders, We have tried to depict the feeling of untouched existing landscapes at the site.

On tight deadlines, we delivered this project in 7 days.
Hopefully, you will appreciate.

Studio: CREST
Personal/Commissioned: Commissioned Project
Location: Surat,GUJARAT, INDIA

Skystation

kayak architects proves that there is no need to occupy a new plot for construction. The use of flat roofs as a construction base would provide easy access for future air vehicles. The lightweight structure is designed with arcs to create a more convenient landing system.

Studio: ELEMENT
Personal/Commissioned: Commissioned Project
Location: New York

The Golden Hour

The idea is to create a quick base image through Artlantis and then compose in photoshop to achieve the intended mood depicting a scene during the golden hour

Studio:
Personal/Commissioned: Personal Project
Location: Melbourne

Snow

A Cultural Center in the Lebanese mountains.
www.JPAG.co

Studio: JPAG
Personal/Commissioned: Commissioned Project
Location: Ehden, Lebanon

BDRM Villa

Personel project

Studio:
Personal/Commissioned: Personal Project
Location: Bodrum

Chacra La Tahona

Images for LHO architects (lho.com.uy) located in Montevideo Uruguay.

The challenge here was to create good wood materials, and to use furniture that is not very common in the archiz industry.
The conceptual idea was to create the felling of being in the country side in the afternoon.

Studio: Magnonepina
Personal/Commissioned: Personal Project
Location: Montevideo, Uruguay

Wooden house in Sweden

Hi guys !
Check a new our project .
Architectural viualization : BY VISUAL
Houses 3d modeling : Ihor Khamar
Landscape 3d modeling : Yuriy Leskiv
Soft : 3ds max, corona, ps, lightroom

More info :

http://byvisual.pro

Studio: BY-VISUAL
Personal/Commissioned: Personal Project
Location: Orebro

Night Tower

A small lighting test commissioned to test out the night lighting for the tower. Calling on a very dramatic approach that would emphasis the tower and waterfront relation.

Studio: Arqui9 Visualisation Ltd
Personal/Commissioned: Commissioned Project
Location: Kula, Belgrade

Estádio Nacional Mané Garrincha

Just for fun =)

ad206pl@yandex.ru

Studio:
Personal/Commissioned: Personal Project
Location: Bbrazilia

Beautiful day

personal work that I made in my free time.
I’m keeping to improve my skill.
thanks for sharing opinion. feel free to all comments.

Studio:
Personal/Commissioned: Personal Project
Location: Thailand

fdsa

fdsa

Studio: fdsa
Personal/Commissioned: Commissioned
Location:

sdasd

adsasdad

Studio: asda
Personal/Commissioned: Personal
Location:

Classical Modern-Apartment Spaces

Classical Modern-Apartment Spaces
Hi Everyone,
I would like to present to you one of my old project which I did last year. Just tried to create some fusion of Modern and Traditional theme. hope you like it. Comments are always welcome to improve my work.

Visualization by: Gaurav3d,
Softwares: 3Dsmax , Vray , Photoshop

Fb:- https://www.facebook.com/Gauravvvv
Be:- https://www.behance.net/Gaurav3d
More Work :- http://www.coroflot.com/gaurav3d/portfolio

Thanks:)

Studio: Gaurav3d
Personal/Commissioned: Commissioned Project
Location: Noida

Singlefamily houses in Tuzla, İstanbul, Turkey.

Hi, I would like to share with you my latest work.
All of images designed by Ozguvenmimarlik.
Please feel free to add any comments.

Studio: Ozguvenmimarlik
Personal/Commissioned: Personal Project
Location: Istanbul

Trollstigen

Not a commercial project inspired by nature in Norway. The work is done on the basis of the reference of an existing project Reiulf Ramstad Architects.

Studio:
Personal/Commissioned: Personal Project
Location: Rauma

Elad

My cool project

Studio: Elad
Personal/Commissioned: Personal
Location:

Industrial loft with scandinavian style

Some renders to illustrate some furniture.
Modeled with Blender and Marvelous Designer
Bread and croissants grabbed over the net, thanks to the providers.
Rendered with Octane Standalone v 3.06.4
Post production with Affinity Photo

Studio:
Personal/Commissioned: Personal Project
Location: Belgium

Stephen Perse Foundation

New build school building for Stephen Perse Foundation in Cambridge. Image copyright LSI Architects. Modelled in ArchiCAD, rendered in Maxwell Render and post processed in Photoshop.

Studio: LSI Architects
Personal/Commissioned: Commissioned Project
Location: Cambridge

Expo Pavilion

Expo Pavilion inspired by the silesian coal.

Studio:
Personal/Commissioned: Personal Project
Location: Gliwice

Test by Sam

This is the long description

Studio: Sam's Studio
Personal/Commissioned: Personal
Location:

Kitchen Table

Another image from a personal project from Gavin McGinty at INVIZ – inviz.co.uk

Hope you like it, appreciate any likes and comments!

Many thanks for looking!

Studio: INVIZ
Personal/Commissioned: Personal Project
Location: Belfast

Sink Area

Another personal project image..

Hope you like it, appreciate any comments!

Many thanks for looking!

Studio: INVIZ
Personal/Commissioned: Personal Project
Location: Belfast

Kitchen Door

A personal project where I wanted to gain a few clean and experimental images.

Studio: INVIZ
Personal/Commissioned: Personal Project
Location: Belfast

Ronen’s Test #01

Lorem Ipsum has been the industry’s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.

Lorem Ipsum has been the industry’s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.

Studio: The Craft
Personal/Commissioned: Personal
Location:

Fern Forest

After playing around with Grow Fx and creating some fern plants, I wanted to create a scene to put them in.

I’ve also used some Quixel Megascans assets as rarely get a chance to use them in my commercial work.

Studio:
Personal/Commissioned: Personal Project
Location: NA

Sam is the Boss

The United States Institute of Peace’s Truth Commissions Digital Collection is part of the Margarita S. Studemeister Digital Library in International Conflict Management. The collection contains profiles of truth commissions and substantive bodies of inquiry from nations worldwide – offering general background information on the composition of each body, links to the official legislative texts establishing such commissions, and each commission’s final reports and findings.

Studio: daata.co
Personal/Commissioned: Personal
Location:

Beautiful Computer Generated Images VI. – Natural Gradients

Beautiful Computer Generated Images is a collection of Seven projects, collection of seven Manifests, where every piece is an intersection of Technology and Art. It depicts imaginary places, imaginary objects where every element is arranged to create beautiful Composition and where photorealistic simulations are enriched and elevated by Custom color mapping to craft a piece formed by true Art.
Manifests show what I consider truly beautiful, what I am passionate about and what I love. Passion in Computer Generated Image, passion in Composition, beauty in Simplicity, Light, custom Colors, passion in bending image within a Purpose, in adjusting piece with an Abstract elements, all elevated by Custom Color Mapping to form something Unseen, something New and very Artistic.
Manifests have been developed for 1 year, working solely on the manifests, between 2016 and 2017 and are periodically released every three weeks. After all seven have been released, there is going to be a book stitching all the pieces together.
Everything is custom made – from scratch – models, materials.
I welcome to watch the sixth one.

VI. Natural Gradients
Natural Gadients is an imaginary place situated in Srinagar depicting a boat full of Flowers sailing towards a mountain partially covered with Clouds. It depicts passion and beauty in Nature. Pasion in contrast between one color Water and colorful Flowers. Beauty in Gradients – gradient in Water, gradient in the Sky. Beauty in contrast between Gradient and a monotone Element. Passion in Simplicity and Abstraction. Beauty in the Blue color scheme.

Clouds and Sky are also Computer Generated – done in Terragen. Other parts rendered in beautiful Corona rendering engine. Modeling was done in 3Ds Max – flowers not modelled.
Every image below is as whole crafted by means of Computer art. It is Imaginery, not Real. Computer Generated Images.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Personal Project
Location: Presov

cabanon housing

it was a big challenge to create the vegetation and this hard land scape so i tried my best using zbrush for sculpting and maya 2017 (arnold 5 for rendering). i hope you like it.

the trees (olive tree) is from speedtree but i re- texture it again because there is no export in maya arnold, some rocks are from quixel megascans and again textured in maya. the lighting in the scene is very simple i have used only two arnold lights inside the houses and a skydome for exterior. grass was possible because of the xgen plugin. and i have used z brush for the shell of the houses and some rocks…and very small details in photoshop if you spot it you are very good and me bad..

thanks for your time..

Studio: a.n archviz
Personal/Commissioned: Personal Project
Location: chania, crete

West Gate Business bay

This Project is located at S.G. Highway – Ahmedabad. We developed entire surrounding in 3D as much as possible. We want to create liveliness in this animation so we used Anima for crowd animation. We added birds in some shots as well. we have used Exlevel GrowFX for Tree and plant animation. We have used PG SKIES for lighting our scenes.

 

 

Studio: Impact3D
Personal/Commissioned: Commissioned Project
Location: Ahmedabad

Lademann

I decided to make some spaces of http://www.haus-lademann.de/ to be able to translate some ideas of decoration and models of mine, mixed with some others.

http://www.haus-lademann.de/

Studio: jacynnoru
Personal/Commissioned: Personal Project
Location: Kurfürstendamm 136 10711 Berlin, Deutschland

Sam Test

This is a long description

Studio: Sam's Studio
Personal/Commissioned: Personal
Location:

Beauty and The Bit + Koht Architects COMPETITION WON

B&TB + KOHT Archictects COMPETITION WON NTNU Campus
It was really a pleasure to help out the guys from Koht to win this competition on Norway´s largest university campus. Simple yet effective design which led this young and talented studio to strike the gold.
Clear the road for the new generations of architects!
Trondheim is the third largest city in Norway, and home to some of the country’s leading science, technology and medical institutions including various campuses of the NTNU, Sør Trøndelag University College and St Olavs University Hospital. The brief for the new proposal was to create a conceptual new structure for the campus while integrating existing facilities within the competition area. The area to be transformed is west of the existing main campus in Gløshaugen, totaling 120,000 square meters.
www.beautyandthebit.com
http://www.kohtarkitekter.no

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Trondheim

The Loggia

I Hope u Like it guys 🙂

Studio: Pleasant Living Arch Viz
Personal/Commissioned: Commissioned Project
Location: Coimbatore

Sport Complex

About: Sport complex with recreation area and sports ground
Location: Kirovohrad, Ukraine
Total area: 11 000 sq.m
Building square: 4 572 sq.m

Studio: troshynsergey.com
Personal/Commissioned: Personal Project
Location: Kirovohrad

OLX Offices

Modeled in Sketchup, optimized and retouch in 3Dsmax, Renderer in Corona 1.5.

The images came direct from Frame Buffer :).

I hope u like it.

Studio: TABARQ.
Personal/Commissioned: Commissioned Project
Location: Capital Federal

fresh air

Hello,
this is my newest architectural visualization, based on the Elliott Ripper house by Christopher Polly Architect.
During the work I decided to give the whole thing a little twist, by using my own colors and change things at the building, materials, surrounding and environment.
This idea came up because I already have a white building in my portfolio and I like it more colorful. The mood I wanted to reach should be an evening after a sunny day at the very early stage of the fall season.
The modeling is mostly done in 3ds Max. After getting in contact with Blender a few weeks ago, I tried out Blender and Blenders awesome Cycles renderer and PBR material workflow.
Lighting is completely realized with a HDRI from HDRI Haven, check out the great HDRIs Greg have on his website.
I also used Substance Painter in some parts.
The big trees in the back and the magnolia in the front are made with The Grove, a 3d tree growing software which is available for Blender, definitely worth a try.
The compositing was done in Photoshop.
I hope you like the picture. Feel free to leave a comment, ask questions and check out my homepage, get in contact at LinkedIn and ArtStation.

You can visit my ArtStation site for a better jpg quality.

https://www.artstation.com/artwork/6od45

Thank you.

mathias-koenig.com

Studio:
Personal/Commissioned: Personal Project
Location: Düsseldorf

Artist_Studio_Bridge

1st semester project – Requirements was to design a structure that can span 12meters(39feet) without intermediate supports.

The space requirements was to accommodate an artist for a few months to do some work. Similar to that of a studio apartment we only needed to have a bed, toilet, shower, kitchenette, small living area and an office.

I decided to do an Aluminium structure.

Studio: T_Designs
Personal/Commissioned: Personal Project
Location: South Africa

Ash residence

We have recently finished set of images for marketing purposes for our Cypriot client, and decided to pick couple of them and adjust these more to our personal preference. We have tried to create believable mediterranean feel in the images, specially in the day ones. This type of light is always challenging, but this is why we tried it, to have also a little practice and reach out from comfort zone.
Would be nice to hear some feedback 🙂

Studio: Fat Tony studio
Personal/Commissioned: Commissioned Project
Location: Limassol

Villa NH

This month we had the opportunity to make visuals for an amazing villa in Beijing. This photogenic villa is designed by the Chinese firm 汉荷设计.

Studio: 3D Studio Prins
Personal/Commissioned: Commissioned Project
Location: Beijing

Yatsugatake house – interior

Yatsugatake house – interior
by Hirotaka Kidosaki and Yuko Sano
My interpretation of the beautiful house in Yatsugatake, Nagano – Japan. Personal work made throughout my free time. I started on this few months back and the pictures have subtle differences in art direction. Hopefully I will be able to finish the exterior to this one some day too.

my fb page : https://www.facebook.com/dominikmateasikvis/
my behance : https://www.behance.net/DominikMateasik

Studio: Hirotaka Kidosaki
Personal/Commissioned: Personal Project
Location: Yatsugatake, Nagano

Commercial Building Fishing Net

Modelled on Sketchup, rendered on Artlantis Studio and post on Photoshop.
I had to make a commercial building in a part of my city next to the ocean. I make the facade to look like the fishing net of the fishermans that live nearby the terrain.
I made 2 towers to divide the functions of the buildings and to be more pleasant aesthetically.

Studio: Dimitri Bitu
Personal/Commissioned: Personal Project
Location: Fortaleza

The House on the Silver Mountain

Hello,
I’d like to share my latest personal work featuring the house placed in a shadow of a sacred site in Himalaya.

Studio:
Personal/Commissioned: Personal Project
Location: Sasoka

green house

We simulated an implementation project in this work

Studio: zhava
Personal/Commissioned: Commissioned Project
Location: Ho Chi Minh City, Ho Chi Minh

“The butterfly cabin “

Hi all.
This is my proposal to “The butterfly cabin challenge”/ 3dalussions
The idea was to make something different to a simply lake and forest, and i decided to put the cabin at the Perito Moreno Glacier to add a new difficulty.
Design: Mike Brestel
Software: 3ds Max + Corona 1.6.
Hope you like it.
Regards.

Studio: FAZ
Personal/Commissioned: Commissioned Project
Location: Perito Moreno

Semi detached homes

I was inspired to create this rendering from my recent project that I did for a client from PA, USA. However I changed design of house completely, but kept concept same with minor changes in textures. I liked white brick, dark brown wood and dark grey color combination. I added perforated metal sheet for railings later on and it looked better than glass (initially I applied glass material).
The major part of this scene was lighting. I wanted to made evening time rendering, but I wanted same play of lights on walls of houses. So I decided to kept time just before sunset and got some sun shadows and eventually overall contrast in the image. Then I lighten up some window and put some furniture. Random combination of lit up windows and windows with the reflection of sky brought realism to the image.
I am happy with the end result.

Studio:
Personal/Commissioned: Personal Project
Location: Philadelphia

Modern Interior

One of the latest personal projects that I made in a free time.

Studio:
Personal/Commissioned: Personal Project
Location: London

green house

We simulated an implementation project in vietnam

reference

http://www.archdaily.com/872113/less-house-ha

Studio: zhava
Personal/Commissioned: Commissioned Project
Location: Ho Chi Minh City, Ho Chi Minh

Journey

I used this project to play with som pictorial ideas of colour and composition. It is from Sketchup Warehouse and is based on the Palace of Justice in Antwerp.
Tutorial can be seen here on the making of – https://gum.co/TlojP
Hope you like it 🙂

Studio: The Fot
Personal/Commissioned: Personal Project
Location: Imaginary

Paris Apartment. Bedroom.

Hi everyone!
This is the latest personal project of mine.The image was created in 3dsmax and rendered with Vray. Final color play was done in Photoshop.

More Pictures in original size – https://www.behance.net/gallery/53960231/Paris-Apartment-Bedroom-Interior-3D-Visualization

Thanks for watching and I hope you like it )

Studio:
Personal/Commissioned: Personal Project
Location: Paris

Bedroom modern classic CGI

Bedroom modern classic CGI
Design and CGI: Aleksander Gorbachev
Year: 2017
Software: 3ds max, Corona renderer, Photoshop
if you need cooperation send email:
rawrenderpro@gmail.com
Pictures in original size – https://www.behance.net/gallery/53981463/Bedroom-modern-classic

Studio: rawrender.pro
Personal/Commissioned: Personal Project
Location: Russia, Saint Petersburg

Valley of Clouds

The Valley of Clouds began as an exploration of Corona’s volume material and trying to achieve the feeling of flying above a foggy city. I wanted to push the boundaries of the volume shader to see if I could get a result that I hadn’t seen before. I started by building city blocks of night buildings from evermotion and then painstakingly adjusting the parameters of the fog material and surface modifiers to get a good result. Once I had the cloud material in place the rest of the scene evolved into a dreamy mountain landscape to further push the narrative of stumbling a hidden futuristic city hidden in the valley.

Studio:
Personal/Commissioned: Personal Project
Location: ?

Canyon

A personal project that I have been working on during the past weeks in order to showcase some use of substance designer, caustics and fog, maybe just a technical exercise.

High res –> https://www.behance.net/Federicospoltore

Studio:
Personal/Commissioned: Personal Project
Location: Argentina

sunburn

Hi Guys,
here is my last personal project called “sunburn”. This time I want to capture the elegance and simplicity of the midcentury architecture with a different style and story. Of course, the charm of the old gas stations has inspired me a lot by doing this project.
It was the first time I used C4D from start to finish for modeling. Textured, shaded and rendered in Octane and for texturing of the hero objects i used 3DCoat, which is very handy tool for handpainted textures.
Hope you like it guys and thanks for watching.
Comments and Critics are always welcome.
Best, Bahadir

Studio: NOOKTA
Personal/Commissioned: Personal Project
Location: None

Nasu Tepee

Hi All!

This is my new personal work.

I tried to make a 3d scene of “Nasu Tepee” as was designed by Architects : Hiroshi Nakamura & NAP.

The software I used included :

  • 3dmax
  • V-Ray
  • MultiScatter
  • SpeedTree
  • Zbrush
  • Marvelous Designer
  • Megascans
  • Photoshop

you can see the real photo of that Beautiful House here – Nasu Teppe by Hiroshi Nakamura & NAP

See the MAKING OF – Nasu Tepee

Studio:
Personal/Commissioned: Personal Project
Location: Tochigi Prefecture

CitizenM La Defense

Images of the interior design of the front of house of the citizenM hotel in La defense Paris. Shown are the entrance / lobby, the iconic sofa with bar and the work space with living rooms. The interior design is by concrete architects. The original images were made 3 years ago and now completely remade to keep them up to date.

Studio: MdB3d
Personal/Commissioned: Commissioned Project
Location: Paris, La Defense

The Gate

The Gate is the main entrance to a museum located in Mardin.

Studio: JPAG
Personal/Commissioned: Commissioned Project
Location: Mardin

B&TB + Powerhouse “District E” Eindhoven COMPETITION WON

Our first collaboration with the nice people from Powerhouse Co. brought nice results.
They won the competition for a 70,000 m2 mixed use building right next to the central station of Eindhoven.
We felt extremely happy when our 15 min sketch from the station platforms which originally wasn´t going to happen, finally made it in the end. We really like happy accidents.
Champagne for everyone!
www.beautyandthebit.com
www.powerhouse-company.com

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Eindhoven

THE LAKE HOUSE

When i recieved this project i felt in love with this relief and house location near lake.
I was recalling the time spent in the countryside in my childhood every summer. I still remember the smell of different grass and the color of sky there and i miss it.
I started showing various weather and mood. So i finished the project for myself with different camera angles and lighting schemes i also wanted to practise with.
I hope you will enjoy it.

Studio:
Personal/Commissioned: Commissioned Project
Location: Bergen

Coffee Z

Hi everyone
I design this coffee shop as a one of the projects in univercity
Shot 02
and i hope like this work

Studio:
Personal/Commissioned: Personal Project
Location: mashhad-Iran

Coffee Z

Hi everyone
I design this coffee shop as a one of the projects in univercity
Shot 01
and i hope like this work

Studio:
Personal/Commissioned: Personal Project
Location: mashhad-Iran

Architectural 3d Rendering Pred Solutions

Pred Solutions is a 3D Rendering company from Bangalore specialising in in 3D Visualisations and 3d Renderings. We provide quality 3d renders. Check our Portfolio for more about us. http:/3d.predsolutions.com

Studio:
Personal/Commissioned: Commissioned Project
Location: Bangalore

Brooklyn Row House

Models: All models were modeled by me, except the vegetation, which are from ICube iTrees Summer, and gutterings, modeled using RailClone.

The interior: is Photoshoped, taken from the original image. The intuition of this project was to enhance my rendering techniques only from the outside scene. Maybe in the future I will model the interior of the house.

Lighting: just a VRayLight Dome, from PG Skies: HDRI 1008-cloudy.

Studio:
Personal/Commissioned: Personal Project
Location: Goiânia, Goiás.

Apsley Street

Project I did a long back while learning to add water reflections and some mist.

Studio:
Personal/Commissioned: Personal Project
Location: Bhopal, India

Night in Mon Kou

This project is set on a rainy night in an imagined Hong Kong inspired back street.

Photographers and film makers such as Wang ka-wai, Todd Hido, Christophe Jacrot and Ridley Scott inspired this work, especially looking into how they use contrasting warm and cold light with weather to capture a sense of mood and emotion

Studio:
Personal/Commissioned: Personal Project
Location: Hong Kong

Hidden house in London

An exciting project we did some time ago for French studio Jouin Manku. The whole image is a pure CGI without any 2d elements. All landscaping was created with GrowFX and populated with Forest Pack.

Studio:
Personal/Commissioned: Commissioned Project
Location: London

Alveus kitchens

For a company Alveus our studio is responsible for preparing a complex visuals presenting sinks in various context.

Our team developed the whole concept of joining a sink in exact time of the day and product use. Up to now Orangegraphics designed over 30 top quality visuals for that project, and that amount is still growing.

Studio: Orangegraphics
Personal/Commissioned: Commissioned Project
Location: Poland

Ashray housing

It is a fake project done for portfolio purpose, we took ref for building from one of my very old project and did the lay-outing, landscaping etc ourselves.

Studio: Visdom studio
Personal/Commissioned: Personal Project
Location: New Delhi

Ashray housing

We have started as an architectural visualization studio, we did this for our portfolio, it is not a real project. We just picked ref for the building and did everything else by ourselves.

Studio: Visdom studio
Personal/Commissioned: Personal Project
Location: New Delhi

Old micro brewery bar

Here is an old brewery reconverted into a bar with a reading corner and a computer area.

Modeled with Blender. Rendered with Octane Standalone 3.06.2 using DL Diffuse and PMC kernels. Lit with sun and hdr. Rendering time varies between 2h and 3h on 3xGTX1070 & 1xGTX780 depending on the resolution and the view angle.

Studio:
Personal/Commissioned: Personal Project
Location: Nowhere, just in my mind

Tribute to Zaha Hadid

Tribute to Zaha Bridge Pavillion at Zaragoza, Spain
Made with Cinema4D+VrayforC4d
Just for fun !

Studio: GAYARRE infografia
Personal/Commissioned: Personal Project
Location: Zaragoza

To Follow the Sun

My personal artwork. All models are unique and created by me.

High resolution image: http://iddqd-studio.com/to-follow-the-sun/

Studio:
Personal/Commissioned: Personal Project
Location: Minsk

Lake Front Resort Project

The project proposal has been accomplished in 2014 and making artwork again in 2017. The design is specially considered for tropical region

Studio: Dream Modeler
Personal/Commissioned: Personal Project
Location: Yangon

Dash Kitchen

The educational project that led me to the path of architectural visualization was the goal to achieve beautiful furniture materials, mood and temperature, much time was devoted to wall materials. (The old rough brick) work was done from the reference. I do not know what else to add, I learned to make beautiful pictures, but you decide how much))

Studio: Cylind
Personal/Commissioned: Personal Project
Location: Largo Saluzzo 34/C – TORINO

ICONS

he initial idea for the piece came about in late 2015, right after the completion of ReConstruct. I wanted to portray some of my favorite architectural pieces in a more minimalist approach. Inspired by barren landscape photography and the combination of projection mapping with product lighting, the idea slowly evolved. The piece took its final form with the use of abstract landscapes, where each one corresponds to the style of the architecture that inhabits it.

Studio:
Personal/Commissioned: Personal Project
Location: Belgrade, Serbia

LM Guest House

Hello, we would like to share with you our latest work.
All of images were based on LM Guest House designed by Desai Chia Architecture.
Please feel free to add any comments.

Studio: Nmachine
Personal/Commissioned: Personal Project
Location: Dutchess County, New York, United States of America

cabin woods

The feel of early morning

Studio:
Personal/Commissioned: Personal Project
Location: na

Peaceful Land

This Project is created only for passion, a unconvetional bathroom not only for the “classic use” but for a peaceful moment alone with my mind.

Studio: 2979 studio
Personal/Commissioned: Personal Project
Location: Ideal City

Two Houses Night View

This image was based on the project of MacKay-Lyons Sweetapple Architects.
It was mostly done with 3d Max. We used Forest Pack for the landscape, Substance for water and sand to achieve a better realism in the textures, and Corona renderer for the rendering. The post production was done with Adobe Photoshop.

Studio: SLstudio
Personal/Commissioned: Personal Project
Location: Port Mouton, Region of Queens Municipality, Nova Scotia

Calm Paang

We used Calm Paang building (designed by Full Scale Studio) to make an architectural visualization workshop because of its visual attraction and great design (IMHO). We also change the neighborhood to meet our educational purpose.

Studio: Vivid Visual
Personal/Commissioned: Personal Project
Location: Chiang Mai

Chickens

It is a habitation project in Assinie, Ivory Coast; picturing the lifestyle in the alley of the new neighborhood.

Studio: JPAG
Personal/Commissioned: Commissioned Project
Location: Assinie, Ivory Coast

Castle on the mountain.

Castle on the mountain.
SW: 3dmax and PS.
thanks all C&C

Studio: VicnguyenDesign
Personal/Commissioned: Personal Project
Location: VietNam

Villa Aries

This project is based on reference images from Andreas Remy Arquitectos. It was interesting to explore the architecture plans and drawings, as many of them were different than the final versions of the house. It was challenging to match 3D model without any exact dimension, but this was fun part as give me choice to modify it.

Images and plans I found on the:
http://www.archdaily.com/117740/carrara-house-andres-remy-arquitectos

Also interesting field of study for me was photographer Alejandro Peral, who actually inspired me (beside architecture) to make 3D model and visuals of the house.
link:http://www.archdaily.com/photographer/alejandro-peral

Studio:
Personal/Commissioned: Personal Project
Location: Pilar, Buenos Aires

Ap705

Hello there,

It´s a College “homework”
Interior Design: Mariane Rodrigues & her College Group
CGI: Caue Rodrigues

Studio: Caue Rodrigues Archviz
Personal/Commissioned: Personal Project
Location: Vitoria - ES

Kalmar Art Museum

This work was a part of contest on Ronen Bekerman (Tomorrow Challenge).The challenge was to create a CGI to Kalmar art museum designed by : Architects: Bolle Tham and Martin Videgård .

photos for the building
http://www.archdaily.com/12122/kalmar-museum-of-art-tham-videgard-hansson-arkitekter/
​​​​​​​
Originally one photo only was submitted, but later I decided to make couple of shot to cover more sides of the architecture of the building.

For high quality images :
https://www.behance.net/ibrahim_alameer

Studio:
Personal/Commissioned: Personal Project
Location: Kalmar

Lighthouse

.

Studio:
Personal/Commissioned: Personal Project
Location: Bhopal, India

Tropical Box House

Hi, I was really impressed with the work of the WHBC Architects and decided to repeat their Tropical Box House-atmosphere in 3d. Most of the attention was paid to concrete and the optimization of the scene, since a lot of trees were used for the forest. The final rendering was not good enough, and I spent several hours in Photoshop to achieve the necessary contrast and mood.

Please be free in yours reviews, thanks.

Studio:
Personal/Commissioned: Personal Project
Location: Kharkiv

CAZA: BCDA ICONIC BUILDING

Atmosphere animation shown in video done in V-ray and Nuke
Team:
Sergei Pogorelov- art direction
Andrei Mikhalenko- lead 3d artist, visualization, 3D animation
Sergei Kuratski- senior 3d artist, modeling, 2D animation
Stas Khaikov- junior 3d artist

Studio: iddqd studio
Personal/Commissioned: Commissioned Project
Location: Manila

Nhow Hotel

Project in Amsterdam. Designed by OMA and developed by Being Development. We had some Photo-stitching-fun…

Studio: 3D Studio Prins
Personal/Commissioned: Commissioned Project
Location: Amsterdam

Private villa

Was simply amazing to work on this project.
One important aspect was the environment outside the house. We use SurfaceSpread in order to manage tons of clones.
We split up tall trees and low plants for each camera.

Studio: Baumatte
Personal/Commissioned: Commissioned Project
Location: Freeland

Beautiful Computer Generated Images V. – Classic Nowness

Beautiful Computer Generated Images V. – Classic Nowness
Beautiful Computer Generated Images is a collection of Seven projects, collection of seven Manifests, where every piece is an intersection of Technology and Art. It depicts imaginary places, imaginary objects where every element is arranged to create beautiful Composition and where photorealistic simulations are enriched and elevated by Custom color mapping to craft a piece formed by true Art.

Manifests show what I consider truly beautiful, what I am passionate about and what I love. Passion in Computer Generated Image, passion in Composition, beauty in Simplicity, Light, custom Colors, passion in bending image within a Purpose, in adjusting piece with an Abstract elements, all elevated by Custom Color Mapping to form something Unseen, something New and very Artistic.

Manifests have been developed for 1 year, working solely on the manifests, between 2016 and 2017 and are periodically released every three weeks. After all seven have been released, there is going to be a book stitching all the pieces together.

Everything is custom made – from scratch – models, materials.
I welcome to watch the fifth one.

V. Classic Nowness
Classic Nowness is an imaginary Classic space filled with Contemporary furniture pieces to shape a modern Icon of classic nowness. It depicts passion, beauty and contrast in classic Stone Mouldings and Contemporary minimalistic furniture. Pasion in contrast between Beige, Gold and Deep Blue. Beauty in contrast between Structured surfaces and Flat surfaces. Beauty and contrast in materials Metal Gold and Velvet blue. Passion in contrast between Curves and Lines.

Project has been rendered in beautiful Corona rendering engine. Modeling was done in 3Ds Max and sofa model in Marvelous Designer. Models to download at the bottom.

Inspiration credits: Jeff Koons.

Every image below is as whole crafted by means of Computer art. It is Imaginery, not Real. Computer Generated Images.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Personal Project
Location: Presov

Mountains

Hemisphere structures in the mountains.

First project using World Machine to sculpt the landscape. Used Forest Pack for forest and VrayFur for grass. Apart from chromatic aberration, this has 0 post production.

Studio:
Personal/Commissioned: Personal Project
Location: California

Trump tower

The initial thought process for this creation is based on the love of star wars and a little about the state of trump’s administration . I hope I don’t offend anyone because mainly it’s my love for star wars that matters!!

https://www.artstation.com/artist/youkishi

Studio: Janitor of The Luminary
Personal/Commissioned: Personal Project
Location: In a galaxy far far away , Manhattan I guess

Tryout

Just a tryout for upcoming images

Studio:
Personal/Commissioned: Personal Project
Location: Nagano

dining table

I did this personal job after months away from max and tried to do my best. Hope you like this.

Studio:
Personal/Commissioned: Personal Project
Location: iran,tehran

F-001

city house

Studio:
Personal/Commissioned: Personal Project
Location: miami

16-002

forest house

Studio:
Personal/Commissioned: Personal Project
Location: montreal

Aspen Home – LIVING AREA

I was trying to achieve a realistic mood with a simple design, focusing more on the props and the general mood of the space.

Hope you like it.

Studio: Rvizstudio
Personal/Commissioned: Personal Project
Location: Bengaluru

Swiss pavilion

This is my first project after attending the Masterclass and actually, it is also my first project ever. It took me a while to recap everything we have learned at State of Art Academy, but in the end – I think – it was very worth to take the time and do it thoroughly. I’m very proud of the results now. As my first scene I didn’t want to make it too complicated, but as an enthusiastic architect, my claim was also very high. I decided to make something smaller than a single-family house, but big enough to show some architectural considerations.

As a great fan of Ludwig Mies van der Rohe, one of the most significant architects of modern architecture, I was inspired by his work in Barcelona and Berlin. After designing the pavilion I invested a lot of time in the environment. I made a lot of tests with Forest Pack and also integrated some Megascans assets. In the meantime, I started in a very early stage to work with Photoshop to see how it could look like in the end. This helps me a lot to find the right composition and mood, which was, by the way, the most difficult part.

Studio:
Personal/Commissioned: Personal Project
Location: Near the forest

Rue De Minuit Bleu

A detail shot of a parisian apartment.

Studio: darstellungsart
Personal/Commissioned: Personal Project
Location: Paris

Private house in Aktobe

This project was 3-rd variant for client, so we choose another one
But we still love it)

Studio: A.Masow Architect
Personal/Commissioned: Personal Project
Location: Aktobe

Blur Lines

It’s located on a historical site, where the architecture interacts with the city old fortifications.
Nearly all the work was done in Adobe Photoshop, with a 3D model of the architecture in hand added and merged later on into the scene.
You can Check our facebook page to see the making of the scene.

Studio: JPAG
Personal/Commissioned: Commissioned Project
Location: Thessaloniki

Veranda

Project Name : Veranda
Designed&Visualized : Mohamed Ayman
Year : 2017
Project On Behance : https://www.behance.net/gallery/53333941/Veranda
Tools Used : 3DsMax l V-ray l Ps

Studio:
Personal/Commissioned: Personal Project
Location: Cairo

Parkveien #3

I have finished the 3rd piece of my container city personal project. This time I completely demolished my street 🙂
Comments are very welcome.
Best,
Tamas

Also, here is a short breakdown video about the process:

Studio:
Personal/Commissioned: Personal Project
Location: Norway

Spikes

An architectural visualisation / matte painting based on a model i downloaded from Sketchup warehouse, can’t find it now, if you know what it is please let me know!

Studio:
Personal/Commissioned: Personal Project
Location: Imaginary

Sunny morning

[Full CGI project]

We wanted to give a morning fresh effect to constrast with the warm atmosphere of the sun.

To show the morning dew above the vegetation, we played with volumetrics to make a full CGI mist in the foreground. (Look at Volumetrics pass)

To populate the render, we add some 3d animated characters with Axyz Anima 2.5 and then merge them in the scene.

Railclone was also usefull to make the facade panel.

Thx !

website : www.nouvellemesure.com/
behance : www.behance.net/nouvellemesure

Studio: Nouvelle Mesure
Personal/Commissioned: Commissioned Project
Location: Horbourg

Morning Walk

I started with a simple concept of a man walking back to his house in the woods after the morning walk with the dogs. And collected 3-4 reference images to begin work from – of the style of woods I wanted, of the building & the figure/dogs.

I wanted to try out Megascans materials and objects for the first time and include some dogs (they’re old low poly models, but I couldn’t find any newer high polys that were running). As well as render the image on one machine with Corona, with the aim of testing the boundaries of features that I would usually avoid in Vray – such as displacement on most objects, global fog, large amount of scattered objects & in camera Depth of Field.

Studio: The Neighbourhood CG Team
Personal/Commissioned: Personal Project
Location: Manchester, UK

Contemporary prefab house

This is one of many projects I’m been working on lately, images to be printed in a new prefab catalouge. This project was entirely created in 3d with the help of 3dsmax, Forest pack and Railclone, lit with HDRI, rendered in both vray(exteriors) and corona (interiors), I find that vray handles the wast use of vegetation smoothly and corona nails it for the interiors. Please do visit my behance portfolio for more catalouge projects. https://www.behance.net/Darwin_Ceballos

Studio:
Personal/Commissioned: Commissioned Project
Location: N/A

Summerhouse Inside Out

This proyect was done with 3d max, for the landscape was used forest pack, and rendered with corona renderer. The post production was done with photoshop.

Studio: SLstudio
Personal/Commissioned: Personal Project
Location: Østfold, Norge

Grow Box

Grow Box /Merge Architects Inc.
Escala humana. Fotografía por SantiagoPGM.

Studio: Raphaello Architecture
Personal/Commissioned: Personal Project
Location: United States, Lexington, MA

Parisian Style Interiors

The main aspect of the visuals that had to be done right was the style. After having created a couple of iterations I managed to establish the feel of the shots and got the client’s approval on the end visuals.
A stage of the visuals’ creation that I always enjoy is the production of each piece of furniture, from the 3d modeling aspect to the shading one, and this project was no different. The play on the tones and colour combinations in this project was also an exciting part as well.

Let me know if anyone has any questions and I’ll gladly reply in due time.

Thank you,

Eduard C.

Studio: Eduard Caliman Visualization
Personal/Commissioned: Commissioned Project
Location: Leeds, UK

Beauty and The Bit + Emaar: Deep Blue

As we are approaching summer we found the right moment to showcase this visual we made with the nice people at Emaar.
Always challenging to portray a really luxury place as Dubai is without making it “too much”.

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Dubai

CitizenM

Image made for my own portfolio after completing a CitizenM project for Concrete Architects. Most of the design was changed and/or blurred with the depth of field effect to make sure that the original design was not visible.

Studio: Mdb3d
Personal/Commissioned: Personal Project
Location: Eindhoven

Sanders Hotel Room

A commercial project that we finished several months ago. Lately, we are allowed to publish this. So I spend my weekend to change the design a bit to my taste and experiment with numerous shots.
This hotel is coming soon in July 2017 btw 🙂
Full project on my Behance : https://www.behance.net/badung

Studio: 4pixos
Personal/Commissioned: Commissioned Project
Location: København Denmark

Two Houses

For this project we are based on the project of MacKay-Lyons Sweetapple Architects.
It was done with 3d max, for the landscape was used forest pack, for water and sand we used subtance with which we achieved a realism in the textures, and rendered with crown render. The post production was done with photoshop.

Studio: SL STUDIO
Personal/Commissioned: Personal Project
Location: Port Mouton, Region of Queens Municipality, Nova Scotia

Back to home

“The true spirit of the journey is the return”
I wanted to create an image that every person who was looking at her was transmitting an emotion. Or something to remember. It reminded me that it is great to travel and to discover new places, but then the best thing is to return to the warmth of your family.

Studio: Level Archiviz
Personal/Commissioned: Personal Project
Location: Italy

Living Room

I just did that as a lighting test and also because I really love the Soto Chair. I have used and HDRI for the environment lighting and a sun.
Hope you like it 🙂

Studio:
Personal/Commissioned: Personal Project
Location: Lausanne

Homecoming

The client came up with the 3d model for a quick render to show it to his client.

Studio: Blue & Purple
Personal/Commissioned: Commissioned Project
Location: Vadodara

Stone Barn Meditation Camp

Submission for the competition to design meditation camp in Latvia. Plans and more info on:
https://www.behance.net/gallery/53144857/STONE-BARN-MEDITATION-CAMP

Studio:
Personal/Commissioned: Personal Project
Location: Madona

Truly Tropical

In Costa Rica, Pavones beach is a synonym of awesome surfing and a laidback life style. In Studio Saxe they asked me to produce a set of visuals for a new hotel to be located in Pavones beach we are designing. The client asked for visuals that transmitted a truly tropical feeling.
This is the first one of the set, an afternoon swimming pool view looking to the horizon on the west.

Studio:
Personal/Commissioned: Commissioned Project
Location: Puntarenas

Hotel

fue un pedido para el arquitecto Luis Vesciglio, para buenos aires.
se trató de recrear un ambiente industrial, todo el diseño y ambientacion fue dado por el Arq. Sacamos referencias de pinterest sobre materiales

Studio:
Personal/Commissioned: Commissioned Project
Location: Buenos Aires

An Autumn Approach

This was aportfolio piece created to explore some new techniques with scattering, and a great opportunity to work with a season and color sceme that is a little more uncommon.

CLVIZ.com

Studio:
Personal/Commissioned: Personal Project
Location: Irvine

ALFA By DVSFurniture

3d sofa design and visualization by DVSFurniture

Studio: DVSFurniture
Personal/Commissioned: Commissioned Project
Location: Thessaloniki

ARTerra Residential

Surging demand for residential space in the downtown area has led to a change in plans in the Crossroads Arts District, Kansas City. This work was made for HOK with background images provided by a drone company.

Studio: Pictury
Personal/Commissioned: Commissioned Project
Location: Kansas City, US

February. GEN02

Architecture plan was generated using generative algorithms with grasshopper.

Studio: iddqd
Personal/Commissioned: Personal Project
Location: Minsk

District A

It is an abandoned hangar in an industrial area, transformed into a workshop and an exhibition space.

Studio: JPAG
Personal/Commissioned: Commissioned Project
Location: Beirut

Middle East Hotel

This visual is a variant of a project we worked on in the Middle East. It didn’t quite end up like this but this was one of the more whimsical versions we did and really enjoyed.

It should be mentioned the client was fantastic in recommending this angle

Studio: Arqui9 Visualisation
Personal/Commissioned: Commissioned Project
Location: Middle East

TERRACOTTA

Orthogonality at the head.

Studio: www.korneevegor.com
Personal/Commissioned: Personal Project
Location: Tyumen

MH Kitchen

One of a series of images for ”The Musicians house”
This one is all about natural light

Studio: Litrix
Personal/Commissioned: Personal Project
Location: London

Carey House | Remix

After a long and rewarding six-year tenure at Hayes Davidson until September 2016, I spent some very fun hands-on time working with my friends at The Boundary for a few weeks at the tail end of 2016. Naturally, some interesting conversations started to happen regarding architecture, design, photography and the CG industry.

The conversation organically led to differences in how an individual who is heavily involved in the design of a building and its ‘key’ parts perceives the scheme versus a separate and independent photographer or visualiser. Creator vs observer.

Enter the ‘Carey House’, a project originally both designed and visualized by Henry Goss and a unique opportunity to start a little experiment and have an independent observer/photographer/visualiser ‘remix’ the Carey House with fresh eyes.

The Boundary kindly gave me their Carey House Scene, which is available on The Boundary Store for you all, and the work began.

The only elements that were retained from the original scene were the general house model (barring some minor design changes) and the general landscape mesh as a start, everything else was modeled, forest packed, rendered and photoshopped independently in order to compare notes in the end.

Please enjoy the image set we produced at arsvisualis and let me know your thoughts below!

Studio: arsvisualis.
Personal/Commissioned: Personal Project
Location: New Forest

GRETA

Our last animation work : GRETA
click here to see the VIDEO and more still images of the WIP: http://www.gayarre.eu/en/portfolio/greta-block-of-flats/

Studio: GAYARRE infografia
Personal/Commissioned: Commissioned Project
Location: Zaragoza

Grozny Mall – visualization of one of the biggest shopping centers in Russia

Our new work is the visualization of a huge shopping center “Grozny Mall” for the Blank Architects company. It’s good to know that it’s no longer just a concept, and the visualizations were made for the project documentation.
The main idea of architects in Blank Architects company was to preserve natural lighting and to emphasize its cultural identity. As soon as the project started, the company made a study of local ornaments and traditions, and offered a light and modern interior with an Islamic atmosphere in details.

Studio: ARCHIROST visualization
Personal/Commissioned: Commissioned Project
Location: Grozny

Lost in vegetation

This is a project of a house surrounded by nature.
Biggest challenge was to work deep on vegetation and environment.
We love to use SurfaceSpread for a full 3d scene in order to have tons of clones.

Studio: Baumatte
Personal/Commissioned: Commissioned Project
Location: Bixby

24 Hours of Le Mans.

The 24 Hours of Le Mans is the world’s oldest active sports car race in endurance racing, held annually since 1923 near the town of Le Mans, France.It is one of the most prestigious automobile races in the world and is often called the “Grand Prix of Endurance and Efficiency”. The event represents one leg of the Triple Crown of Motorsport; other events being the Indianapolis 500, and the Monaco Grand Prix.

Studio:
Personal/Commissioned: Personal Project
Location: Le Mans

Faja de Oro Tower

Faja de Oro Tower Project created with 3dsmax 2014, corona render and Photoshop

Studio: Render Studio
Personal/Commissioned: Commissioned Project
Location: Tampico, Mexico

Nordic Look

Inspired by the blog of Coco Lapine, I make this simple interior nordic style; with a cozy design.
https://www.behance.net/gallery/52986041/Nordic-look

Studio: JW Renders
Personal/Commissioned: Personal Project
Location: Oslo

Vis Living room

One day, I spent a very long time looking at the different works of my fellow photographers, I saw this photo and realized that it was it. Inspiration came to me and I did this job.

Studio: Polka Design
Personal/Commissioned: Personal Project
Location: Pavlograd

dream lights

an in depth understanding of light Entrance Hall with different modes for lightings before & after post production

Studio: Yahia Mattar's Designs
Personal/Commissioned: Personal Project
Location: alriyadh

Beauty and The Bit + SLA Architects COMPETITION WON

It is always intimidating when a client tells you “make it look nice”. That was our main aim in this one we made for SLA.
Kudos them because they did it again.
We are happy to share that they won the competition for the climate adaptation and development of Lemvig Harbor.
Champagne for everyone.

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Lemvig

The Butterfly Cabin

Work done on the “The Butterfly Cabin – Challenge 2018”

Studio:
Personal/Commissioned: Personal Project
Location: somewhere

Meteorological stations.

Meteorological stations.
SW: 3dmax, vray 3.5, PS, Ray Fire and Forest Pack Pro
CG: vicnguyen.

Studio: VicnguyenDesign
Personal/Commissioned: Personal Project
Location: Poland

B.O.G.P.

Hi all.
This is a project located at the Chilean patagonia, the concept of the images was to create a mimesis between the natural context and the glaciar form of the project design, with an atmosphere inspired for the loneliness of the place.
Hope you like it.

Studio: FAZ
Personal/Commissioned: Commissioned Project
Location: Puerto Natales

Wine room rendering

– A series of images was produced for the restaurant.
-Space is designed by architect (client).
-We modeled the space, furniture & fixtures ourselves. All are custom models produced within the studio.
-Hexagonal tiles were custom modeled. Herringbone wood floor is modeled using floor generator plugin.
The foliage on the far wall was created using forest-pack.
Client was happy with the outcome. Even though the production time was too tight we were done ahead of the schedule. 
I hope you have enjoyed the work.
Please visit www.7cgi.com for more images!

Studio: 7cgi
Personal/Commissioned: Personal Project
Location: Bangladesh

kitchen

Here is some kitchen made for Finnish home appliance manufacturer UPTO. The task was to make the traditional Scandinavian kitchen, for UPO marketing purposes.
It’s done by using 3Ds Max and Vray, post with PS, lighting with Vray sun and light portals on the window.

Studio:
Personal/Commissioned: Commissioned Project
Location: Helsinki

Rainy morning

The choice was to give a morning atmosphere to this collective housing project.
A special work has been done on asphalt textures where the creation of puddle has played an important role in the atmosphere of the image.
A blend has been used but focusing on the transition wet and dry ground.
To represent the morning, the lights turn on and the people are preparing to go to work. A work on urban traffic was done with the use of a motion blur.
For the tram, the characters within are entirely in 3d, indispensable condition for the light inside and the motion blur worked well !
(all the people are full cgi)
The urban elements are faithful to those present in reality, distributed by Railclone. Grass and trees scattered with forest pack.

Studio: Nouvelle Mesure
Personal/Commissioned: Commissioned Project
Location: Colombes

Tetrahotel

We always welcome architectural projects that are a bit out of the box, this hotel design by David Ajasa-Adekunle was a great opportunity for us to create extravagant moody images.

Studio: ZOA3D
Personal/Commissioned: Commissioned Project
Location: N/A

Her

The brief was to express elegance and a sense of grandeur.

The early evening invokes the potential of the night ahead, and coupled with the model’s glamourous attire, this creates a sense of anticipation. She looks down at the city below from the high window, contemplating her night at the most important event of the year. The champagne and pomegranate on the table in the foreground speak of a sophisticated and refined palette.

Imbuing an image with a simple narrative in this way can really help to enhance what is a fairly simple scene. We can try to question the spaces we are dressing and the motives of the people who will come to inhabit them. Who will live here? What are their aspirations? What is their story, and how can we best tell it through the images we craft?

Studio:
Personal/Commissioned: Personal Project
Location: New York

Beautiful Computer Generated Images IV. – Reflections

Beautiful Computer Generated Images is a collection of Seven projects, collection of seven Manifests, where every piece is an intersection of Technology and Art. It depicts imaginary places, imaginary objects where every element is arranged to create beautiful Composition and where photorealistic simulations are enriched and elevated by Custom color mapping to craft a piece formed by true Art.

Manifests show what I consider truly beautiful, what I am passionate about and what I love. Passion in Computer Generated Image, passion in Composition, beauty in Simplicity, Light, custom Colors, passion in bending image within a Purpose, in adjusting piece with an Abstract elements, all elevated by Custom Color Mapping to form something Unseen, something New and very Artistic.

Manifests have been developed for 8 months, working solely on the manifests, between 2016 and 2017 and are periodically released every three weeks. After all seven have been released, there is going to be a book stitching all the pieces together.

Everything is custom made – from scratch – models, materials.
I welcome to watch the fourth one.

IV. Reflections
Reflections is a collection of two imaginary urban spaces where beauty of Reflections and Refractions is portrayed. It depicts passion in Reflections and Refractions in its most natural occurrence, during Rain creating mirror like puddles. Also in raindrops, windows and wet environment. It also depicts passion in contrast between Older urban space and New urban space. Passion in Vintage cars.

Project has been rendered in Corona rendering engine. Modeling was done in 3Ds Max. Models and textures custom created except the car model. For the raindrops I heavly adjusted texture by Cornelius Dämmrich from his 52Hz project. Asphalt is made of many stitched textures together with custom painted high depth displacement map – download on Behance. Raindrops are placed on the car and windows by using dupicate offset car model refraction layer.

Inspiration credits: Jose Villa, Gardens by the Bay.

Every image below is as whole crafted using Digital art. It is Imaginary, not Real. Computer Generated Images.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Personal Project
Location: Presov

Art Room

This is my first try on fstorm render, i wanted to see how it works and i was pretty surprised by the result.

Studio:
Personal/Commissioned: Personal Project
Location: Namur

Classic Office

A classic office we designed for a customer in Nablus, Palestine.

First of all we started with taking the site’s dimensions and then we drew them using Auto Cad. Secondly, we started the process of collecting references and sketching our own ideas for the design. We tried so hard to meet the customer’s desires, which was an old-looking office. a Classic one to be more specific.

the height of the ceiling didn’t actually help since it was 2.30 cm. so we thought about using vertical lines and shapes to make the space look higher, and personally i believe we succeeded in that.

When we finished the design and prepared the work drawings, we moved to the lighting process. and then we started texturing the scene and trying to simulate it as real as possible.

you can find more high resolution images for the project on my Behance
https://www.behance.net/gallery/52294731/Office-in-Nablus

Studio: Nowah Studio
Personal/Commissioned: Commissioned Project
Location: Nablus

Cuatrecasas lawyers Headquarters

In this work, I decided to combine photorealism and artistic lighting.

Studio: CubicalVis
Personal/Commissioned: Personal Project
Location: in Barcelona, Spain

private house_bremen

The project is subject to a long series of designs, the client tests many variants and would like to look at them in 3D visualizations, so he can better decide how the final result should look. More pictures will be produced soon.

Studio:
Personal/Commissioned: Commissioned Project
Location: bremen

Interior design for a windows catalog

Ragazzo Serramenti entrusted our studio to create a full CGI catalogue for their new window frames solutions.
Unit Studio produced the CGI illustrations, while the print layout has been defined in partnership with Spazio16 www.spazio16.it
For each window frame we have designed a particular environment, both interior and exterior, for a total of 14 different situations.

Studio: Unit Studio
Personal/Commissioned: Commissioned Project
Location: Venice

Sloterdijk

A team directed by NL Architects has won the Sloterdijk competition in Amsterdam. It was a big assignment we did last February. Further than the heavy amount of 3D and the insane amount of hours spent in Photoshop, our main concern was to give the right Amsterdammer neighborhood feeling in the images. So, hope you like them, and hope you can feel the Amsterdam vibes! 🙂

Studio:
Personal/Commissioned: Commissioned Project
Location: Amsterdam

Raczynski Library in Poznan – offices renovation concept

Interior archviz created as a part of the main offices renovation concept in Raczynski Library – Poznan. The main goal was to collide historical character of the interior with modern touch by using soft lights, neutral colours and natural materials. Interiors are located in eastern wing of the old library’s building, remodeled after WWII.

Studio: APA Jacek Bulat
Personal/Commissioned: Commissioned Project
Location: Poznan

Ahornallee 39a – Berlin

Interior Visuals of an upcoming renovation of an old factory building in the outskirts of Berlin.

Studio: The Subdivision
Personal/Commissioned: Commissioned Project
Location: Berlin

NIne on the Hudson

This year VDP had the pleasure of working with RODE ADVERTISING NYC to produce stunning imagery to create a story which focuses on the lifestyle and feel of living in this truly unique luxury condo complex located along the Hudson River and overlooking Manhattan.

A VDP London Production. Shot in Hackney Studios, East London. This project combines modelng photography composited into 3D environments.

Studio: VDP Design
Personal/Commissioned: Commissioned Project
Location: NEW YORK

Gibraltarvallen

This is a signature image for a competition to create a modern wooden building in the center of Gothenburg. The building will be located in Gothenburg´s first modernist area, Johanneberg. The work with the image was pretty straight forward. The forground and background was photographed during the winter so we had to edit the light and remove a lot of christmas candleholders from the windows. The facades and brick parts were modelled using railclone. The building was rendered using corona with corona sun/sky. Luckily, this entry won the competition.

Studio: Adore Adore
Personal/Commissioned: Commissioned Project
Location: Gothenburg

London Rain

The focus, on this project, was on technical and artistic/aestetic goals, tryng to add emotion to my pictures with some details that can bring the viewer into an alive context.
I love to experiment different camera type, for this project i choose a 6×6 camera with a tilt shift lens (from 100 to 150mm).
This scene (and in general my workflow) is strictly 3d based, i mean, i want to be much more like a virtual photographer than a matte painter, so i do a very subtle and quick post production with camera raw for adjust some contrast and color.

Studio: ac3dartist
Personal/Commissioned: Personal Project
Location: London

Golden Past

An old pebble road street with golden lights from a restaurant.

I wanted to create an image that was in the past. I played around more with the VrayAerialPerspective atmosphere effect to give a misty feel.

Studio:
Personal/Commissioned: Personal Project
Location: London

Ar[k]ademium

Located at Kuah, Pulau Langkawi , Malaysia.
Kuah was once a commercial and
centre for transportation to other island
but has become a deserted and abandonned
area and people just passing by.

Ar[k]ademium utilise and enables water
to be used as a historic means of uniting
unfamiliar communities within the public
realm.

The site has a huge potential on making
an education realm because the site has
linkage and intersection point between
residential and commercial area.

The design bring in people and divide the
user by creating two link which is ; to jetty
and public space, to academy area.

As the clouds cross the garden , people
can enjoy the breeze of the sea and river
cross beside them while watching people
sail , that makes the major attraction as
visitor came to look in to the ar[k]ademium
garden.

The education runs above ground which is the land below remains public at all times.

While the students are cultivated to respect, to balance and to protect the nature, they also learn the art of sailing through inside and outside as the interior and exterior interact with user.

Conventional teaching spaces like classroom and lecture hall are organized within a tree-like structure which provides eco-friendly and efficiently connected spaces.

An array of 18 meters tall external wall facade surround the entire right wing massing and support the horizontal educational area.

These external facade wall support the hugely roof that is used to hang boat, hand lift and hanging storage.

Overall structure is comprised of a layering system which stand by the concept of malays proverb; A heavy load should borne together as well as a light load;.

Together with a dominant circulation and
social spine, pockets of public spaces
formed by sprouts like cantilevers off the
building volume help to create a web of
social spaces.

The pulley system is somehow is widely used
as a main system to sustain electrical
energy.

All pulley is manually use and hooked up to
a system of gears and counterweights.
To set the, into motion, a pedal must be engaged
to unlock the safety mechanism,
before a hand wheel can be rotated to
begin lifting or lowering the object.

As the pulley system is used, it also create
an experience of a sailship and give slightly
knowledge to user of handling the things in
sailsboat.

Throughout their lives, people form deep,
emotional and long lasting bond with each
other.

And they do this with places too.
They take pictures , strolling through parks ,
sit on bench , play, is relatively little know as
making memories.

From that memories, it create a positive
vibe which user affected to sense of mastery
adventure, perception , connections
and emotional regulation.

The site contains many legends that explaine
“Kuah”(Malay for Gravy) is legend of
Mat Raya and Mat Cincang fighting on
overturned bowl of gravy , the ghost island
,Pandak Mayah’s spear and Mermaid’s
golden ball.

This legend need to preserve.
Intrepreting the idea of “formless” in preservation
means that architecture and legends
are no longer seen as permanent ornament,
but they keep transforming to
make people understand the legend.

Studio: Odengarch
Personal/Commissioned: Personal Project
Location: Pekan Kuah , Langkawi

Silent Lights

A car park under a bridge overlooking an office building and a train route.

Tried using the VrayAerialPerspective instead of the usual environment fog to create a misty depth; which turned out much faster and cleaner.

Studio:
Personal/Commissioned: Personal Project
Location: London

Hotel visualizations in Beijing, China

Hotel visualizations in Beijing, China
Design: lbamstudio.com
More Info:
https://www.behance.net/RhythmStudio
https://www.instagram.com/rhythmcgi/?hl=en

Please subscribe!

Studio: Rhythm Studio
Personal/Commissioned: Commissioned Project
Location: Beijing

Mountain Man Architecture Competition

The team of Estudio Herreros contacted us requesting some renderings for their proposal. A proposal in which special attention was given to the dialogue between the elements of nature and the built elements. Advocates strongly for a nature greenery, sometimes wild, generated in the interior courtyards.

We tried to export our Spanish sun to the finish people, by creating some happy mood among the trees. People always look happier in summer 🙂

www.bergagonzalez.com
www.estudioherreros.com/

Studio: Berga&González arquitectos
Personal/Commissioned: Commissioned Project
Location: Otaniemi, Helsinki

Scandinavian Bedroom

I was trying to achieve a realistic mood with simple but interesting Scandinavian style, focusing more on the props and the general mood of the space.

Studio: Rvizstudio
Personal/Commissioned: Personal Project
Location: Bengaluru

The Garden

U have seen garden outside of room, but i tried to bring it in a room.So invite your friends and chill. No one is there to see you.

Studio:
Personal/Commissioned: Personal Project
Location: hyderabad

Sickla Transportation Hub

An illustration of an upcoming development to the Stockholm Sickla Transporation Hub and it’s neighbourhood. Render done for WalkTheRoom. Fully 3D apart from some 2D cutout people and the bridge. Render done for WalkTheRoom.

Studio: WalkTheRoom
Personal/Commissioned: Commissioned Project
Location: Stockholm

Refurbished Barn

How far can we push the Forest Pack plugin! That was one issue after we recognized what a Swedish landscape needs to look authentic.

We are working on this setting for a VR project, so I had to build the vegetation for all directions. Now we can put the cameras nearly everywhere. This are the first shots, which we really liked to share. There´s some more coming soon 🙂

Studio: vriction
Personal/Commissioned: Personal Project
Location: Sweden

Bamboo rest

A place to being refreshed. Book a seat and enjoy. Tried to do a good stuff. Need any comment or complement if u have.

Studio:
Personal/Commissioned: Personal Project
Location: hyderabad

INFINITY HOUSE

Northern Norway is a paradise for those, who prefer quite retreat in the solitude of wild nature rather than southern busy touristic places. Infinity House was designed for this specific purpose. Located in the remote area, it is surrounded by harsh northern landscapes with panoramic views of mountains and Norwegian Sea. Simple monolithic concrete volume rises above the rocks. Raw materials create feeling of the connection with the surrounding landscape. Huge windows take advantage of spectecular views and blur the boundary between exterior and interior.

The building consists of three main elements – exterior concrete superstructure, black concrete infinity pool roof and a black box with a bathroom and a secret stair. The house is designed as one big open space, where living room, kitchen and bedroom are located. The interiors are subtle and have predominantly monochrome tones in order not to distract from the ever changing light and colors on the outside. Enclosed black volume of the bathroom contains a stair that leads to the 21m infinity pool on the roof. The heated pool is divided in two areas – swimming lane and resting bath, providing various recreational opportunities for the owners.

Studio: Omega Render
Personal/Commissioned: Personal Project
Location: Northern Norway

Amsterdam Apartment

We are pleased to announce our first official walkthrough demo done with Unreal Engine 4! Walkthrough is done for PC and all still shots and animations were done in Unreal engine.

Watch demo here: http://www.darkroom.rs/amsterdam-apartment/

You feedback is most appreciated!

Studio: Darkroom studio
Personal/Commissioned: Personal Project
Location: Nis, Serbia

Weardale Outdoors lodge

We created this exterior image after capturing some amazing photo’s in the nirth east of England.

We tried to create something that complimented the open and dramatic surroundings.

Studio: Litrix
Personal/Commissioned: Personal Project
Location: weardale

Mairie de Thônex

Mairie de Thônex 3D image, created with <a
Good Fun creating the landscape modeling the building and post production.

Studio:
Personal/Commissioned: Commissioned Project
Location: Geneva

Centre for Autism Croatia

With the need of expanding the Autism Center and Elementary School complex in Croatia, we made 4 images and a Maquette of the complex.

Studio:
Personal/Commissioned: Commissioned Project
Location: Zagreb

Office

Two days work in which I had to model and receive feedback from client twice.
Was an exciting project and a quite pleasant result.

Done with 3ds max,vray…one hdri and brute force.

Hope you like it!!

Studio:
Personal/Commissioned: Commissioned Project
Location: london

Forest House

This was a portfolio piece designed and executed to help explore some new techniques and to put on the designer hat and have a little more creative control than usual.

Studio:
Personal/Commissioned: Personal Project
Location: Irvine

A Dark Home Design

Hi All,
This is our latest render and design for a apartment.

Studio: DesignCODE
Personal/Commissioned: Personal Project
Location: India,Bangalore

Project Remake

My initial idea was to revisit an old project I did with Corona and re-do it with FStorm, just for fun, but it escalated rather quickly…:)

If you want to see how the project looked previously you can see it here:

This is my latest personal project.This project started with inspiration from stylist Hans Blomquist but was changed slowly to my own interior design.3Ds Max & Corona Renderer.

Posted by Daniel Reuterswärd Visualisation on Monday, April 6, 2015

3Ds Max & FStorm Render

Studio: Daniel Reuterswärd Visualisation
Personal/Commissioned: Personal Project
Location: Stockholm

La Cala Hills Golf

Architectural animation of a condominium at Mijas.
Some of the sequences are video montage based on drone flights.
We show the project interior and exterior and, also, in different moments of the day.

Studio: GAYARRE infografia
Personal/Commissioned: Commissioned Project
Location: Mijas

Modern City Villa

The main goal here was to pay attention to every tiny detail and just try to do my best. As this was not a commissioned project I could spend more time than usual. The project was made with Cinema 4D and rendered with VRAYforC4D 1.9 (just before the new 3.4 Version was released). Some basic Photoshop post ist also there.

Studio: rendart
Personal/Commissioned: Personal Project
Location: Leipzig

Living Room

The main purpose of the project other than to showcase my skills was to test Corona Renderer and its limits. I used the Alpha version of Corona for Cinema 4D here. The furniture models are mostly from design connected. The background was also modeled by me.

Studio: rendart
Personal/Commissioned: Personal Project
Location: Berlin

Sloterdijk

A team directed by NL Architects has won the Sloterdijk competition in Amsterdam. It was a big assignment we did last February. Further than the heavy amount of 3D and the insane amount of hours spent in Photoshop, our main concern was to give the right Amsterdammer neighborhood feeling in the images. So, hope you like them, and hope you can feel the Amsterdam vibes! 🙂

Studio:
Personal/Commissioned: Commissioned Project
Location: Amsterdam

Eco Pod Holiday Accommodation

This image was done to show off a concept design for high end accommodation retreats. Backplate panoramic photography was shot on location in Apollo Bay, Victoria, Australia. Some foreground plants were maintained, but most were replaced using Forest Pro in 3dsmax. Some photoshop relighting and sky replacement was also done.

A little about the project:

THE ACCOMMODATION PODS are designed as self-sufficient prefab units for easy delivery and installation. Designed with integrated water storage tanks PV panels and power battery storage, The ACCOMMODATION POD is clad in a composite timber cladding, and made from recycled wood waste.

AWARDS:
2015 – London design Awards – Product Design Concept – GOLD WINNER
2014 – Sydney Design Awards – Architecture Proposed – FINALIST
2014 – 7th International Design Awards – Architecture Conceptual – 1st PLACE

Studio: Realfeel
Personal/Commissioned: Commissioned Project
Location: Melbourne

Schmückendes Beiwerk

Schmückendes Beiwerk (/Zierrat) – pretty but irrelevant

Studio:
Personal/Commissioned: Personal Project
Location: Melbourne

Casa Enseada

Images based on “Casa Enseada”, by Arquitetura Nacional. You can find the original, marvelous project here: http://design-milk.com/brazilian-beach-house-weekends-holidays/
There are some minor differences between this rendition and the original design, but they’re simply for me to practise some specific skills (I wouldn’t change the design, of course!).
This set was a great opportunity for me to finally use Chaos Group’s wonderful VRScans materials, an incredible material library made from custom scanned real world materials. If you’re not familiar with those, I strongly advise you to give them a spin. They’re basically ready to use, photorealistic materials created using Chaos’ proprietary scan technology and all you have to do is insert them in your scene. No tweaking, no guessing.
I also used some commercial models bought from Design Connected (the Poltrona Mole, by Sergio Rodrigues) and 3DSky.org (the dining set, kitchen appliances) and some other free stuff from Dimensiva. Some high resolution textures were bought from Textures.com, making the creation of the floor material a lot easier. Those are really great resources and very affordable.
As far as softwares are concerned, I used the usual suspects: 3ds Max 2017, V-Ray 3.50.04 and Photoshop.

Studio:
Personal/Commissioned: Personal Project
Location: Shangri-lá, RS

UE4 Pitch House

The purpose of this was to learn and experiment with Unreal engine 4 for archviz. Textures were mostly handpainted with photo textures used as well for this piece. All models were made using Blender and rendered images and animation were from the Unreal Engine viewport. I also modeled, rigged and animated the butterflies in the scene.

Studio:
Personal/Commissioned: Personal Project
Location: Lagos

CINEMATIC CGI

A call for all units
a brown Fiat 500 without the driver found in restricted parking zone 670 meters away from Eiffel tower at 7:00 a.m for all concerned units please get to the destination to check the car immediately
I updated my location on the system so use your GPS
maybe the driver was drunk after a rough night and not able to drive anymore and this is why he parked in this restricted non parking area
And also maybe we have a bomb in this vehicle specially that the vehicle hasn’t a registration plate.
copy that ..
_______________________________________________________________________

My name is Ahmed Gabr an architect , interior designer and CGI artist
also am crazy about cinematography and this is why i decided to make a CGI scene for an officer at early morning found an unknown car without registration plate parked in restricted area near Eiffel tower in the lovely cute city Paris and think about the suspicions.

May god save our cities from terrorism and the radical idiots .

Studio: Nest
Personal/Commissioned: Personal Project
Location: Paris

Pencil Office

n architectural visualisation / matte painting based on the Pencil office by Ayra Architects located in Singapore.
Video making of here – https://youtu.be/oKD9vCzqxTA

Studio:
Personal/Commissioned: Personal Project
Location: Imaginary

Pyrus House

This project was commissioned by Strom Architects for a set of 15 images for two houses in Stockholm.

The big request was to try to manage the surround and try to represent the most of the vegetation on the site. On the other and the decoration of the houses was very specific and with some house relation.

We try to observe some site photos; some site inspirations and we try to get some feeling from there to try to put on the images.

The client was very pleased with the results and so we 😉

Studio: nu.ma
Personal/Commissioned: Commissioned Project
Location: island of Lidingö - Stockholm - Sweden

Residential Strasse

Project done for a client where we did this 2 architectural visualization images for them.

Studio: Merêces Arch-Viz Studio
Personal/Commissioned: Commissioned Project
Location: Berlin

Oak Pass Main House

First shot of the upcoming project, it’s a training project, I found a photo of the very interesting house a and tried to reproduce it. Almost everything I modeled in Blender just furniture is purchased. Rendered in Cycles and post process is done in Photoshop.

Check out the MAKING OF Oak Pass!

Studio:
Personal/Commissioned: Personal Project
Location: California

Bright Future in a Bright World

Hi All,

Such a long time since I posted anything. So here is my latest personal project called “Bright Future in a Bright World”.
The idea of the image came from a road trip in Denmark. I was amazed of the beautiful landscape and wheat fields right next to the motorway. After that I decided to recreate that mood with a hint of retro futurism to add some extra meaning…

Video: https://www.youtube.com/watch?v=LcER9FVmN88

Hope you like it 🙂

Studio:
Personal/Commissioned: Personal Project
Location: Bergen, Norway

I have done this in my leisure time from a picture. I hope you like it!

Studio:
Personal/Commissioned: Personal Project
Location: -

VDOMIKE

The main idea of ​​the project is in mobile modules (houses), designed for two or three people. Each module has a personal decorative lighting and connection to the electrical network. In view of the fact that modules are mobile, the common space of an institution can be transformed.

Studio: www.korneevegor.com
Personal/Commissioned: Commissioned Project
Location: Tyumen

Industrial Loft

Two sides of a beautiful industrial loft with two floors, with garden.
All models are made with 3DS Max, rendered with V-ray 3.4, the pillows on sofa with Marvelous 6.
Post-production is been made with Photoshop CC.
Lights are made with HDRI.

SUBJECT:
Capitol Hill Loft by SHED Architecture & Design

Studio:
Personal/Commissioned: Personal Project
Location: Seattle

Victory Iron Works

.

Studio:
Personal/Commissioned: Commissioned Project
Location: Kolkata

Center for professional sports in Groningen

Design proposal by Benthem Crouwel Architects for the new center for professional sports in Groningen (NL). Hosting the local FC, among other things. Unfortunately it is not going to look like this…

Studio:
Personal/Commissioned: Commissioned Project
Location: Groningen

African themed bowling alley

An African themed bowling alley borrowing from African cultural arts and practices. The bowling alley is coming up in a new upcoming mall in Kenya. Concept borrows from wildlife patterns, ndebele art and African pop culture

Studio:
Personal/Commissioned: Commissioned Project
Location: Nairobi

Great Northern Trading Post Motel

These renders were done for a client who designed this prefab building as a concept which was never further developed. He wanted to show it’s potential, situated in a remote environment. He particularly wanted to see it on the bank of a river or lake.

After receiving his mood board, I knew it would be difficult to find quality photographs of a location from multiple angles to use as backplates. Also, doing the environment in full CG would be time consuming and not necessarily the best result. So I found some panoramas from a trek I did a few years ago in Tasmania, called the Overland Track, which were perfect. It was very remote and I knew it would be a perfect backdrop. I just needed to include a lake and extra vegetation in 3D in order to integrate it. Sky was also replaced on one of the external shots.

Client was very happy with the result.

Studio: realfeel
Personal/Commissioned: Commissioned Project
Location: Melbourne

Interiors

I would like to present some recent work. The scope of work included visualization and interior design using products (batteries, sinks) indicated by the manufacturer.
Soft: 3dsMax + VRay + PS

Studio:
Personal/Commissioned: Commissioned Project
Location: n/a

Beautiful Computer Generated Images III. – Above Wood

Beautiful Computer Generated Images is a collection of Seven projects, collection of seven Manifests, where every piece is an intersection of Technology and Art. It depicts imaginary places, imaginary objects where every element is arranged to create beautiful Composition and where photorealistic simulations are enriched and elevated by Custom color mapping to craft a piece formed by true Art.

Manifests show what I consider truly beautiful, what I am passionate about and what I love. Passion in Computer Generated Image, passion in Composition, beauty in Simplicity, Light, custom Colors, passion in bending image within a Purpose, in adjusting piece with an Abstract elements, all elevated by Custom Color Mapping to form something Unseen, something New and very Artistic.

Manifests have been developed for 8 months, working solely on the manifests, between 2016 and 2017 and are periodically released every three weeks. After all seven have been released, there is going to be a book stitching all the pieces together.

Everything is custom made – from scratch – models, materials.
I welcome to watch the third one.

III. Above Wood
Above Wood is a collection of two imaginery spaces where Beauty and Nature of the wood is portrayed. It depicts passion in nothing but Wood. Passion in wood in its most natural Wood Edge form. Beauty in contrast between Natural wood and Processed wood. Beauty in contrast between Wood and Concrete, Stone surfaces and Beauty in composition from above.

Project has been rendered in Corona rendering engine. Modeling was done in 3Ds Max and edges deformation with DeformEdges script. Branches grown in SpeedTree. Elehpant Ear plant modelled in 3Ds Max with textures by adjusted Megascans atlasses.

Live Edge Wood table was carefully picked and texture photographed in Live Edge Chicago store – thank you for letting capture texture of your beautiful tables. Multiple tables were photographed. Each table was photographed in chunks – then stitched – to provide as high resolution texture as possible. Models to download on Behance.

Inspiration credits: Carl Hansen and son, Norr11, Jose Villa.

Every image below is as whole crafted by means of Computer art. It is Imaginery, not Real. Computer Generated Images.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Personal Project
Location: Presov

Redemption, 3d short movie ..

Redemption, 3d short movie ..
My second 3d cinematic approach .. no specific storyboard, just some architecture and some environment design with random self thoughts ..

I did the scenes using 3D Max & vray for render & after effects for post production ..
Hope u like it ..

Credits :

Event : Redemption
Producer / Designer / Animator : By Me
Music & Sound : Jóhann Jóhannsson – Flight From The City

Studio:
Personal/Commissioned: Personal Project
Location: Mansourah

VILLA MQ – ArchConcept

My concept exterior project based on VILLA MQ / Office O architects.

Studio:
Personal/Commissioned: Personal Project
Location: Tremelo

Soccer Stadium

Our goal for this image was to create a “Wow” surprise factor with which to generate a great impact on our client. Do you really think we got it?

Studio:
Personal/Commissioned: Commissioned Project
Location: EEUU

Polyanka 44 apartments

Our studio was responsible for creating visuals of high-end apartments of Polyanka 44. It is a housing estate consisting of 8 mansions in side streets of Yakimanka area in the very center of Moscow. Location of the complex is beneficial: close to the Kremlin and far from urban noise. Thanks to efficient combination of modern and historic architecture Polyanka 44 complex blends with historical property development of the area very good.

Interiors designed by Aedas Interiors team with carefully selected furniture, materials and finishes required our team to have the finest care and perfect reproduction of all details.

www.orangegraphics.pl

Studio: Orangegraphics
Personal/Commissioned: Commissioned Project
Location: Moscow

The Oupost

The personal project in which I wanted to test Grove 3d software so as to create the trees growing against the obstacles.

Studio:
Personal/Commissioned: Personal Project
Location: Southern Siberia

Bedroom Design Concept

The goal was to Study – Styling+Lighting+Materials+Composition and to achieve a photorealistic image set.

Studio: AX2 Studio
Personal/Commissioned: Personal Project
Location: Brisbane

Forest House

I used 3ds max for modeling and vray for rendering. I used forest pro plugin for plants. And also used ivy generator to creating foreground plants.

Studio:
Personal/Commissioned: Personal Project
Location: İstanbul

Dream Downtown HoteL

Hi everyone
Dream Downtown HoteL
Shot 01 suny Day
and i hope like this work

Studio: zhava group
Personal/Commissioned: Personal Project
Location: America

Fresh Summer Breath

South Kensington Apartments
Modelling: 3DSMAX
Rendering: Corona Render

Studio:
Personal/Commissioned: Commissioned Project
Location: London

Single Family House on W Deane Valley Rd,Toronto,Canada.

Single Family House on W Deane Valley Rd,Toronto,Canada.

Studio: Ozguvenmimarlik
Personal/Commissioned: Personal Project
Location: Toronto.

One Park Center Sydney

Hello you guys, I try to modelling the project of Jean Nouvelle from the photographe that I found from internet, hope you like it.

Studio: BARCHTOP
Personal/Commissioned: Personal Project
Location: Paris

A Cabin in the Woods

Designed for my 4th year College Sessional Work.Situated on a highway on a mountain road. A Restaurant & Bar to provide refreshment for the passengers.

Only the Cabin was done in Sketchup and a basic render was produced by v-ray.

the major post production, adding trees, grass, making the environment was done in photoshop.

Studio: Trydent Design
Personal/Commissioned: Personal Project
Location: kolkata

Restaurant in Tampa, Florida

It was retrofit project for beach side restaurant, I did not only visualization, but also interior design.

Studio:
Personal/Commissioned: Commissioned Project
Location: Tampa

Them and The Rain

hope u like it 🙂

Studio: commisoned
Personal/Commissioned: Commissioned Project
Location: India

War Museum

3D visualizations project for this War museum contest for the client Symbiosis Studio

Studio: Merêces Arch-Viz Studio
Personal/Commissioned: Commissioned Project
Location: India

KJ Square

Competition we did for Powerhouse Company in The Hague, Netherlands. It was awarded with the 1st Prize

Studio: 3D Studio Prins
Personal/Commissioned: Commissioned Project
Location: The Hague

Visualisation: modernization Centrum LIM in Warsaw.

Visualisation: modernization Centrum LIM in Warsaw.

Studio: https://www.facebook.com/environment3d/
Personal/Commissioned: Personal Project
Location: warsaw

Restaurant in Chicago

Visualisation of the new extension of a restaurant in Chicago designed by Gensler

Check out our website for the complete set

Studio: Berga & Gonzalez
Personal/Commissioned: Commissioned Project
Location: Chicago

Sala_2

I´ll try, my english isn´t so good…
Sometimes when I´m watching a movie I notticed that some areas looks so dark. I ever try to rid it off, but this time I thought: Why not?

Studio:
Personal/Commissioned: Personal Project
Location: Vitoria - Brazil

Linea Mini – La Marzocco

We do love coffee! And to work with the “La Marzocco” USA Team and the “States of Matter” agency to develop the visuals for this coffee machine is a blast!
This time we had the pleasure to create a small set of images for the sales campaign of the “Linea Mini” espresso machine.

You can find the images through out La Marzocco website here: https://home.lamarzoccousa.com/

Great article around the branding strategy from the States of Matter agency here:
https://www.statesofmatter.com/la-marzocco

A few more images on behance
https://www.behance.net/Guilherme-Pinheiro

Studio: AX2 Studio
Personal/Commissioned: Commissioned Project
Location: Seattle

Living Poliform style

My personal interior living project inspired by Poliform.
Created and render with 3dsmax and Vray.
I wanted to recreate a big open space of living and kitchen with a long balcony, got some ideas from photography shots of interior living.
Mood is a nice winter scene with cozy furniture from Poliform.

Studio: www.sciontidesign.com
Personal/Commissioned: Personal Project
Location: Milan Italy

B&TB + KAAN Architecten: Bohemian Rhapsody

One of our most recent projects with our friends of Kaan Architekten was this competition for a flagship office building.
It was still winter as it is evidenced by the bohemian atmosphere but hell yes we love them and we love studios not afraid of rainy days.
www.beautyandthebit.com
www.kaanarchitecten.com

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Koln

Docks by GandiaBlasco

Docks, is a modular exterior sofa designed by famous spanish team of GandiaBlasco.
CGI inspired on mediterranean coast and breeze.

Studio: JW Renders
Personal/Commissioned: Personal Project
Location: Athenas

PinUp Music Room

This project is inspirated in Thi Lima. The lighting is really basic, just Corona Sky. I’m working now in more images like this one. I attach a reference image and cut-out draft. All vinils are escale books. For post-production i used Google Nick Collection for photoshop.

Studio:
Personal/Commissioned: Personal Project
Location: Malaga

“in circles”

This project started as in-house exploration what we can do with interior animation. Since there was no specific goal, it took some time to put ideas and skills into balance, and reach the point where we can produce exactly what we have in mind.
As any other project done without commission and deadline, it is very easy to fall into trap of creating many options, variation, to change your minds 7856 times, but we have decided that this is good closing point for this one.
The main idea was to create an interior presentation, with that extra touch, to go bit deeper. It resulted in the blend of interior design strongly inspired by Nordic brands and designers and smooth, sometimes unexpected movement of spinning tops.
In order to push out limits and learn something new on this project, many simulation were made for the “spinners”, as well as trying to optimize pipeline for animation and actual render production.
Hope you will find something interesting in this video, and if not, we will try to wow you with the next one piss
rendered in V-Ray Chaos Group 3.4 version (CPU)
some models used from DesignConnected and 3ds sky
fabrics done in marvelous designer
scene and modeling done in 3ds max

Studio: Fat Tony studio
Personal/Commissioned: Personal Project
Location: no specific location

D Casa – A Federico Cedrone Inspiration

This is a special project that we’ve been working on lately in our free time, testing and learning more about Fstorm Render Engine, which quiet amazingly does not stop surprising us, even while trying to push it to the edge. We thought we’de share this series of renders here for you to enjoy the beautiful spaces originally Photographed by Federico Cedrone.

Studio: Realite Productions
Personal/Commissioned: Personal Project
Location: UAE

Japanese house

This is a Japanese house.

Studio: BURNISH Viz Studio
Personal/Commissioned: Personal Project
Location: Osaka, Japan

Duplex Apartments

Proceso: Modelado SketchUp – Rendering VRay 3.2 -3D Max 2014
Multiscatter, Viz People Models, Evermotion Models.

Studio: woodvisual
Personal/Commissioned: Commissioned Project
Location: Cordoba

3 Houses in Rosario

3 Houses in Rosario,i have down in free time

Studio:
Personal/Commissioned: Personal Project
Location: Rosario

Scandinavian Kitchen

There’s this blog I’ve found that posts photos of Swedish apartments- http://www.myscandinavianhome.com/2016/05/a-dramatic-swedish-space-with-black.html
I got really inspired and decided to use that composition in my renders. I’ve changed some things in it, but kept the things that in my

Studio: Hakobyan Architectural Visualization
Personal/Commissioned: Personal Project
Location: Yerevan

Hotel in Classic Style

This was a historical restoration proposal project.

Studio: AK studio
Personal/Commissioned: Personal Project
Location: Los Angeles, Los Angeles County

Frazão Archviz

I’m working on a unreal engine 4 archviz experiment, this is my very first one and still needs to do some tweaking and adjustments. I used to call it as “beta 2” but now you can take a look on what i’m trying to achieve.

Right now i have almost everything done and this is very close from the final version, but i receive some feedback and start working on a update to make the light on living room feel more natural and lamps less agressive on floor.

I think the new version will be finished on next week or so, because i’m under a chaotic move to a new apartment.

You can check the WIP thread on polycount full with details:
http://polycount.com/discussion/181436/ue4-frazao-archviz-new-videos-screens-and-download-available

And you can see my project page here:
https://www.artstation.com/artwork/yqyg3

Studio: Frazão Archviz
Personal/Commissioned: Personal Project
Location: Juiz de Fora

Office Interior

This is a typical Interior shot that probably in 99% of the case you guys have done if you work in the archViz field.
I tried to create a nice image, contrasted and look like post processed straightly from Corona, without adding any type of post production.
This because of the short time schedule (2 days with modeling)
The process has inspired by what Peter Guthrie had posted on his blog about redoing the Tadao Ando project in Corona.

Studio:
Personal/Commissioned: Commissioned Project
Location: Milan

Cries and Kisses

My first attempt with Corona. Wanted to make the scene look like a piece of art with Van Gogh’s color palate.

Studio: Blue & Purple
Personal/Commissioned: Commissioned Project
Location: Baroda

Summer House in Sweden

This is summer house which is located in Sweden. i tool reference from google to start it from scratch . this is personal project after study of corona render.

Studio:
Personal/Commissioned: Personal Project
Location: Sweden

Technological Center

Our first project in india done by Serie Architects. This is a technological center located in Mumbai.

Studio: Phrame
Personal/Commissioned: Commissioned Project
Location: Mumbai

Anutham Animation

This project was bit of challenge for us considering project dead line and Requirement. This is first time we have gone for Documentary style presentation. Client has Provided interview of “Franklin Po – TIERRA DESIGN (S) PTE LTD – SINGAPORE” Explaining the Project.
It took us around One and Half month to complete this project from Modelling to Final Composite and Editing.

Studio: Impactdesign
Personal/Commissioned: Commissioned Project
Location: Ahmedabad

Replica Goldsmiths’ Hall – London.

Replica Goldsmiths’ Hall – London.

Studio: Environment3D
Personal/Commissioned: Personal Project
Location: London

Karl Hotel

It’s always great to work with the best, this time with David Chipperfield Architects.

We are quite happy with the final images, hope you like them too!!

Studio: Berga & Gonzalez
Personal/Commissioned: Commissioned Project
Location: Munich

“Casa Muelles”

My latest commercial work, a little bit diferent (and interesting) architectural style from i usually see on my clients.

Modeled on Sketchup, optimized and completed model on 3DsMax (chamfers, Decks with floorgenerator, proxies and furniture).
Water pool with Phoenix Fd displacement.

Rendered on Vray 3.4 and Post with Photoshop cs6 with ArionFX.

Studio: TABARQ.
Personal/Commissioned: Commissioned Project
Location: Escobar.

Approach

We are finally glad to release our March Image of The Month (remember, our internal project of developing one image a month made exclusively in B&TB, all the design and art direction is made in house).
We felt really struck by some killer images made by Jama Jurabaev time ago and we though of that kind of environment as a nice container for some iconic piece of architecture. The result is Approach.
Sometimes our clients ask us which is the way of achieving a striking and iconic visual. We guess the answer is not being afraid to show the less washed out face of a project.
Thanks for watching.

Studio: Beauty and The Bit
Personal/Commissioned: Personal Project
Location: New Zealand

THE STEP

The Concept in a Nutshell
​​
The house is intended for a couple, amidst a forest. I wanted to come up with a different definition of the space we live in. There are three levels to the building. The lower level is the drive in garage that opens to both sides.  The mid level comprises of the interiors. Here the living spaces are situated on adjacent decks so that every living space can be seen/accessed from every other space easily; except the “His & Her” private space. Every space has some great views to the exteriors and plenty of space, specific areas for each dream corner you may look forward to having in your house. The upper level is the terrace with an infinity pool with cozy sitting & relaxing areas. A secure elevator at the rear most end connects all the three levels.

When it came to designing the building, the idea was to make it fit as an extension of a natural terrain. The building itself sits with its rear placed against a hill, meaning that you can walk up from the terrace to the hill behind. With spaces for trees to grow inside, openings on the ceiling for sunlight and rain to come in, the pool on the terrace sunken in over the bedroom; several other features I have come up with in the project. So please go ahead and do let me know your valuable feedback, it means a lot to me!

About Interiors!

I am hoping to make Part 02 of this project covering the Interiors in detail. I believe selecting the correct models/modeling a few and texturing to suit the character of the house including placement of props is a delicate thing that needs to be looked at carefully and that it deserves it’s own time. I hope to do that in my next break. Thank you!

THE LONGER STORY

Is available at my Behance page with images and explanations in sequence guiding you through the concept.I have also posted the marked sections, 2D Elevations & Plans there. Clay renders as well. I apologize… I guess I could not mix images and paragraphs here (Wish I could).

Link

https://www.behance.net/gallery/51047581/THE-STEP

Thank you!

Thank you so much for taking time to see my works. It has been a lot of work and patience making all this come together, so your support means a lot to me. If you liked my work please feel free to share, drop a comment, ask anything related to the project or about me I would be more than delighted to answer. Thank you once again!

Studio: Self / Personal Project
Personal/Commissioned: Personal Project
Location: India

Budapest

For this project I have been inspired from a very old project of the danish studio 3xn. I took as a refernce their conceptual render and I tried to image it in real life. I have chosen to locate it in Budapest (a city I love) to create a contrast to the beautiful existing buildings.

Studio:
Personal/Commissioned: Personal Project
Location: Budapest

ESSENCE l SURFERS PARADISE

We’re pleased to present a few images we’ve done for this high rise building on the Gold Coast of Australia as an addition to their set. On a great location, the site is two blocks from the beach and just a few minutes from the heart of Surfers Paradise and Broadbeach.

More here: https://www.behance.net/gallery/51038175/ESSENCE-l-SURFERS-PARADISE

Thank you

Studio: AX2 STUDIO
Personal/Commissioned: Commissioned Project
Location: Gold Coast - Austrália

Vienna Apartment

Due to the lack of rendering power we decide to make experimental architecture video visualization project by using old good parallax technique.

Studio: seventhetage
Personal/Commissioned: Personal Project
Location: Vienna

Apartment in Kiev

The apartment has a total area of only 47m2.
Our main task was to create a modern interior, that was functionally filled and met the aesthetic requirement of the customer. Customer’s desire was to use different modern materials, as a popular concrete panels, porcelain stoneware and decorative brick and to use their combination. Our studio completed the task. The customer was satisfied. At the moment, finishing works are being carried out. Soon we will see the completed interior in reality.

Studio: E.S.Group
Personal/Commissioned: Commissioned Project
Location: Kiev

Lotus

This is a design by Moshe Sasdie, I liked the architecture and thought it would go great with Arqui9’s Scotland Mountains Photo pack.
Video can bee seen here – https://youtu.be/CWqPWnLHJYs
Arqui9 photo packs are pretty amazing! –
https://www.arqui9learn.com/photo-packs/

Studio:
Personal/Commissioned: Personal Project
Location: Scotland!

Cidade das Artes

A personal project that looked kinda endless. But I managed to find some time to wrap it up. I love the architecture of Portzamparc. It also was a good exercise in matte painting.

Studio: Nose of the Salmon
Personal/Commissioned: Personal Project
Location: Rio de Janeiro

13th Black Street

We had to make a proposal for an office on a terrace of a building. The client / friend needed a small courtyard with white and black theme that would look fresh as well as modern. Needed no plants / greens in the office to take away the attention from the design. So, we came up with something like this !

Studio:
Personal/Commissioned: Personal Project
Location: Baroda

Beautiful Computer Generated Images II. – Tropical Garden

Beautiful Computer Generated Images is a collection of Seven projects, collection of seven Manifests, where every piece is an intersection of Technology and Art. It depicts imaginary places, imaginary objects where every element is arranged to create beautiful Composition and where photorealistic simulations are enriched and elevated by Custom color mapping to craft a piece formed by true Art.

Manifests purpose is to show what I truly consider beautiful, what I am passionate about and what I love. Showing passion in CGI, passion in Composition, passion in Simplicity, Light, custom Colors, passion in bending image within a Purpose, in adjusting piece with an Abstract elements, all elevated by Custom Color Mapping to form something Unseen, something New and very Artistic.

Projects have been developed for 8 months, working solely on the projects, between 2016 and 2017 and are periodically released every three weeks. After all seven have been released, there is going to be a book stitching all the pieces together.

Everything is custom made – from scratch – models, materials.
I welcome to watch the second one.

II. Tropical Garden

Tropical Garden is an imaginary backyard space where contemporary concrete surfaces are contrasted by tropical nature. It depicts Beauty in nothing but Tropical Plants. Passion in contrast between materials Concrete and Tropical Greens. Beauty in Tropical Colors, shifted Hues and bended reality uptill the level of Abstraction.

Project has been rendered in beautiful Corona rendering engine. All plants are modeled from scratch using SpeedTree and using custom repainted and adjusted Quixel Megascans atlasses. Other modeling was done in 3Ds Max, edges deformation with DeformEdges script. Models to download on Behance page. Plants have real thickness to them.

Inspiration credits: Rees Roberts + Partners, Island State Co.

Every image below is as whole crafted by means of Computer art. It is Imaginery, not Real. Computer Generated Images.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Personal Project
Location: Presov

Dusk river station

Hi.
I am sharing you one of the most important project for me, this is the final stage of a long and hard process of eight years of University, it’s my Architecture graduation project: “SPORTS INFRASTRUCTURE: Access station to Mapocho River”. Santiago, Chile.
The concept born from creating a station that brings access to the Mapocho river as a new public space in Santiago, capital of Chile, and upgrading of poor sport infrastructure of the city.
The project was modeled on Rhinoceros from the concept and the context and details completed at 3dsmax.
For the images, I tryed a different atmosphere than common sunny days, something more evocative and thinking in the actual local autumn season.
And Render engine was Corona Renderer 1.5, then just some people in Photoshop for post-production and some minor adjustments at Ligthroom.
I hope you like it.
Thanks for the space.

Studio: FAZ
Personal/Commissioned: Personal Project
Location: Santiago

Townhouse in Estonia

Architectural vizualization townhouse by Igor Oksiuta
Country: Estonia
Total area: 2300 m2
Number of apartments: 6

Studio:
Personal/Commissioned: Commissioned Project
Location: Vitebsk

Casi Cielo

This project is located in Casi Cielo peninsula, Panama. Our client gave us freedom to create histories of each images.
We enjoyed creating this kind of green moods, foliage and lighting.

Studio: Phrame
Personal/Commissioned: Commissioned Project
Location: Casi Cielo Peninsula

Apartment in Prague

In this project the emphasis was on the details. The scope of work during 3D visualization included additionally: 3D modeling of room details, creating models of furniture and interior fittings, preparation of unique textures, rendering in increased resolution.

Studio: PARAFORM
Personal/Commissioned: Personal Project
Location: Prague

Industrial restaurant

Inspired by the work of Tom Dixon, I make these interiors images of a typical industrial restaurant.

Strong contrast and a warm light mixed in the images.
https://www.behance.net/gallery/51097187/Industrial-Restaurant-style

Studio: JW Renders
Personal/Commissioned: Personal Project
Location: New York

The Comeback Home

We all travel through time and space, but the moment comes when you need to return,and if there is some place where you can come back to, it is wonderful…

Studio: GulyaBurn
Personal/Commissioned: Personal Project
Location: Moscow

Dream House

This project Was made by Curly studio As concept of a country house for our small family.
For me and my wife this is a long time dream to have a small house in the woods far from the hustle and bustle of the city,
and time to time we trying to imagine how it should be.

Studio: Curly studio
Personal/Commissioned: Personal Project
Location: Chisinau

Vertical Monastery

For a number of decades, new forms of monasticism have been developing, and can be generally characterized, not by reclusive reflection, isolation and prayer, but by immersion in community life and social service. Many of these new organizations have been locating in urban areas, but to date there has been no effort to typify a spatial organization for this emerging phenomenon. The studio set out to develop an urban monastic prototype, transforming the traditional horizontal typology into a new form characterized by an urban location as well as vertical formal and organizational strategies.

The site is located on a steep hillside along the Mississippi River bluffs. Surrounded by industry and vegetation, the project becomes a changing icon on the buffs of the Mississippi that respects the history of the site while responding to the greater context of the Memphis skyline.

The set of renderings that were developed aimed to explore how the figure, massing, and materiality of the building could change with the weather and time of day.

These were rendered with Vray for Rhino, various free models I downloaded, and PG skies. This workflow of Vray for Rhino is not one that you see much on forums these days, but as an architecture student working on renders for myself, it is the easiest way to make images (a similar workflow would be rendering with Vray in sketch-up).

I prefer workflows like this (with as few steps / programs as possible) so that we students and architects can use these images as design tools instead of just finished marketing material.

Studio: n/a
Personal/Commissioned: Personal Project
Location: Memphis

LOT

http://www.lotte-hamburg.de/

Studio: Renderfriends UG
Personal/Commissioned: Commissioned Project
Location: Hamburg

Scandinavian House

A personal project, 3d recreating of House in Trakai by AKETURI ARCHITEKTAI set into a different location.

Studio:
Personal/Commissioned: Personal Project
Location: N/A

Reconstruction of Genoa port area for the Blueprint competition

Reconstruction of Genoa port area for the Blueprint competition
Last December we made visualizations for the Blueprint competition in Genoa, Italy. Architectural company Blank Architects was the author of the competition project. The task of the contest was to make a reconstruction project of the former Genoa International Fair Plot.
The architects tried to solve an increadibly difficult task – they were to project the objects that are more than 60 000 square meters of the total area. There should have been residential, commercial, hotel and office buildings present that would also include public spaces that should have become new places of attraction and would solve a citywide problem of lack of green areas and public leisure places.

Studio: Archirost
Personal/Commissioned: Commissioned Project
Location: Genoa

Tropics of yore

The set of more or less neglected prewar interiors in the beams of low tropical sunlight.

Studio:
Personal/Commissioned: Personal Project
Location: Tropical Zone

classic Elevation

hi.my new classic work.hope you like it

Studio:
Personal/Commissioned: Personal Project
Location: tehran

Modern villa,Dubai,UAE

ABOUT: Modern villa house visualization for private client
LOCATION: Palm Jumeirah, Dubai .UAE. Second last branch

MODELLING: 3ds max
RENDERING: <a href="https://ronenbekerman.ew1.rapydapps.cloud/goto/corona-render/" class="thirstylink" rel="nofollow" target="_blank" title="<a href="https://ronenbekerman.ew1.rapydapps.cloud/goto/corona-render/" class="thirstylink" rel="nofollow" target="_blank" title="Corona renderer” data-thirsty_gct_link_id=”33200″ data-thirsty_gct_link_name=”Corona Render” data-thirsty_gct_link_post_permalink=”/submit-showcase/”>Corona renderer” data-thirsty_gct_link_id=”33200″ data-thirsty_gct_link_name=”<a href="https://ronenbekerman.ew1.rapydapps.cloud/goto/corona-render/" class="thirstylink" rel="nofollow" target="_blank" title="Corona Render” data-thirsty_gct_link_id=”33200″ data-thirsty_gct_link_name=”Corona Render” data-thirsty_gct_link_post_permalink=”/submit-showcase/”>Corona Render” data-thirsty_gct_link_post_permalink=”/submit-showcase/”>Corona renderer
POST PRODUCTION: Photoshop
Status: Built

Studio: Rhythm Studio
Personal/Commissioned: Commissioned Project
Location: UAE, DUBAI

Lokal Hotel Remodeling

I saw Stay Lokal Hotel design from Jersey Ice Cream CO on retaildesignblog.net. I loved it and allways wanted to create a corona render scene. This was my fist try with it. Hope you’ll it. Comments are appreciated

Studio: Temuçin ARGÜN
Personal/Commissioned: Personal Project
Location: Philadelphia

Commercial Residential Tower

Mixed use commercial and residential tower located in Dubai U.A.E.

Higher Res Image
http://imageshack.com/a/img924/5213/HI7ruC.jpg

Studio:
Personal/Commissioned: Commissioned Project
Location: Dubai

Quatro Plaza

Quatro Plaza is an office building located in Warsaw, Jana Kazimierza street. It has 5 floors and 2 floors of underground parking. Facade is made from concrete slabs arranged in different directions to achieve 3d shapes.

Studio: Seryjny Projektant
Personal/Commissioned: Personal Project
Location: Warsaw

Alumil exterior visualization by DVSFurniture

DVSFurniture develop exterior visualization for Alumil S.A.

Studio: DVSFurniture
Personal/Commissioned: Commissioned Project
Location: thessaloniki

Hallway

Shading, Lighting & Composition

Studio:
Personal/Commissioned: Personal Project
Location: Guayaquil

Apartments in Costa Brava

The architect won the first prize of this architectural competition. We are really happy to collabarated with her in this great project! Congratulations Anna!!

Studio: Berga & Gonzalez architects
Personal/Commissioned: Commissioned Project
Location: Costa Brava - Girona

House H.

Rendering exterior of concept a future House
concrete

Studio: F9design
Personal/Commissioned: Personal Project
Location: Mexico

Dining Room

Software Used:Max 2016 And Vray 3.5

Studio: Rozane
Personal/Commissioned: Personal Project
Location: Mashhad

Hörsaalgebäude Max-Planck-Institut für Kohlenforschung

Hörsaalgebäude Max-Planck-Institut für Kohlenforschung
Bauherr: Max-Planck-Institut für Kohlenforschung
Standort: Mülheim an der Ruhr / BGF: 1.800 m²
Fertigstellung: 2009 / Wettbewerb: 2. Preis 2005

Studio:
Personal/Commissioned: Personal Project
Location: Mülheim an der Ruhr

The Musicians House

I remember seeing the ‘quietness’ posted on Archdaily a while ago and loved the architectual details and thought the space made intricate interiors. I never got round to modelling it until a couple of weeks ago, i looked at the photo’s and began to build up the walls and main elements of the interior, i then decided to put a twist on the interior and create something for a musician.
I used an online book cover designer to create around 50 book cover designs, i then mirrored placed each one into photoshop leaving a central strip clear to which i added text for the spine of the book when UVW mapped.
A lengthy process but worth the gain in assets
The floor is made with floor generator and CG source timber texture with a dirt and scratch map blended over the top.
F 5.6 i thought was the most sucessful for the soft shallow DOF
My composition was driven by attempting to create a continous circle of interest running from left to right (bottom left lead in line to piano – picture – pot plant – table flowers and repeating to keep the eye moving across.
The scene was lit by a peter guthrie HDRI, late afternoon which i felt helped with the idea of calmness. i wanted to bring the light in and across the piano as i did plan on comping in a pianist sitting on the stool playing the piano but i think it took away the idea of the initial concept – the dilema of reading another book or play the piano?

Studio: Litrix
Personal/Commissioned: Personal Project
Location: Birmingham UK

Morris House

This visual was created using Morris House, designed by Frank Lloyd Wright, as a starting point. The base render was created in 3DS Max and then finished in Photoshop where it was edited with lots of photos!

Studio:
Personal/Commissioned: Personal Project
Location: Imaginary

Competition Entry for Josef Albers Museum in Bottrop Germany

Loomn did this project for the consortium of Zimmer Schmidt Architects, Zuerich and Toshiko Mori Architect NY.
The task was to do an extension for the famous Josef-Albers-Museum in Bottrop, Germany. On the one hand it had
to be visualy and fuctionally connected to the existing buildings and on the other hand there was a strong need to place
it naturally in the surrounding park. This was also the main task we had to achieve with our illustration.

Studio: Loomn
Personal/Commissioned: Commissioned Project
Location: Bottrop

oriental entrance

oriental entrance in 6 october city egypt for mr karim el garhy

Studio: try design
Personal/Commissioned: Personal Project
Location: cairo

Alfferes House

This was a three part project with three different projects in the same terrain.
It was a slim terrain in Oporto, Portugal that connects Alferes Malheiro Street and Almada Street.
This is our 3D project for one the houses.

The architecture was based on rehabilitation and on keeping the details of classic Oporto downtown Architecture.

It was a challenge for us, as it implied that we had to make all the three projects at the same time with a short deadline, so that the client could be able to promote the images on the real estate company.

Studio: Okdraw
Personal/Commissioned: Commissioned Project
Location: Oporto

B&TB + DRMA Architects: Oxer Department Store Renovation.

Normally retail projects are associated with cold and more technical visuals, more focused in the product and less in the atmosphere. Our aim when we received this proposal from our friends of DRMA was to make a department store view with heart & soul. Hope we achieved it.
Have an awesome week you all.
www.beautyandthebit.com
www.drma.no

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Drammen

Family Bathroom

I am working through a whole house personal project and I had planned to do room by room. This was designed by me with some heavy inspiration from Architect Luigi Rosselli.

Rendered with Corona, I really wanted to working on a nice sun splash on the floor.

Studio:
Personal/Commissioned: Personal Project
Location: Sydney

Bohemian Room

This project started off with me wanting to do a very industrial render, with concrete and the usual steel structures and decay but it went in the opposite direction. I started thinking about how i could make an interior that did not have to overtly masculine feeling and I tried to soften it up a bit with a play on color and also different materials not usually associated with the industrial aesthetic.

Studio:
Personal/Commissioned: Personal Project
Location: Johannesburg

House Forest

Is a experimental testing for render forest night in
3dmax and V-ray

Studio: F9design
Personal/Commissioned: Personal Project
Location: Mexico

Expo Gdl

Convention Center in Guadalajara Mexico. Conceptual rendering for an Expo Gdl contest

Studio: Noxx Studio
Personal/Commissioned: Commissioned Project
Location: Guadalajara

Container Home

Hi everyone, this is my new free time work. Scattering system is Forest pack. I hope that you will like it!

Studio:
Personal/Commissioned: Personal Project
Location: kerala

Temptations .. 3D short film

Temptations .. 3D short film
My first 3D Cinematic approach ..
I used the the widescreen aspect ratio 2.35:1 which is used today in the presentation of films in cinemas

I did the scenes using 3D Max & vray for render & after effects for post production ..
Hope u like it

https://www.behance.net/gallery/48480939/Temptations-3D-short-movie

https://www.artstation.com/artwork/w5PX6

Studio:
Personal/Commissioned: Personal Project
Location: Cairo

Sweet Disposition

Villa S is an existing house in Lebanon.The main objective is to renovate the architecture inside out and to add a second floor to the current volume.
The perspectives were done to show the charming mood of the new design through displaying the fine details of the main elevation.

Studio: JPAG
Personal/Commissioned: Personal Project
Location: Halat, Lebanon

Morning after the Rain

This was done to test corona render. It’s a street scene early morning after the rain. It’s a mix of European and American streets

Making of-

Studio:
Personal/Commissioned: Personal Project
Location: None

Contrast

this project i was inspiration from zilliban architect

Studio: Clear
Personal/Commissioned: Personal Project
Location: erbil (kurdistan)

Simon’s House

I wanted to convert a piece from Simon Stalenhag into 3D. This is my humble tribute to this great artist.
I added the fog in the compositor node of Blender helped by two images I created in Gimp.
I used two fantastic add-ons, The Cycles Material Vault, and the Grass Essentials.

Studio: CG Trend
Personal/Commissioned: Personal Project
Location: Buenos Aires

90’s Room

Just want to make an image from my memories.

Studio: Steve Kelly
Personal/Commissioned: Personal Project
Location: Buenos Aires

B&TB + KAAN Architecten: Palais Het Loo

We took our time machine to the 17th Century.
Did some visuals for our good friends of Kaan Architecten for their renovation and expansion of the Palais Het Loo.
We love this one, moody and romantic in a certain way.
Enjoy the week pals!

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Apeldorn

Indian Railway Station

I always wanted to go back and sit on that concrete bench and enjoy the beauty of the old railway station.
These stations and trains still have that old touch.
Started from the red Indian Railways WAP – 4 engine to model the entire environment.
I wanted to visualize it using MAX and this is my first try on Corona Render

Studio:
Personal/Commissioned: Personal Project
Location: Kerala

Cafeteria

Pop-Art Design Concept For Cafeteria

Studio: I + I Design Studio
Personal/Commissioned: Personal Project
Location: Mumbai

Loft Interior

Hello guys, another finished work I hope you like it.
3Ds Max 2017, V-Ray 3.5 e Photoshop

Studio: MDP 3D - Visualization
Personal/Commissioned: Personal Project
Location: Brazil

River house

Visualisation of a small guest house. Most of this work done in photoshop.

Studio:
Personal/Commissioned: Personal Project
Location: Voronezh

Eco Home In The Mountains

The house itself was taken from one of my past architectural design projects and placed in the beautiful mountains landscape.
The furniture are Tom Dixon and B&B mainly, the car is Moskvich 407 was taken from a free source, was retopologized and materials are created in corona. The pine tree is Mikhalenko made one, and the others are Speedtree generated.

Studio:
Personal/Commissioned: Personal Project
Location: Alps

The Park

Image modeled in 3Dsmax 2017 using Multiscatter for grass and Multipainter for trees. Grass is from Vizpark and trees are from Evermotion. Final image rendered with Vray using Brute Force + Brute Force for GI and minor tweaks added in Photoshop (fog, curves).

Studio:
Personal/Commissioned: Personal Project
Location: London

Jurajskie Wzgorze

Residential project consisting of 20 single-family, semi-detached houses, located in Bibice, Poland.

Studio: Gamma 2.2 LTD
Personal/Commissioned: Commissioned Project
Location: Bibice

Bathroom design

This is a project as a personal practice for my portfolio based on the interior design of a bathroom where the quality of the materials, such as wood and porcelain tiles
I use an hdri for lighting and vray portals
All critics are welcome…

Studio: Jorge Canuto 3D
Personal/Commissioned: Personal Project
Location: Santa Cruz de la Sierra

old guy in the fog

Our “first draft” we had to change it to a more sunny and happy image afterwards. Still we like this image better, so we wanted to share it with the world.

Studio: Janusch
Personal/Commissioned: Commissioned Project
Location: Cuxhaven

THE MODERN 1953

SKETCHUP:
I started off modelling the cottage in sketchup, where I decided on layout and interior. The exterior design was inspired by a small summer house designed by the architect Fatima Marques. I took the bright wooden cottage and put a new spin on it.

CINEMA 4D:
The facade was changed to red painted wood, which alot of swedish traditional houses use. Then I made the interior walls white horizontal planks which was a nice contrast to the furniture. I placed lights and artificial sun to simulate a summer sunset from the left of the model.

PHOTOSHOP:
I started sketching the landscape that would suit both the choosen angle of the house and the lighting. I used inspiration from the swedish archipelago, with the grass patchy beaches and the rocky sea-edges. I had this idea of an old 50’s car being left behind all these years and now is the only way of getting around on the island. So i had a car rendered out and then fitted on a hill, presumably next to a small trail above the house.

Studio:
Personal/Commissioned: Personal Project
Location: Stockholm

Modern

Unlike previous works, this image has taken us longer than usual to arrive at a result that pleases us to show to the client. Luckily they liked it and the house is under construction. In a few months I hope to post a picture of the real house.

Studio: Alexandrino Arquitetura
Personal/Commissioned: Commissioned Project
Location: Florianópolis, SC

Motifs

Product visualization project. Objects are placed in creative environment, which is accentuating each product’s design. The goal was to create bright and sunny images, with clear emotion of happiness and beauty.

Motif №1: Tivoli Model One decorated with various gems presented in yellow color.

Motif №2: Frends Ella headphone bathed in light and presented on surreal flower on blue background.

Motif №3: Self-designed wireless compact speaker presented on white concrete with pink elements surrounding the hero object.

Images are rendered in Redshift.

Studio: Freelancer (Product Visualization and Still Life)
Personal/Commissioned: Personal Project
Location: Moscow

Replica picture I. I. Shishkin “Rye” 1878

I bring to your attention my latest work.
It is a replica on the picture “Rye” of the great artist I. I. Shishkin (25.01.1832 – 20.03.1898)
All greenery in this work is created individually. There is not a single library element here.

Studio:
Personal/Commissioned: Personal Project
Location: Ukraine

Holiday House

Hello, I would like to share my personal work. Thank you for watching.

Studio:
Personal/Commissioned: Personal Project
Location: Kiev

Long Drive

I was watching a Movie and therein I saw a beautiful shot of a car running on a road with lots of trees around. So I thought I would recreate that shot in 3d with one of my favorite cars and a similar kind of environment around it. This recreation made me get involved in modeling, texturing, lighting, rendering real-time Motion Blur etc., Hope this looks good.

Studio:
Personal/Commissioned: Personal Project
Location: Ahmedabad

Classic Kitchen

This is my latest project that I have done recently. I am an architect and also so enthusiastic about designing interior and exterior architectural scenes. I have seen an image in Houzz site, and it made me model a classic kitchen with an exterior space in my mind. 90% of the project is modeled by me. I used 3ds max 2016 to model and V-Ray 3.40.30 to render the project and Photoshop cc for adjusting colors and light.

Hope you like it!

Studio:
Personal/Commissioned: Personal Project
Location: Iran_qazvin

New York Office Building

The concept itself uses planar rotation as a basis for the individual floors with a strong core which encapsulates the elevators as well as the main stairwell. The proposal aims to use extruded glass with different angles in order to obtain a unique look for the reflections of the surrounding buildings while also giving the building a transparent and almost weightless feel. There are various small balconies on each of the floors so that the personnel can enjoy some outdoor time when on break wherever they may be located in the construction.

Studio: Artroom Studio
Personal/Commissioned: Personal Project
Location: New York

Beautiful Computer Generated Images I. – Giant Simplicity

Beautiful Computer Generated Images is a collection of Seven projects, a collection of seven Manifests, where every piece is an intersection of Technology and Art. It depicts imaginary places, imaginary objects where every element is arranged to create beautiful Composition and where photorealistic simulations are enriched and elevated by Custom color mapping to craft a piece formed by true Art.

Manifests purpose is to show what I truly consider beautiful, what I am passionate about and what I love. Showing passion in CGI, passion in Composition, passion in Simplicity, passion in Light, passion in custom Colors, passion in bending image within a Purpose, passion in adjusting piece with Abstract elements, all elevated by Custom Color Mapping to form something Unseen, something New and very Artistic.

Projects have been developed for eight months, working solely on the projects, between 2016 and 2017 and are periodically released every three weeks. After all seven have been released, there is going to be a book stitching all the pieces together.

Everything is custom made – from scratch – models, materials.
I welcome to watch the first one.

I. Giant Simplicity

Giant Simplicity is an imaginary living space consisting of three spaces where attention is driven by each elements beauty. It depicts Passion in contrast between Giant, yet Simple. Passion in contrast between materials Rose Gold and Marble. Passion in contrast between simple Rectangular shapes and simple Circular shapes. All images make together the whole piece.

The project has been rendered in beautiful Corona rendering engine. Modeling was done in 3Ds Max and sofa in Marvelous Designer, edges deformation with DeformEdges script. Models to download on Behance page. Marble island and bath have both real sub-surface scattering.

Inspiration credits: Chapel Street by Cyarchitects, Menu Design, The Watermark Collection, Jon W. Benedict, Living Divani.

Every image below is as whole crafted using Computer art. It is Imaginary, not Real. Computer Generated Images.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Personal Project
Location: Presov

GÜTSCH RESTAURANT

Gourmet dining at +2360m?

The Gütsch Restaurant in the new ski region Andermatt in the Swiss Alps will be just the place for that.
Counting down till 2019.

A project by Studio Seilern Architects

Studio: Panoptikon
Personal/Commissioned: Commissioned Project
Location: Gütsch, Andermatt, CH

Black & White

I Did this Project as a Practice work in my Freetime, I Kept it Very Simple with Just Light Playing the main part in This Scene. The Shadows Adding More contrast and Depth in the scene. Few Closeup Shots to Focus on Details in the scene.

I used 3ds Max, V-Ray and Photoshop.

Comments and Suggestions are welcome.

Studio:
Personal/Commissioned: Personal Project
Location: India

Casa

House designed for a young couple with a child. The main requests were that the house presented a modern and welcoming facade. In the future I will post image of the pool area. Send comments.

Studio: Alexandrino Arquitetura
Personal/Commissioned: Commissioned Project
Location: Florianópolis, SC

Nowa Huta – os. Bohaterow Wrzesnia

Visualizations of two small apartment buildings, located in Krakow, Poland. The main features to show were the simple form and colored window frames.

Studio: Gamma 2.2 Ltd
Personal/Commissioned: Commissioned Project
Location: Krakow

Pillows test

Very unbusy in the studio. The entire image was an accident. It is the result of a gentle soujourn through some studio max and V-Ray curiosities. I first came across a pillow tutorial on youtube and managed to get it to work, which was quite nice. “hmmm, wonder if I can do the duvet?” I thought, and then, “well I might as well make a sheet and a bed frame, so it’s not floating in midair.” Once I had made the bed and was proud of it, I didn’t want it to stand alone, so I lit it with a gentle cool light from one side and a small warm light from the other so that it’s natural curves would be shown off (real beds have curves!). From there I was also curious about the reason for the light, so I built sash windows (what makes them real? is it detail? texture, faded paint? water drips? dirty windows? I don’t know. I tried them all). I wondered about wallpaper, about photography in Vray, about how to make fur, about interior design, about atmospherics, depth of field, balance of colour, contrast and I wondered and wondered until the image was done, and I knew I had to leave it alone or risk ruining it and after all that wonder, my wife said the best bit was our daughter playing the violin in a picture above the bed.

Studio: Personal
Personal/Commissioned: Personal Project
Location: London

Change=2

OZ architect have just started building a new type of project for Youth Housing in Amsterdam! It should look like this after completion.

Studio: WAX Architectural Visualizations
Personal/Commissioned: Commissioned Project
Location: Amsterdam

Contrate House

Hi this is my last work

I used 3ds max 2015, V-Ray 3.2,-  PS CS6 & AE CS6

I hope you like!

 

Studio: Hskaymaz Studio
Personal/Commissioned: Personal Project
Location: Kayseri

Casa Barcelona

Inspired by the work of Jaime Hayon, I made this simply interior CGI images.

With warms materials, I like to imagine it located in Barcelona.

Studio: JW Renders
Personal/Commissioned: Personal Project
Location: Barcelona

House in Černošice

Exterior rendering of a house located in Černošice, Czech Republic. Designed by Studio Pha

Studio: jm3darchvisuals
Personal/Commissioned: Personal Project
Location: Černošice

Greige Living Room

We often underestimate the power of neutral and monochromatic palettes. Using this color scheme appropriately, one can achieve great visual movement within the space. A living room usually acts as a formal as well as informal space within your home, we understand this and designed the living room in this home to exude warmth but also a sense of harmony and simplicity.

Studio: ZDD
Personal/Commissioned: Personal Project
Location: Banglore

ceramic

This project Created to display Ceramic on Washbasins. It modeled on 3ds Max and rendered with V-Ray. Then some color correction, Glow and vignetting added by Photoshop.

Studio: VN
Personal/Commissioned: Commissioned Project
Location: Tehran - Iran

Activity Center / Adaptation

Adaptation of grange unit in Gdańsk, Poland.

The area neighboring the place of the project struggles with many problems involving spatial order, sociology, and architectural quality because of suburbanization phenomenon. Farm ground itself is in far-reaching degradation and has not been used for several years.

In responding to the area’s issues a complex of buildings, which makes the region look, more alive was designed, in which residential function and large mercantile structures dominate. The assumption of the project was to stick to the historical composition of the agricultural structure which includes large yard surrounded by buildings. The point of that is to create a public zone that integrates users. At the same time, it was planned to leave a part of historical tissues which are not distinctly degraded and valuable architectonically.

The project consists of three public utility buildings. The first facility has a function of a sports hall that is adapted to functional training (weightlifting, gymnastics, cardio sports and physiotherapy elements). The second facility is a restaurant with the idea of Slow Food. The third building is designed to be a hostel. The entirety closes with a preserved open construction of a traditional wooden barn which has an ecological market with local products in front of it.

Studio:
Personal/Commissioned: Personal Project
Location: Gdańsk

Bare Bones Industrial Revolution Bar | Northern Quarter Manchester

This scene was created with Manchester’s heritage in mind – the once mighty industrial revolution. The aim was to harmonise raw (and usually hard/cold) materials in to today’s 21st century environment, but also ensuring the scene is warm and welcoming.

The bar mainly consists of 4 materials – Concrete, Forged Iron, Galvanised Steel and hardwood – all the materials that we once knew so well!

Well now they can be relived in a trendy stylish bar in Manchester’s creative hub – The Northern Quarter.

Relax, unwind and work in a bar that takes you back to Manchester’s heyday.

Studio:
Personal/Commissioned: Personal Project
Location: Manchester, England

ALFA SALONI

Sofas visualization for ALFA SALONI Company by DVSfurniture studio

Studio: DVSFurniture
Personal/Commissioned: Commissioned Project
Location: thessaloniki

Far Away from city

The forest did not tolerate frailty of body or mind. Show your weakness, and it would consume you without hesitation.

Studio: Jr Design
Personal/Commissioned: Personal Project
Location: Kerala

Attic

Marvelous Designer practice work

Studio:
Personal/Commissioned: Personal Project
Location: Moscow

Honecker Bunker

The Honecker Bunker is a massive Cold War shelter, locked up and hidden in a forest north of Berlin.
Building such a bunker at the time implied the inevitable destruction, the loss of everything and everyone around, the loss of life.

Honecker conceived the bunker to keep 400 people safe for 14 days and then face whatever was left of the world, ironically, it was built on hope.

Studio: JPAG
Personal/Commissioned: Commissioned Project
Location: Berlin, Germany

Eastline Village

Renderings for Eastline Village – a proposed mixed use development along the Valley Metro Lightrail line in Tempe, Arizona USA. It’s an on-going project, that (so far) allowed me to make use of RailClone, Forest Pack as well as beautiful HDRIs from No Emotion and Peter Guthrie. I haven’t done too many exterior renderings and I’m always looking to get feedback and improve those.

Studio: harrybsmith
Personal/Commissioned: Commissioned Project
Location: Tempe, Arizona

Student Housing

Most of the work is matte-painting on photoshop.

Studio: VR1 Studio
Personal/Commissioned: Personal Project
Location: None

Piano House

After a long long time worked on a study project, the Piano House. To keep it brief, i begun with scouting for some beautiful reference on the web and found this amazing work by Line architects. It inspired me to re-visualize the same in the 3D world.

Studio:
Personal/Commissioned: Personal Project
Location: Bangalore

Across the River

This is a research work done for a building in Stockholm across the river. I did it to learn more and improve my understanding, This project helped me a lot to gain knowledge.

Hope you like it !

Studio:
Personal/Commissioned: Personal Project
Location: Stockholm

NutsNutsOffice

This project was done by our team NutsNuts. It took us 4 full-time working weeks of 4 people to make this interior from the begging. Modeling, texturing, rendering, video editing are done by our team. The main goal that we achieved is that we get very realistic quality while using low-poly models

Studio: NutsNuts
Personal/Commissioned: Personal Project
Location: Dnepr

6 am Bedroom

Interior design of bedroom with early morning mood

Studio:
Personal/Commissioned: Personal Project
Location: Cairo

Apartment Design

Apartment design created & Rendered by me

Studio:
Personal/Commissioned: Personal Project
Location: Cairo

Black,White&Gold

A simple interior classic design , the design based on three colors, Black as main color, White color for chairs and the Gold for the moldings and details

Studio:
Personal/Commissioned: Personal Project
Location: Cairo

Liberty Science Museum

As true science freaks it’s a pleasure to got involved in the new Liberty Science Center Museum in New Jersey. Kudo’s to Concrete Architects for their scientific design concept

Studio: 3Dstudioprins
Personal/Commissioned: Commissioned Project
Location: Jersey City

Inspired by Jean-Marie Tjibaou Cultural Centre – Renzo Piano

I downloaded the 3D model from Sketchup Warehouse. Played around with composition in 3DS Max and created a bae render using V-Ray.
In Photoshop I added environment images and played around with adjustments to develop a mood.

Studio:
Personal/Commissioned: Personal Project
Location: Imaginary

Late To The Challenge

I wasn’t able to finish the “Tomorrow” challenge in time due to a GPU failure, but decided I want to finish it anyway, since I didn’t want to all that modelling work go to waste. Got the new GPU, finished the project and here it is. The date to submit for the challenge has already past (not that I would have any chance of winning – there were some amazing works posted) but at least I might have a new portfolio piece.

Studio:
Personal/Commissioned: Personal Project
Location: Kalmar

The Joker & The Thief

B&TB Image of The Month: February

The Joker & The Thief

Yes, we know… already in March but we have had a really busy February.

Nevertheless, we have managed to finish our second Image of The Month.
In this occasion we imagined some kind of semi-deserted facility and 2 suspicious guys… hope it is enough for you to trigger your imagination…
Really proud of our team effort. Hope you enjoy it!

Best

B&TB Team

Studio: Beauty and The Bit
Personal/Commissioned: Personal Project
Location: Desert

White ClassicRoom No:2

Hi this is my last project

I used 3ds max 2015, V-Ray 3.2, Adobe Ps cs6 and Adobe Ae cs6

I hope you like!

Studio: Hskaymaz Studio
Personal/Commissioned: Personal Project
Location: Kayseri

New parent’s bedroom

Study of light with 3ds max and vray 3.4, post with photoshop CC.

link to full img size https://ibb.co/fdXqyv

Studio:
Personal/Commissioned: Personal Project
Location: Vicenza

Apartment Rendering

Hello everyone, I would like to introduce our recently finished project visualization of Apartment located at Mumbai. hope you like it.

Studio: Lawasha3d
Personal/Commissioned: Personal Project
Location: mumbai-india

Pinery

One of our latest works. Client wished to focus attention on materials.

Studio: Visarteam
Personal/Commissioned: Commissioned Project
Location: Kiev

Copper Cabine Hotel

Hi.I present to you my latest work.
The project was developed in 2017. Time spent on the project for 4 days.
I hope you like it.

Studio: FF Group of Companies
Personal/Commissioned: Personal Project
Location: Guba

Alonely

The project was inspired when I was asked to model this beautiful bench for a client. After a while I wanted to add this to my personal collections, This resulted in a search fro an environment to showcase the bench and it’s beauty. But that was not all that I was aiming for, I wanted to make it a piece of art and I wanted the render to tell a story, a story lost love, a feeling of something beautiful that once was but now has withered away. I have always felt Gothic and Victorian themes to be portraying these messages, so I mixed some of it to create this room depicted to be in a castle or high tower.

The render before you is the final achievement. All modeling done in 3Dsmax, render-er V-Ray and post in Photoshop.

Studio: Mustafa
Personal/Commissioned: Personal Project
Location: Scandinavia

The House in the forest

The design shows my idea of house which is located in the forest. It is made to practice my skills.

Studio: AK²
Personal/Commissioned: Personal Project
Location: Krakow

Kalmar Museum – Tomorrow Challenge

It was a great challenge.

Studio:
Personal/Commissioned: Personal Project
Location: N/A

Far from civilization

Creative project, main target which been create the mood of nature and a place far away from civilization. Non-commercial project of 3d visualization old house which located far from civilization, people and city noise.

Studio:
Personal/Commissioned: Personal Project
Location: unknown

3 bedroom house

Project was carried out using SketchUp and Skatter for the vegetation. A 3 bedroom design for a client.

Studio: Farouk Adekola
Personal/Commissioned: Personal Project
Location: Lagos

4pixos | CORONATOR – Student’s Works

Hi guys, so I started providing Archviz Training Course for English-speaking people since September last year. Til now, 2 CORONATOR courses are finished and I guess it’s time to showcase some works of my students.

It was fun meeting and coaching for students from many countries over the world. Happy to see their improvements.

Studio: 4pixos
Personal/Commissioned: Personal Project
Location: Ho Chi Minh

Last winter day

After I saw knitted things on pinterest, I decided to recreate the feeling of home comfort heat in 3d. The last day of winter.

Studio:
Personal/Commissioned: Personal Project
Location: Moscow

Convention center site plan

This site plan was rendered by taking inspiration from various websites and tutorials. This was completed for my architectural design portfolio of Third year. It took me almost 9 complete hours to finish the rendering part of the plan. All the images used were taken from google and some were recreated with brushes

Studio:
Personal/Commissioned: Personal Project
Location: Virar

get inside, a storm is approaching

The architects asked us to create an image with heavy clouds, since the name of the town – directly translated would mean cloudtown.

well here is what we created.

cheers Janusch

Studio: Janusch
Personal/Commissioned: Commissioned Project
Location: Wolkersdorf

Scandinavian Kitchen

Hello, share with you my personal work that I made in a free time, dining room, modernistic grayscale interior. One of the main goals was to work with light , I hope you like it, Thank You for watching.

Studio:
Personal/Commissioned: Personal Project
Location: Kiev

The Palladian Bridge at Prior Park (Bath UK)

In creating this bridge I have no the correct drawing. Terrain area had to build the on “OS MAP” and photographs. Also, I did not have dendrological plan. All materials necessary for work are taken from the Internet and reference books.

Studio:
Personal/Commissioned: Personal Project
Location: Bath UK

HIGHRISE

This 3D animated short film called “Highrise” was made as an in-house project. It’s our first animated short film. It’s the story of a hot air balloon on its journey to find his way home.

Direction: Nisba Visual Label
Modeling: Nisba Visual Label
Texturing: Nisba Visual Label
Lighting: Nisba Visual Label
Rendering: Nisba Visual Label and 8088.net
Compositing: Nisba Visual Label
Music: David Ospina Music
Sound Design: Audiobit Studios
Produced by: Nisba Visual Label and 8088.net

Studio: Nisba Visual Label
Personal/Commissioned: Personal Project
Location: Bogotá

Breakfast Can Wait

First project with Corona Renderer. Interior design based on a real image.

Studio:
Personal/Commissioned: Personal Project
Location: Madrid

Project 22: The Secret Garden

This is my latest image which is inspired by the idea of conspiracy theories. When you find closed doors your brain starts to create its own stories.

Studio:
Personal/Commissioned: Personal Project
Location: N/A

Kitchen

DVSFurniture studio present new 3d kitchen visualization. By combining our high quality model simulation with excellent minimal design, we interpreted this kitchen set in a vivid and living space, for the needs of our clients.

Studio: DVSFurniture
Personal/Commissioned: Commissioned Project
Location: thessaloniki

The Rainy Day

The Rainy Day

“My life is cold, and dark, and dreary;
It rains, and the wind is never weary;
My thoughts still cling to the moldering past,
But the hopes of youth fall thick in the blast,
And the days are dark and dreary.

Be still, sad heart, and cease repining;
Behind the clouds is the sun still shining;
Thy fate is the common fate of all,
Into each life, some rain must fall,
Some days must be dark and dreary.”

Hi Guys, Introducing my new work. A new concept of a rainy day that was created using 3DS Max, V-Ray and Photoshop.Hope you enjoyed this…

Hope you enjoyed this.

Studio: Ranjith Akkarathodi
Personal/Commissioned: Personal Project
Location: India

Black & White Apartment

Since I saw this interior on Archdaily I decided to create an interior space like it in 3D max, It was very simple and 64.0 sqm.

Two bedroom apartment located in a building constructed in 1900, near the center of Moscow.

http://www.archdaily.com/770712/black-and-white-apartment-crosby-studios

Software used :

Modeling : 3Ds max – Zbrush – Marvelous Designer
Texture : Photoshop – Substance Painter
Rendering : V-Ray
Post-Production : Nuke – Photoshop – Resolve Davinci”Grading”

Studio:
Personal/Commissioned: Personal Project
Location: Moscow

Nordic Noir

This is one of the more luxurious prefab houses. It was done to display a new type of house to the client’s catalog of existing housing types.

Facade wood cladding was done with floor generator and all vegetation with iToo Software’s Forest Pack.

Studio: Ikonoform
Personal/Commissioned: Commissioned Project
Location: Tisvilde

Miami apartment

With a clean design, inspired by the white and the sea, I made and design this apartment, in “Miami”.

Furniture iconic designs from Philippe Starck, white clean marble and some warm brazilian touchs of wood are the strong part on the images.

Hi-res images here: https://www.behance.net/gallery/49288261/Miami-Interior-place

Studio: JW Renders
Personal/Commissioned: Personal Project
Location: Miami

Mansard Room’s Desk

I spend most of my time at my desk with modeling other’s places or gardens so once when I couldn’t sleep at night I decided to think about my own living place. Besides I thought that I can check the sunlight and the artificial light effects easily during this project because they are in front of me.

In the real life my desk does not and won’t look like the same (unfortunately) but I can say that when I imagine my dream desk this would be that.
I made some more space for plants beneath the window and I created more shelves for decoration and artificial lights.

Studio:
Personal/Commissioned: Personal Project
Location: Veszprém

Movin’ In

3 images shows moving into a house. Monday – Friday – Sunday

Studio: exclusive-3d
Personal/Commissioned: Personal Project
Location: Kolding

restocking the bar

This was a quick project we did, we are quite happy with what came out. let us know what you think!

cheers
Janusch

Studio: Janusch
Personal/Commissioned: Personal Project
Location: vienna

Hillside Privat Garden

This garden is basically in a forest, located on an escarpment wich is a big challenge to work on. I created some resting places and an outdoor dining place among many trees.
I was focused on nighttime images too to practice artificial light settings in V-Ray.

Studio:
Personal/Commissioned: Personal Project
Location: Tihany

Morning in the village

Hello everyone, I would like to present you the project called “Morning in the Village,” that was made by me in my spare time. How did it all start? At First, I worked exclusively on the shaded bike ( model of Andrei Mikhalenko). Later an idea came to me that it would be good to put the bike into some environment. And I began to look for references that I intended to realize. I came to the outcome that you can observe.

Studio:
Personal/Commissioned: Personal Project
Location: Moscow

Apartment

An artist’s impression for Kohl Balustrade’s apartment project in Australia. The reference building/photo was given by the client and was based from their actual project. We modeled, copied the building and applied the specifications for their balustrade design.
From there, I developed 2 impressions that will showcase the application of their product. A street scene for a portrait comp and a front close-up perspective to show some interiors.

Comments are most welcome.
Thank you!

Studio: BSI Studio
Personal/Commissioned: Personal Project
Location: Australia

Bedroom

I did that project to exercise my skills with FStormRender.
I try to give an industrial look to that bedroom.
Hope you like it.

Studio:
Personal/Commissioned: Personal Project
Location: Toulouse

Morning Light

Hey Guys, another attempt to reproduce an image that impressed us for the atmosphere. We hope you enjoy it 🙂
Level Archiviz team!

Studio: Level Archiviz
Personal/Commissioned: Personal Project
Location: Stockholm

Inside the white

Hey Guys, these images are an attempt to reproduce the photographs that we appreciate a lot. Images are inspired by Scandinavian spaces
We hope you enjoy it 🙂
Level Archiviz team!

Studio: Level Archiviz
Personal/Commissioned: Personal Project
Location: Stockholm

Tree house

Hi guys!
We’ve realized these images for pure personal enjoyment!
Who has not ever dreamed to have a tree house??
So we imagined to see an abandoned treehouse, walking through a forest…
We really hope you enjoy our work 😉
Level Archiviz team

Studio: Level Archiviz
Personal/Commissioned: Personal Project
Location: Machu Picchu

Restaurant “Café Torino”

The challenge with this restaurant was to recreate the warmth of the materials. As you can appreciate, the one that predominates is the wood, for which it was needed some physical samples obtained with carpenters of the project. They developed a total of seven different textures, which they varied in hue and finish.

As you can observe, most of the materials are natural like the leather on the chairs, the marble on top of the counters, the lamps are made of a wood material and covered in a cloth made out of bejuco. All the objects and materials in this scene were developed with the intention of recreating the mood of a rustic Italian cuisine, as previously mentioned, always attached to the design made by the architects.

Studio: Espacio y Forma Render Studio
Personal/Commissioned: Commissioned Project
Location: Mexico City

Atelier in Stockholm

Images made based on the photos of the A workshop of illustrator Sarah N Bergman.
In these interior dominate the brick architecture, on the walls and in the vaults of the ceiling.
This space is the background of vintage objects used by the illustrator in his work.

Studio: Level Archiviz
Personal/Commissioned: Personal Project
Location: Stockholm

White Living

Modern White Living. Credit : Ji Dáp. Workflow : Sketchup – 3dsmax – V-Ray – Photoshop

Studio: EAW Studio
Personal/Commissioned: Personal Project
Location: Hanoi,Vietnam

Rural Hospice

Competition entry for a rural hospice. First major use of CineRender for an external visual.

Studio: LSI Architects
Personal/Commissioned: Commissioned Project
Location: N/A

House in hochdorf

Project produced for luzern based firm dolmus architecten.

Studio:
Personal/Commissioned: Personal Project
Location: luzern

Melancholy Sanctuary IV

A rainy scene of New York city seen through a window.

A bump map was painted on the foreground windows for the water droplets.

This was used to test the Vray Environment fog, which looks much better than doing the depth in post production.

Studio:
Personal/Commissioned: Personal Project
Location: New York

Studio Loft

I tried to make a scene as if it had just rained. It was my first project trying to reproduce this kind of lighting.

My reference was an archdaily project – http://www.archdaily.com/786521/studio-loft-gasparbonta

The render time was approximately 1 hour in 3000 pixels. I think it was very loud, I’m still learning to tweak the Corona Renderer settings.

Studio:
Personal/Commissioned: Personal Project
Location: Budapest

Norwegian Mountain Library

This project was originally designed for an architectural design studio done for architecture school. While a rather simple project, I drew a lot of inspiration off of my time in living in Denmark and time spent in neighboring Scandinavian countries while studying abroad as a student. This library space that is illustrated is just one of the spaces of this residential project, but presented itself as one of the more unique opportunities for representation given its view over the landscape.

The design project had the intention of adaptive reuse when it came to materials and this is something I aimed to further illustrate in this image. Given that the plywood and the objects occupying the room were to be used from the former farm on the site, I tried to give them a look as if they had been restored but still had the character of older and more used materials.

Overall, the lighting proved to be the most important aspect when it came to giving the feeling that this project was in Scandinavia and not another part of the world. I lit the scene with a single HDRI and looked for a very washed out looking and grey looking light that is typical of the bleak and cloudy days in those parts of the world.

This was the first image in the series and I eventually plan on exploring other parts of the project and illustrating those as well.

Studio: Blair Visual
Personal/Commissioned: Personal Project
Location: Haus

Office Furniture Showroom

Our client approached us to visualise one of their spaces due to be rented soon. It’s about a space that is meant to be used as an office furniture showroom. Due to limited natural light most accent was put on spotlights to highlight various zones and pieces. Mostly based on IES lights.

Studio: WalkTheRoom
Personal/Commissioned: Commissioned Project
Location: Stockholm

Greek dome

A project in Greece for a dome contruction over an archeological site. 3ds max was used for the modeling and then rendered with vray. At the the end photoshop for post-processing.

Studio:
Personal/Commissioned: Commissioned Project
Location: Greece, remote area

Infinity kitchens CGI

On this latest kitchen project we worked closely with the internal marketing and product development teams to create 30+ beautiful, memorable and unique kitchen spaces. From the outset we set about researching the top kitchen design and styling trends from a wide range of manufacturers with the focus firmly placed on high design and eye catching styling.

We also assisted in creating additional material for print, in the form of illustrations and product closeups. When the images were complete, we worked closely with the print design team @ Fabl to proof all the images for uncoated stock.

Hundreds of custom textures and 3D models were built for this project, ranging from photographing huge slabs of granite to simulating cloth tea towels.

Studio: Pikcells
Personal/Commissioned: Commissioned Project
Location: Huddersfield

Find the fox!

The project is a Multifunctional space located at the entrance gate of Maaloula. The desertic scene shows the lighting effect of the facade in a dark environment. Adding some details on the composition was an important point in order to create a significant scenery, and giving the audience an interesting experience.

Studio: JPAG
Personal/Commissioned: Commissioned Project
Location: Maaloula

The Cafe

Hi, This is My new personal Work I did to Practice Corona Renderer.

Studio:
Personal/Commissioned: Personal Project
Location: India

Life Sciences Building for the University of Lausanne

This image became what it is from a former sketch that was pretty similar. Little changes were made since the whole story made sense from the very beginning.

The new Life Sciences building for the University of Lausanne is situated on the highest point of the university campus. The building is elevated above the terrain.

Studio: Beauty and The Bit
Personal/Commissioned: Commissioned Project
Location: Lausanne

Palissade Set

The Palissade set, is a table + chair designed by Bouroullec’s brothers for HAY. With a unusual green touch, I make this simple kitchen scene. The lamp is the famous Zettel by Ingo Maurer.

Studio: JW Renders
Personal/Commissioned: Personal Project
Location: Rome

Residence

The opera builder asked us to create some renderings to advertise new housing units. The architect has given us the lot, and we have achieved 2d rendering.

Studio: Onlydesign
Personal/Commissioned: Commissioned Project
Location: Schio

Modern Kitchen

I reinterpreted and furnished a kitchen space by choosing and placing design objects. The concept of the room is designed for one-lit space with natural light in order to give more prominence to the kitchen is the hub of the space.

Studio: Onlydesign
Personal/Commissioned: Personal Project
Location: Vicenza

Renovation in Sandrigo

Renovation of an old house in Sandrigo (VI) Italy. The architect asked us to reproduce his 2D drawings in 3D rendering to advertise the building and make it more attractive for a possible customer.

They have created a series of external rendering and some interior renderings. For the interior design of the interior it has been created by us.

Studio: Onlydesign
Personal/Commissioned: Commissioned Project
Location: Sandrigo ( Vicenza)

The Terraced Tower

We did this one pretty efficient. Luckily, we were close to Rotterdam so we could go there to collect some feelings and pictures in order to show in its best what’s gonna be another big tower in the city of the “Nieuwe Maas” River.

Studio:
Personal/Commissioned: Commissioned Project
Location: Rotterdam

The Majlis

“The Majlis” has a central role in Arab society, it’s where the elder would sit and discuss important community concerns and make decisions. it’s also could be a private place where guests are received and entertained.

This space is one of other spaces of a full architectural and interior design By Taher Design Studio for a private villa located in ( Nad Al Sheba, Dubai ).

Studio:
Personal/Commissioned: Personal Project
Location: Nad Al Sheba, Dubai

Double Nursery School Erlach, CH, Competition Entry

We’re very happy to see Kast Kaeppeli Architects from Berne and Bâle, who we have known for a long time and have enjoyed working with on numerous occasions, win this competition for the Erlach nursery schools.

We were pretty excited that they followed our suggestion for a one-point perspective and couldn’t be happier that their courage paid off. The surrounding landscape lent itself to a soft and dreamy light and mood, that then again made it easy to show the chosen materials and even some critical technical details such as the accessibility ramp.

Studio: nightnurse images
Personal/Commissioned: Commissioned Project
Location: Erlach

The Heart

We were briefed with images showing a cloudy, grey day. Here is what we made out of it. Hope you like it.

Studio: Janusch
Personal/Commissioned: Commissioned Project
Location: Berlin

31FIVE

We have Done This Project For in Very Short Deadline. Client has Given this project to a local Freelancer and they could not deliver client’s Requirement so client has contacted us and ask us to do this project in Max Deadline of 2 weeks. We have delivered Project in 8 to 9 Working Days.

We have used SketchUp For Modeling of Architecture, 3DS Max and Corona 1.5 For Rendering and Photoshop for Final Editing.

For Day View we used Simple Corona Renderer Sun & Sky and For Night View we used NoEmotion HDRi Sky.

Studio: impact design
Personal/Commissioned: Commissioned Project
Location: Ahmedabad

Melancholy Sanctuary VI

This is the first personal project I did with Substance Designer so the tiling of the concrete material was very easy to customize.

There was no dome light or GI in this scene, I only used self illuminated planes and a Vray sun which makes it easier to make certain gloomy moods.

Studio:
Personal/Commissioned: Personal Project
Location: California

Old Forest House

For modeling house I use Ronen Bekerman HOVER Model Kit from Hover Challenge, special thanks for you Ronen!

Thanks for watching.

Studio:
Personal/Commissioned: Personal Project
Location: Kiev

Peninsula Place

There are landmarks in London that never fail to evoke wonder. Calatrava’s first UK project on Greenwich Peninsula will be one of them.

Here you will emerge from the tube into a winter garden. You will find an urban forest, a galleria and of pavement cafes and shops. Above you only glass, only sky.

This is Peninsula Place. This is a new 1.4 million square foot landmark for London, designed by Santiago Calatrava and set to transform Greenwich Peninsula.

Working with Director Steven M Fisher, we created all of the CG content for the film, bringing to life the vision for Peninsula Place.

We also created a suite of images used at the launch event, the projects website – http://greenwichpeninsula.co.uk/district/peninsula-central/ and included the new development in our interactive online paperworld – http://greenwichpeninsula.co.uk/vision/

Studio: Uniform
Personal/Commissioned: Commissioned Project
Location: London

Roman balconies, Italian luxury.

This sofa was pleasure to work on. A client was bringing the sofa for a class project and wanted it shown in the render , unfortunately the team was not able to model it to a high quality due to the time constraint and the complexity. I was away on a contract and when I came back I was met with the challenge of modeling this. It was a pleasure to make it and it required a good 2 days to make ; needless to say there was no compromise on quality and the model was above par. After leaving my job in Mumbai i decided to add it to my personal projects and rendered it to show off its luxury in a roman balcony.

Studio: N/A
Personal/Commissioned: Personal Project
Location: Mumbai

Wild Horses

We did a coule of images for this competition, which was located in Vienna, Austria right next to the horse track.

Studio: Janusch
Personal/Commissioned: Commissioned Project
Location: Vienna, Austria

Hut Adventurer

From the diary of a traveller.

The first day.

This time I went to Lombok. A small island in Indonesia. What can I say at once, there is very beautiful. In such places, I am very rarely. The local people are hospitable and friendly.
i got to my house without any problems. Immediately transported all the necessary things. had to work of course, their too much.

In the capital I saw a very beautiful girl, talk to her. She said that she knew the beach where the biggest waves on the island. Tomorrow we are going there.

Who knows what will happen …

Studio:
Personal/Commissioned: Personal Project
Location: Lombok

Ice Club

This building name was ice and i tried to design something related with ice cube. this is why i used separate cubes in different size.

Studio: MAKStudio
Personal/Commissioned: Commissioned Project
Location: Rasht

Cultural Complex of the Performing Arts

We used 3ds max for the lighting and nature, and then rendered with Corona 1.4, the post-production was just a little sky adjustments and some dust particles for the foggy forest view.

Studio: FAZ
Personal/Commissioned: Personal Project
Location: Osorno, Región de Los Lagos

Winter House

Sunny day on the winter’s holiday house. The soft colors contrast with the sun outdoor; all model are made with 3ds max, rendered with v-ray 3.4, the pillows on sofa with marvelous 6, all post production with photoshop cc. The light was made with and HDRI.

Studio:
Personal/Commissioned: Personal Project
Location: Italy

Paris Apartment

Project to improve interior rendering skill. Study of new materials and lighting.

Studio:
Personal/Commissioned: Personal Project
Location: Paris

Passion+

Passion – This is my new art work, inspired by a photograph.I have done this using 3dsmax, V-Ray, Photoshop and Forest Pack.

Hope you like this.

Studio: URENDERS
Personal/Commissioned: Personal Project
Location: INDIA

Quaternary Interpretation Center

This project was developed at university and it has been re-rendered after a few years using Rhino, Maxwell Render and Photoshop.

Studio:
Personal/Commissioned: Personal Project
Location: Barcelona

Urban Enviroment

Actually its my first archviz-ish scene

Studio:
Personal/Commissioned: Personal Project
Location: Barcelona

Botanic garden

All models are done by myself except Megascans rocks and mushrooms. I used GrowFX to model vegetation.

Studio:
Personal/Commissioned: Personal Project
Location: Sydeny

House for Mother

“House for mother” is a house that balances spatiality with intimate rooms – formal simplicity with strong materiality. The facade in raw corrugated aluminium creates a variable play with light and shadow during the day, a rich materiality contrasting with it’s simple expression. The wooden beams and trusses along with the walls lined with plywood give warmth to the interior. The concrete floor is folded to a low bench along the perimeter of the building.

I tried to capture this materiality and simplicity in some CGIs while learning from the real world. I realised that this is the best exercise that I can do for improving my skills. Basing on a real photo you can always discover new details that give more realism to your image.

For the exterior image I tried to express this lonely mood that you sometimes can feel in the earliest time of the day.

The real photos can be found in Archdaily and Förstberg Ling practice websites.

Studio:
Personal/Commissioned: Personal Project
Location: Linköping

Hackney Shed

I used only 3dsmax and Corona Renderer for this piece. Textures are all hand painted and this is the raw render with no post processing done. No HDRI image. Lighting was achieved with a number of lights in the scene. The books are also handpainted as well as the text on them. Textures were hand painted using Photoshop and some textures using Blender 3d painting feature. Viewport Canvas (3dsmax painting feature) was also used for hand painting textures.

Studio:
Personal/Commissioned: Personal Project
Location: Lagos

Still Life

Still Life. Initially started as a test scene to check the quality of FStormRender.

Studio:
Personal/Commissioned: Personal Project
Location: India

Lights

The challenge was to illustrate a secret garden. I thought that besides the location, the garden has to keep some real secrets. In many traditional cultures there is the symbol of the tree, center of everything (universe, world, axis mundi etc) so I made it ‘tree of life’ literally. The Light, souls, unborn child’s, maybe knowledge if we force the sense. The surrounding environment it’s meant to emphasise the center piece.

Studio: Leadson
Personal/Commissioned: Personal Project
Location: Romania

Düsseldorf

First things first – someone once said.

It won’t be polite if we didn’t introduce our self first. PRIM3D is Skopje (Macedonia) based design and production studio formed in 2016 by 3D artists and architects.

LET THEM series

The series “LET THEM’ is our campaign for reaching to potential clients. Through the series we show how can virtual reality open new possibilities to real estate.
Every project that is part of the campaign is available on multiple platforms including VR (Oculus and HTC Vive).
Giving the customers opportunity to customize the space will make them more confident in their decision of purchasing their new real estate.

Düsseldorf

This project is representing office space giving opportunity to change the mood of the scene with different colors and materials for the walls, floor, furniture and interactive lights. Navigation through the scene can be done with walking or drone mode.

You can check other interactive elements in the walkthrough of this project.

The workflow starts with an architectural floor plan that is later imported and processed in a 3D software. After all the initial preparations are finished and all the required assets are made the project is transferred to Unreal Engine.

The pictures shown below are edited in Photoshop to display the interactions that can be made in the scene.

The showcase of the project can be seen here :

The walkthrough of the project can be seen here :

You can check out our other projects on…

website : www.prim3d.mk
facebook : https://www.facebook.com/prim3d.mk/

Studio:
Personal/Commissioned: Personal Project
Location: Skopje

Ikea Virtual Set

Here I am to compare two incredible render engines like VRayforC4D and Maxwell Render on an interior scene created in Cinema4D.

I often work with both of them but obviously not on the same project. I decided to model this scene and recreate a typical Ikea set to compare render speed, image cleaning, settings and materials used for the same set, lights and camera settings.

This test doesn’t want to figure out which is the best render engine simply because it would not be possible, each of them has its own characteristics and they are two excellent products. It would be like comparing Canon and Nikon!

In this test I used 1.9 versions of VRayforC4D and 3.2.5 version of Maxwell Render, both of CPU. The images are rendered on clients with two quad Xeon 2.13 Ghz.

The complete making is available at this link

Studio: 3dedintorni
Personal/Commissioned: Personal Project
Location: Turin

Dalton House

Dalton House in Kenya

Studio:
Personal/Commissioned: Personal Project
Location: Kenya

Sunshine Bay Fishery

This experimental project entitled ‘Reclaimed island for fishery in Hong Kong’ was created for a Biennale exhibition.

Studio: 10 DESIGN
Personal/Commissioned: Personal Project
Location: Hong Kong

Proposed Marriott Hotel in Nigeria

The exterior needed to have a pale modern look with not more than three finish clad materials. We decided to work with; paint, glass and aluminum panel with wood print.

Studio: maquindesign
Personal/Commissioned: Commissioned Project
Location: Rivers state

Rajasthan Fort Spa

The structure’s original architecture was kept as is mostly everywhere, it was only refurbished. The grand ‘Chhatris’ of roofs were kept and made into personal massage therapy rooms.

It was a challenge to this as the project was only a pitch and they didn’t have any original drawings of the structure. Most of the model was built by eye balling pictures and estimating judgements. The archways ref. images were provided by the client and then later covered in jali.

It was quite a big premises and the work was broken up according to areas, i got this exterior sauna and Jacuzzi area showing the courtyard filled with special outdoor massage tents.

The only con about this project was that it was get through and the whole thing went down. Would’ve been a nice place to Chill and relax.

Studio: N/A
Personal/Commissioned: Personal Project
Location: Rajasthan

Pacific Dwellings

Based on F.L.Wright’s sketches.

Studio:
Personal/Commissioned: Personal Project
Location: Unknown

Oura Praia Redesign

The hotel management wanted the pool area to be reimagined. As the area is predominantly populated with hospitality buildings and the beach being the main factor, the hotel in particular was away from the beach comparatively. The aim was to create a beach mood designed around the pool and merging with the hotel structure.

Studio: AL.DE
Personal/Commissioned: Commissioned Project
Location: Albufeira

The Foggy Afternoon

I make my dreams…

Studio:
Personal/Commissioned: Personal Project
Location: Tehran

Personal House 1

This shot is from my recent personal project. During my architectural oriented studies I became quite interested in so called earth-sheltered houses, and so I tried to design one as a inspiration for my future potential household.

I used the atmosphere from Slovak nature, with typical European trees. Most of the models are from Evermotion. Still, doing the vegetation took a lot of time to get it look quite realistic.

I hope you like it!

Studio: Davaid
Personal/Commissioned: Personal Project
Location: Trencin

La Siesta

La Siesta is a hotel located in Al Ain Al Sokhna, Egypt. I was commissioned to do the renders for the restaurant, pool and the reception areas.

Each image took 2-4 hours @ 4000px and were lit by Peter Guthrie’s excellent HDRI skies.

Studio:
Personal/Commissioned: Commissioned Project
Location: Al Ain Al Sokhna

Bliss Balcony

This my my latest 3d project, inspired by a photograph. I tried to achieve more photo realism. Hope you guys like it.

Studio: URENDERS
Personal/Commissioned: Personal Project
Location: INDIA

Acrilan

Full 3d visualization for Acrilan bath production company by DVSFurniture studio.

Project include : furniture and environment modeling , concept design, rendering and lighting and post production.

Studio: DVSFurniture
Personal/Commissioned: Commissioned Project
Location: Thessaloniki,Greece

Shangri-la @ Ahmedabad.

Shangri-la high-rise apartment designed by 99Studio. This project is located with green surrounding @ Ahmedabad, India. Client has require special set of furniture for this project so we have to work accordingly.

Studio: impact design
Personal/Commissioned: Commissioned Project
Location: Ahmedabad

the boss home

A project I call “The Boss Home”. I created with SketchUp. It took a long time to render and I hope you like it.

Studio: rava groupe
Personal/Commissioned: Personal Project
Location: iran-alborz

Black Berry Kitchen

A small kitchen scene that was created to try out and test some soft lighting and warm tones. Based on a design in Australia there are cabinets using Benjamin Moore’s Black Berry colour and Caesarstone Statuario Maximus benchtop.

Studio: rdvisuliastion
Personal/Commissioned: Personal Project
Location: Melbourne

Child Abuse Rehabilitation Centre

Idea came in my mind by rise in a ratio of abused child in a society. I started research on this topic and idea came in my my why not create a space for them to rehabilitate them and giving new chance that they able to own this society.

Initial sketches and idea started from how mother protect her child and her responsibility towards it. As a result of it the building design comprises of features that protect and insure buildings parts as a mother protect her child. Mother represent parts i.e features and building as a child. Along with design but also orientation of a building is according to sun position and wind direction.

Ecotect software is also used to calculate data.

Studio: Design Etiquette
Personal/Commissioned: Personal Project
Location: Lahore , Pakistan

Corvus Madonna Product Visualization

Hi, My name is Arpit Pandey and I am a 3D Generalist. Recently I have started using my skills to accomplish Archviz Industry project’s. My main goal in every project is to seek photo-realism and quality render’s. In this project I have tried to showcase my ability to create Product Visualization inside a Arch Interior. I have modeled the renowned chair Corvus Madonna using subdiv modeling technique and rendered it using V-Ray. There was no big post production in this, Just a little contrast added in post. I hope everyone likes it. Thank you.

Studio: CG VIZ Studio
Personal/Commissioned: Personal Project
Location: Kanpur

The Better Days – A short visual story

“The Better Days” is a heartwarming, slice of life, architecture story set inside an apartment of one of the most iconic buildings of the 20th century.

After a heartbreaking divorce, William relocates to the south of France, where he begins to pen his latest novel. As he struggles to come up with ideas, he brings his young son with him for a few summer days to keep him company.

The short features a faithful and detailed digital recreation of the interior of Unite D’habitation, designed by famous 20th century architect Le Corbusier and located in Marseilles, France.

Studio:
Personal/Commissioned: Personal Project
Location: Munich

The Fall

B&TB Image of The Month for January : This image represents a milestone for us. We recently took the initiative of crafting one special image per month.

Requirements?

It has to be something not commissioned and inspirational for us. These images are made for the simple pleasure of doing something on our own that let us experiment, explore new paths in whichever the topic is and definitely grow.

It is really hard to accomplish since there is an art direction behind it that sometimes is not fully compatible with our “ever busy” schedule. Nevertheless we remain committed to serve you our monthly dose of Beauties.

Mr or Miss January (as you wish) is called The Fall. We really hope you like this initiative we put so many high hopes in.

Best,

B&TB Team

Studio: Beauty and The Bit
Personal/Commissioned: Personal Project
Location: Undefined

Thapar University Girls Hostel

The view shows off the internal courtyard of the Girls Hostel building. The task was to portray the heat of the climate, playful activity and a sense of sanctuary.

Studio: Magnaparte
Personal/Commissioned: Commissioned Project
Location: Thapar

Serenity

Our job was to get some visuals for the real estate company. We aimed to show the life in Mallorca, some sunny and relaxing images!

We also carried out the interior design following the client style. Nice furniture and nice stuff that place the prospective buyers in their future homes.

Studio:
Personal/Commissioned: Commissioned Project
Location: Mallorca

Ultra Modern Modular Kitchen

This was one of my first rendering in vray 3.4 Beta for Sketchup

Studio: Studio 3D
Personal/Commissioned: Personal Project
Location: New Delhi

Lausanne Elderly Home

A project we did for Craft Arquitectura, Figueiredo+Pena Arquitectos and Compago Architectes.
It was a Architectural competition for Switzerland that was done in April 2016.

Awards : Competition finalist 2016

Studio: Okdraw
Personal/Commissioned: Commissioned Project
Location: Lausanne

Piet Boon Kitchen

Taking inspiration from Piet Boon’s kitchen designs, I made this CGI image.

The idea was create an image very natural, with soft light and materiales very classy, marble and wood, mixed with strong contrasts, like the concrete.

Studio: JW Renders
Personal/Commissioned: Personal Project
Location: Ambers

Investigation center in Tantauco Park,Chile.

The challenge in this project was always to keep up with the nature of the environment. The national park has an outstanding beauty, mixing a lake, different types of trees and mountains. So we focus on the exterior lighting in the first place and how the textures could represent realistically the truth of the landscape. Reflection and diffuse maps were made in photoshop, trying over and over to get the best results. We hope you like it.

Studio: FAZ
Personal/Commissioned: Personal Project
Location: Región de Los Lagos

Planetarium

My own project as I’m seeing it.

Studio:
Personal/Commissioned: Personal Project
Location: Moscow

Winter Holes

This render was done in my free time in Mumbai when recession hit the markets. Work was slim and I was going through some magazines with my boss for inspiration, we both agreed the building was beautiful and I decided it would do pretty well as a personal project. As I was still a beginner (still am, and will be forever) in this field this would be a great challenge.

The lighting and the metallic texture was a challenge, but it came through nicely. As I was aiming to create the image as close to the original in sense of lighting and warmth and feel, It was a learning experience. I ended up changing some of the effects to give a surreal feel.

Note : I still don’t know who is the designer/architect for the original Project.

Studio: Mustafa
Personal/Commissioned: Personal Project
Location: Pune

MISTY

The project started with the idea of creating a cold atmosphere with desaturated blues of winter and trying the advanced painter for painting vegetation on large surfaces.

Studio:
Personal/Commissioned: Personal Project
Location: N/A

Atypical Space

Just an interior view to work textures, lights and material.

Eames Inspiration, White space around a Small Patio.

Studio: ATJ Graphics
Personal/Commissioned: Personal Project
Location: Caen

Project 900

Conceptual home design within a 900 sq ft box

Studio:
Personal/Commissioned: Personal Project
Location: Boulder, Colorado

Industrial loft

Personal work, inspired by industrial style lofts. I designed these visuals with a very monochrome palette.

Studio: JW Renders
Personal/Commissioned: Personal Project
Location: New York

Bridge in China

Is a bridge necessarily a vehicle passing place ? This bridge project in China aims to prove the opposite. Inspired by the finesse and lightness of the dance, the bridge is intended to be a space of organized and fast mobility while allowing everyone to rest and meditate in complete tranquility.

Studio: inui
Personal/Commissioned: Commissioned Project
Location: China

Diplomatic space

I had a call from one of the biggest architectural studios in Tunis – “Tasmeem”, asking me to illustrate their design of the Kuwaiti Ambassador’s home interior. The main challenge was the short deadline. 5 scenes in 3 days were for me a new record to beat.

I started from a CAD plan, imported it and modeled it in 3DSMax. Then I searched for Arabic classical furniture models, which was quite difficult to find because… no one cares
That’s why I’ve modeled from scratch a non-existent furniture. Daylight is made by Peter Guthrie’s HDRI + sun + artificial light. For Post-production I’ve used Photoshop and Lightroom.

Studio: Tasmeem
Personal/Commissioned: Commissioned Project
Location: Tunisia

Sports Centre in Jaworzno

The project concerns architecture and landscape solution for Sports Centre in Sodowa Góra in Jaworzno on former open-pit mining area. The goals of this work are to create a concept that will fulfil the demands of Jaworzno residents regarding sport and also to make one, consistent space that interacts with surroundings.

Studio:
Personal/Commissioned: Personal Project
Location: Jaworzno, Poland

LIMIT – Viewpoint in Pulpit Rock

The intervention’s aim is to offer the visitor experience to enjoy Lysefjord fabulous landscape in two different way. The Program is set in two different levels, being the upper one the pulpit rock for the laying on hammocks in comfort and the one below is the level of more extreme view, as a result of the idea of breaking the limit.

This is not the traditional viewpoint that affects the environment and shows nothing more than the view. Our proposal does not damage the environment and additionally give you the ability to break its own borders.

Studio:
Personal/Commissioned: Personal Project
Location: Lysefjorden

Son Macià Villa

We started modeling the house from a simple box. For the grass we used old grass-o-matting plugin and scattered with MultiScatter. For the trees and some plants we used Evermotion models and 3d scanned models, these models were scanned by us from photographs and other references in order to get exclusive models for our jobs.

We rendered it with V-Ray and a standard set-up and some elements were rendered and composite in Photoshop.

Studio: Artic 3D
Personal/Commissioned: Commissioned Project
Location: Mallorca

Travel Services Center – First Prize in Invitational Competition

Located between the low-lying neighborhood of Puu-Raksila and the high-rising city center, the complex will connect districts through large, arching openings puncturing through a dynamic, horizontal profile, while providing new housing for the city.

(ArchDaily, 18 January, 2017)

The aim of the visuals was to show how the scale and the character of the building are woven into the city.

Our job was to support this concept, and show it the best possible way. Because of the three very different views, we made a heavy, detailed 3D model of the whole environment, and not only the building itself.

Supporting the core concept, we added city activities to the still images: all the details tell something about the building’s functionality.

This level of richness is in a harmonic contrast with the very simple but brilliant design of the building.

Studio: Brick Visual
Personal/Commissioned: Commissioned Project
Location: Oulu

Scandinavian Al Tiér

I set my limits higher in with each project. I have modeled this entire scene and learned some amazing features in Phoenix FD for simulation of the fluids.

Studio:
Personal/Commissioned: Personal Project
Location: Bangalore

Winter Fall

In this project I focused on the light and shadow aiming for a soft result. maybe a bit vibrant too.

Studio:
Personal/Commissioned: Personal Project
Location: Bangalore

Scwélf Garden House

In this project I focused on optimizing overall scene and scattering of the vegetation, as well as aiming for a photo-real result while using Corona Renderer.

 

Studio:
Personal/Commissioned: Personal Project
Location: Eindhoven,The Netherlands

Kärralundsgatan

Hello guys and gals!

I’m pleased to share my last project done with FstormRender.

Render time is around 1-3 hours at 2600-5000px using 2x 1080gtx. 10-20k samples.

I hope you’ll like it.

Thank you!

Studio: DSE Visualisation
Personal/Commissioned: Commissioned Project
Location: Göteborg

Topographies

Experiments with FStorm Render engine.

What started as a simple test turned into environments creation using simple geometries with displacement maps. The series depicts alien topographical landscapes through an utopic vision of human as a multi-planetary species.

This modest attempt at concept art is hugely inspired by the amazing work of Erik Wernquist.

Studio: zchen.ca
Personal/Commissioned: Personal Project
Location: Mars and beyond

Competition Petershagen

The competition of the Petershagen primary school took place in autumn 2016. The actual season was one of the reasons to go with autumn (always good for competitions).

One of the main ideas of the design, which we wanted to underline in the composition was the multifunctional foyer of the school. It was quiet difficult, because we had show the whole building in the picture, so it was in the background of the picture.

It was enhanced by the artificial light reflections on the ground and the shining through backlight of the morning sun. The scene is completed by the morning delivery situation. The strong complementary contrast is the color theme, completed by the grill with the yellow coat in the foreground.

Many Greetings, and thanks for reading,

Gregor

Studio: Render Manufaktur
Personal/Commissioned: Commissioned Project
Location: Berlin - Petershagen

hotelCABIN

I wanted to recreate an atmosphere of peace with a contemporary architecture within a natural landscape.

Studio:
Personal/Commissioned: Personal Project
Location: Verona

English House

This is my fist exterior project with FStorm Render.

Restrained, austere, dry architecture sometimes best tries on “orthogonal” man with his natural surroundings. No simulation or pretense, only straight lines and symmetry. Pure geometry in an honest alliance with the unique world of forms.

Studio: www.korneevegor.com
Personal/Commissioned: Personal Project
Location: Tyumen

Living Room Panorama

This was created in my free time to test panorama render with quality and other things. This same scene we are testing in different render engines even on GPU too. I will share all this very soon.

Hope you like it… 🙂

Studio: PIXELATOR
Personal/Commissioned: Personal Project
Location: North Plympton

Meson’s kitchen M_26 Vela

This is a personal project from a year ago. It was my first ArchVIZ scene that I got to do from start to finish (not just modeling or some shading) where my goal was to apply some theories I knew about, but never applied in a real work (my attempt on “PBR” shading and so on).

As you can see I tried to recreate a photo by Meson’s kitchen company (don’t know the photographers or designers name though) although in the end I was lacking time and grew tired of looking for exact textures or trying to imitate light in exact manner so the result is obviously not 100% the same.

original photo by Meson’s Cucine.

Studio:
Personal/Commissioned: Personal Project
Location: Bratislava

United Kingdom Holocaust Memorial International Design Competition

For this competition we’ve had the pleasure of working with Lahdelma & Mahlamäki Architects and David Morley Architects for the international design competition launched by the UK Holocaust Memorial Foundation in September 2016 sought to identify the very best architectural talent to create an emotionally powerful and sensitively designed memorial.

Read more about the proposal here.

Studio: TEGMARK
Personal/Commissioned: Commissioned Project
Location: London

Renovation

Recently I started to test FStorm Render in order to see if I can replace V-Ray RT GPU for my interior design projects. The initial tests completely satisfied me, so I started to work on this personal project to see how it performs in real world.

Studio: VirtualArch Studio
Personal/Commissioned: Personal Project
Location: Shiraz

Seasons: Conguillio national park chile

These images were made for a seasons study views of a graduation project at Conguillo National Park in Chile.

The project was Modeled in Rhino 5.0 and landscape done with 3dsmax 2017.

Rendered with Corona Renderer 1.5. No post production done at all.

Studio: FAZarqs
Personal/Commissioned: Personal Project
Location: Región de La Araucanía

Contemporary Apartment – 40m²

This small space has been designed for the needs of ‘hotel services’. For those travelers who appreciate independence as a guest, high standard, relax in the comfort and privacy. Whole apartment was designed as open space.

Main part of it is a kitchen connected with the living room, and side part which consist of two functions – small office and bedroom.

Furniture was designed especially for this place to save as much place as possible.

Studio: Doliwa Workshop
Personal/Commissioned: Commissioned Project
Location: Poznań

Motorway Illia

As it was done in buenos aires, we went to the place, we took photos of references and we modeled everything, the vegetation was made with MultiScatter.

Studio: The Third Side
Personal/Commissioned: Commissioned Project
Location: Buenos Aires

Flemish House

A personal piece inspired by an early morning train ride through Belgium. Modeled in ArchiCAD, rendered in Maxwell, processed in Photoshop.

Studio:
Personal/Commissioned: Personal Project
Location: Rural

Ingersoll Road

We want to present our latest personal work from the architects McLaren Excell.

Its a minimalistic victorian terraced house in Shepherd’s Bush.

Our main focus was to reproduce the original photographs and to practice our overall abilities. Everything was modeled with 3dsMax and rendered with Corona Renderer because it is perfect for this kind of interior scene.

It was important to keep the simple and beautiful atmosphere of this building.

Studio: darstellungsart.
Personal/Commissioned: Personal Project
Location: London

Skycraper Katowice

A modern form combines elements of work and recreation by creating spaces suitable for demanding users. Building the premise is to meet the growing demands of the market and combine the original aesthetics with functionality in the rapidly developing Katowice.

Studio:
Personal/Commissioned: Personal Project
Location: Katowice

Architect’s Staircase Concept

Some pics of one of my recent concept for a custom-made staircase with large bench, a full-height bookcase with storage space aside and a new desk on the upper level that overlooks the stair.

I decided to focus on details: there are some of my favorite books/magazines on shelves and some sculptures, vases and tiny objects created by Artists that I really admire a lot. Done in SketchUp​ in conjunction with V-Ray and a touch of Adobe Photoshop​, as usual.

Studio: DATE - 3D Architectural Visualization
Personal/Commissioned: Personal Project
Location: Lugano

Black & Bricks

Black&Bricks done by using Corona renderer. It is my first exterior experience with Corona Renderer and i must say it is pretty amazing render engine.

Studio: Loft 17
Personal/Commissioned: Personal Project
Location: indore

Hansastraße

Commercial visualization house in Hansastraße, Attendorn, Deutschland.

Studio: Seventh Etage Studio
Personal/Commissioned: Personal Project
Location: Deutschland

Trendy & Concrete

For this new project I used FStorm Render. It is new, but strong and extremely progressive render engine. Hyperrealistic light behaviour and high speeds make it really enjoyable thing. I found myself feeling like a creator once more using it, not like a technician.

Studio: Conceptvision
Personal/Commissioned: Commissioned Project
Location: Kiev, UA

Brown+

What we tried to achieve here was to capture the mood, lighting and colours from vintage photography of the 80′ on a simple studio scene. To achieve that, the main focus was on choosing the right materials, in this case mostly brown leather and concrete walls and floors, and the postproduction as well, where we applied different colour-grading filters and LUTs to get the vintage feel, which we would describe as warm and cold at the same time..

Studio:
Personal/Commissioned: Personal Project
Location: Vienna

Lake House

Almost everything in this building was done is Railclone. I just bought it so I wanted to play with the new toy.

All the pillars, bolts, siding and the fence are RC.

I did the red bark trees which are typically from here but I still have a lot to learn on GrowFX.

The scene illumination is just a V-Ray Sun and Sky.

Studio: La Imagineria
Personal/Commissioned: Commissioned Project
Location: Caburga lake

360 Japanese Interior

360 Panorama link: http://vishaven.com/#!portfolio/360apartment.html

We’ve made the 360° panorama tour of a small japanese apartment.

The Japanese style interior design aesthetic is highly tied to the idea of minimalism and negative space. In these small apartment everything has a purpose. No matter how small the area is, you never feel cluttered. Air and energy flow from one room to another so you can there just relax. Natural wood is very often used in Japanese design, combined with sunlight and warmth, light colours even such a small space feels open and order.

Studio: Vishaven
Personal/Commissioned: Personal Project
Location: Japan

B D H Hotel & Resort

Hello Everyone,

We have designed this Project for Pokar Architect @ Gandidham, Gujarat-India. This was our first attempt at Corona Renderer in our Production Workflow. The client had Specific Requirement for each and every element of this project we had to model and modify each and every element to suit their requirements.

We had taken huge risk to adopt Corona Renderer straight on live project. We have used Corona 1.3 to render this project and we were facing many challenges during this project specially Limit of Maximum 256 number of Light but Corona’s developer team has guided us really well how to bypass this type of critical problems. Now we have fully integrated Corona renderer in our production workflow.

Thanks to the Render Legion support team.

 

Studio: impact design
Personal/Commissioned: Commissioned Project
Location: Gandhidham, Gujarat

Växjö Competition

White Architects won the design competition with the proposal “Under one roof”.

The building creates a new silhouette in the city and a new venue that connects the different parts and qualities. A house with room for everyone: teenage girls and senior citizens, municipal employees and visitors.

Studio:
Personal/Commissioned: Commissioned Project
Location: Växjö

East Ebony

We have designed this project for True Value Group. This project is located at Ahmedabad. We have Used 3ds Max, Corona Renderer and Photoshop for this project.

Studio: impact design
Personal/Commissioned: Commissioned Project
Location: Ahmedabad

Fasano Shore Club

I was honored to collaborate again with this beautiful company Watson&Company. It was a great pleasure working for such a great people. Renderings are inspired by crops from a great photographer Sebastian Weiss.

Leading rendering was rendered in 27K resolution and is presented on a huge board in Miami.

Full campaign by Watson&Company is here.

I used my signature, my custom post color mapping to drive colors.
Rendered with beautiful Corona Renderer engine.

Photos of the book and some campaign photos are enclosed. I am Super proud to see my renderings in such a beautiful piece of art by W&Co.

All credits to W&Co for the campaign, thank you.

Studio: Jakub Cech Computer Generated Images
Personal/Commissioned: Commissioned Project
Location: Miami

Kids Room

Project made following a reference from Casa & Jardim magazine from Brazil.

Studio:
Personal/Commissioned: Personal Project
Location: São Paulo

Musician’s attic Concept

Some pics of one of my latest concept for a bright attic to use as a music room, a little haven where you can relax, listen to music and, why not, play some music too! In addition to rearrange the whole attic floor, the project is composed of a “L” shaped black stained ash wood cabinet (with natural ash wood interiors) that has the dual purpose of storage space and acoustic insulation.

As always, we worked hard on the details: the entire structure was deliberately lifted from the floor in order to be able to insert a modular sofa or hassocks with a minimal amount of space. In addition, this cabinet integrates, in its central section, four wooden QRD sound diffusers hidden with retractable doors in order to obtain considerable acoustic benefits.

Studio: DATE - 3D Architectural Visualization
Personal/Commissioned: Personal Project
Location: Milan

Apartment Complex “Smolnaya 44”

Our latest 2016 project is apartment complex “Smolnaya 44” visualization. This is a new Moscow residential quarter that is being built in the proximity of Rechnoy Vokzal district. Unlike many other designs for architectural concepts and complexes under development, the images for this project were developed simultaneously with the start of the advertising campaign. That’s why we didn’t have to wait for over half a year and keep the images secret.

We were asked to render the autumn images to show the golden autumn with puddles, the colorful foliage and bright people. It was a great pleasure to work on this style. We filled the visualization with the people under umbrellas and children in rubber boots, the part of the unique and wonderful time when it’s still warm but the trees are already brightly colored. We tried to show the surface and texture of the beautiful clinker bricks, chosen by the developer for coating the buildings, the glass quality and well-planned pavement and landscaping. Due to the form and the finishing of the buildings, the residential complex seamlessly fits into the general picture of the city and its architecture doesn’t stand out from the general “puzzle” but highlights the beauty of the surroundings.

Studio: Archirost
Personal/Commissioned: Commissioned Project
Location: Moscow

SAP Project

Modelisation made with Sketchup and rendered with Octane Render for 3dsmax.

This is my first render with Octane. I made some test for interactivity between SketchUp and 3dsmax when the project updated. Not very easy but i’m happy with the results and put Artlantis in a deep hole.

Sorry for my bad english.

Comments and critics are welcome!

Studio:
Personal/Commissioned: Commissioned Project
Location: Brussels

Chandani

The designer was very demanding. They played with designs and material that took me long time to implement… finally I finished with these images.

They provided me with site location and pictures to follow us I work.

Studio:
Personal/Commissioned: Personal Project
Location: India

Tadao Ando Oval House

The Benesse House Oval is one of the buildings designed by Japan architect, Tadao Ando as part of the Benesse Art Site Naoshima. The Benesse facility consists of four buildings, all designed by Tadao Ando.

The Benesse House Museum, Oval (opened in 1995), Park and Beach (both opened in 2006) in the island of Naoshima.

Studio: Polychrome
Personal/Commissioned: Personal Project
Location: Naoshima

Ville Savoye

The project was developed from a previous 3D model by Rafael Reis. The project objetive was to study color, close-ups and atmospheric effects.

Thanks to the historical relevance of the house, seek to develop a color system that will rescue this condition.

Le Corbusier’s white villa cycle and perfectly encapsulates the Modernist architectural vocabulary. Abandoned, it was restored by the French state from 1963 to 1997. It was listed as a historic monument in 1964.

Studio: Lab Visualización
Personal/Commissioned: Personal Project
Location: Poissy

The Hidden View – Gorski Residence

Gorski Residence is a high-end beach house designed for a french family in Santa Teresa Beach, Puntarenas, Costa Rica by Saxe Studio.

It’s a private 8000 sq feet residence designed under the concept of directing the project towards the ocean view (that’s just 100 ft away) in between two linear visual boundaries.

The project different programmatic areas are located in several modules around the site, achieving with these a mazy kind of feeling when walking around the project, passing through different levels and alternating dense nature with white and gray bright spaces.

An interesting and very characteristic fact from Saxe Studio, the firm behind the design, is that the whole project has folding perforated doors facing the exterior perimeter of it. In this way the people living it will have the capability to manage the amount of light and heat in a natural and practical way, at the same time that the house transforms itself while its interiors are being being totally, partially or nothing exposed.

About my process as visualizer

I had just begun working as the first full time visualizer in the office, when they assigned me with these huge residential project, with the catch that they only wanted to experiment with exterior shots, feeling the material palette they had chosen for the project (and eventually changed throughout the visualization process) and giving me the task of recreating the natural environment as close to the landscaping design as I could.

Long story short, it was a huge deal for me since I had never worked with a landscaping design reference and it was my first project at this office, but I took it as a personal challenge and took the most out of it.

I worked with Laubwerk Plants Kit 3 and Laubwerk Plants Kit 7 for populating the project with tropical trees, scattered them using SurfaceSpread and also used VP Grass, VP Ground Textures and VP Skies for the natural lighting.

The materials took a long time, since they didn’t wanted simple/same color wood planks for the internal walls but wanted variations in color and shade in them, so I created a lot of customized layered C4D materials for this project, which actually ended up looking pretty good. Also a huge part of the projects look is the white glossy ceilings and almost white concrete floors, which also were created specially for this projects since the architect wanted the project to reflect the sky’s natural light inside the project through its materials at different hours of the day.

Once I finished modeling some constructive details for the project to looked more close to real life, I started experimenting with natural lighting since the project was designed facing the coast and the dawn and sunset would play a huge role in how the project would look. After a lot of progress shots we chose the morning light as our principal choice for the images, and I also worked on a dusk scene with some artificial lighting making the master bedroom stand out in the dense natural environment that surrounds it.

Since I hadn’t worked with Corona Renderer yet (the engine I work with now), I went with C4D’s native physical renderer for this project, overexposing a bit the HDRI lighting so we could get more enlightened exterior scenes.

Finally, the post work was pretty simple since we aimed to recreate as much as environment as I could, so curves; tweaking exposure in some spots; playing with levels; adding some volumetric sun rays and it was done.

Studio:
Personal/Commissioned: Commissioned Project
Location: Santa Teresa beach, Puntarenas

Park Hogg Oostduin Penthouse

Enjoying the city High End Penthouse in the Netherlands.

Studio: Mooneye
Personal/Commissioned: Commissioned Project
Location: The Hague

Crematorium at Kahlenberg

The Project of Crematorium is my first undertaking into photorealistic archviz. This means very few people in the shot (in comparison to the overcrowded competition imagery) and so more focus on actual detail, materials, light and space.

What architecture really should be about.

I will write more detail to each image separately.

1. (Project Featured Image) This frontal image was the first camera position. I have suggested my friend Miguel to go for portrait format, which shows better the main chapel , which is quite high but not that spacious area wise. Additionally the shadow looked more playful in portrait format. Cross is gold painted wood of which you only see the metallic reflection while Jesus sculpture is made of raw polished massive wood. This is my hidden artistic interpretation as usually in catholic ornaments, Jesus is golden and cross has more modest material.

Even though you do not see the sky, the skylight is very present light source and suggests the immediate proximity of sky. To add more dynamics to the image the glass has a noise opacity map which creates moderate shadow “caustics” in the top of the image.

As for auxiliary artificial lights I have suggested to use concrete pendant lights Foscarini Aplomb. Additional backlight plane is seen as a reflection in the concrete and wooden pult on the right lower part of the picture.

For textures I used the highest available resolution from textures.com. Each image has unique concrete texture.

2. By the second image I have slowly fallen in love with portrait format for interior images. Here you can see the side of the chapel. The railing has copper material, of which again you see some backlight plane metallic reflections. Ramp has some hidden lights inside that illuminate the wall a little und thus creating more dynamic large concrete wall.

The godray is rendered using fog cube, there have been some dust particles added to it in Photoshop.

3. Again, portrait format. This time without direct sunlight only with some overcast environment and four artificial ies lights that throw interesting light cone onto the concrete walls. Luckily you do not see the light source so I did not have to think about the right light design.

Background photo comes from flyingarchitecture.com

4. This is the main entrance to the crematorium. I have to be ashamed of the quality of the plants because I have only used one type of grass blade and one tree type from laubwerk. I think black and white filter makes it still look half decent, so I am lucky to give up colour on this one :).

As far as lighting, I wished to recreate half cloudy/sunny atmosphere with patches of landscape that are covered by clouds and parts are exposed to sunlight.

Background image is courtesy of flyingarchitecture.com

5. Here, same applies as in the image #1.

6. Finally some landscape format! This is place where urns are placed. This is the only image with some slight DOF effect as I was unsure about the quality of formwork concrete texture. The gravel is scanned texture from real-displacement-textures.com. This was the first time I used scanned texture and difference between using only bump was immense.

Studio: Daniel Mikolajcak
Personal/Commissioned: Commissioned Project
Location: Vienna

MLS STADIUM

The proposed stadium, which would feature views of downtown St. Louis, would be located just west of St. Louis Union Station, about a mile from the Gateway Arch and Busch Stadium. The site encompasses over 24 acres.

This is a project that sets a benchmark in the architecture of the site for its exceptional design.

Working time: 4 days

Studio: Pictury
Personal/Commissioned: Commissioned Project
Location: St Louis, Missouri, EEUU

Vacation House

This was an exercise for me to work with certain limitations and focus on achieving good quality work and photorealism. I used Viewport Canvas that comes with 3dsmax for all the texture painting. Scene is lit with Corona sun and sky and a couple of lights to achieve good lighting.

Everything was done using just 3dsmax only and Corona Renderer A6.

Studio:
Personal/Commissioned: Personal Project
Location: Lagos

Zlatibor Winter Resort

Recently we have been working on this project, a winter resort, located on the Zlatibor mountain. The project was super fun to work on, since the architects gave us all the freedom we needed, as long as it was looking good in the end. And also, we were able to choose the time of the year/day, so this gave us a lot wiggle room.

Studio: EDiT studio
Personal/Commissioned: Commissioned Project
Location: Zlatibor Mountain

Winter night in the “Spanish Quarters”

This project is only a small part of a larger project district “Spanish Quarters” in Moscow. The main objective when creating view of the winter was to create a cozy atmosphere of the heat in the architecture, and the surrounding holiday.

Studio: Gork Studio
Personal/Commissioned: Commissioned Project
Location: Moscow

Cake Please

“Cake Please” is a personal project to practice my ZBrush since it been a while I haven’t play with it and also to push my render as good as possible using Corona Renderer. I have a lot of fun doing this project and learned some tricks in zbrush. The compositions are inspired from different photos in the internet. I know its too much images for a cake render but i couldn’t resist the rustic look of it everytime i change the camera angle.

Hope you drool all over the images as much as i do. I will be making a free video tutorial of this soon which will be break into sections covering how i set up my light using Corona Renderer and export, importing in zbrush and detailing the cake, texturing and and last is post processing. So stay tune on my facebook page for the announcement.

Don’t forget to visit my youtube channel for the full tutorial on this project.

Studio:
Personal/Commissioned: Personal Project
Location: Perth WA

OS Penthouse in TLV

Starting with just the living room visuals and design follow-up, this project expanded to all other rooms of the sea facing penthouse in northern Tel-Aviv, Israel.

This is an ongoing project, but some of the rooms are done and we can show them now.

The architect uses SketchUp to design and we do some work at this level too, to get things in sync, before we move on with the actual images.

Studio: The Craft
Personal/Commissioned: Commissioned Project
Location: Tel Aviv

Modern Interior

Monochrome and eclecticism were the main stylistic features of this project.

When the design was paid great attention to the functional characteristics of each room, taking into account that each zone has turned in its unique. The kitchen-living room with minimal decor, spacious lobby, children in a minimalist style and a classic bedroom emphasize the individuality of each family member.

Opposing styles blend harmoniously thanks to black-and-white color scheme, which is the main in interior.

Studio: SVPREMVS
Personal/Commissioned: Commissioned Project
Location: Irkutsk

Superhouse Amid the Trees

I took the Superhouse to the forest, contrasting the horizontal white house with the dark verticals of the trees.

I’ve tried and used Corona Renderer in the past for a production project, but really dived in during this masterclass. The way it works and what it offers enabled me to focus on exploring more views, more lighting options and get the feedback I needed faster with less tinkering around.

I used Corona Renderer this time, abusing the interactive render and super cool multiple region render feature. Forest Pack played a big role here in creating the forest environment.

I’m further developing this scene these days, and hopefully will be able to share the next iteration soon 😉

Thank you for watching!

Ronen.

Studio: The Craft
Personal/Commissioned: Personal Project
Location: N/A

Office Building

Studio:
Personal/Commissioned: Personal Project
Location: Unknown

AK001 – New Reception for Camping dei Fiori

Founded in 2009 by Andrea Battistin and Andrea De Faveri, ANK is a design studio that deals with architecture, urban planning, interior design and graphics.

We were contacted by Ank studio to take care of the realization of two visuals for the new reception of the Camping Dei Fiori overlooking the Adriatic coast of the Venice lagoon. The project is engaged in the biggest ancient pine forest of the Venetian coast in which the campsite is located.

Our goal was to create the new entrance for the guests with the idea of making it as natural as possible. Something refined and in perfect harmony with the surrounding environment. For the project, our team was also involved in a photo shoot on spot where we could collect photographic material in order to integrate even better the project with the existing site.

Studio: SOA STUDIO
Personal/Commissioned: Commissioned Project
Location: Venice

ING Pavillion

Studio:
Personal/Commissioned: Personal Project
Location:

Crossroad in London

Studio:
Personal/Commissioned: Personal Project
Location: London