FOR YOUR EYES ONLY
FOR YOUR EYES ONLY
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Listen Now! Subscribe on iTunesOut with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.
See Entries & Join! About ConvertedFOR YOUR EYES ONLY
FOR YOUR EYES ONLY
I HOPE!
The little girl who once dreamt of becoming a pilot, now stand alone in despair due to her disability.
i believe We should never lose hope even if we have every reason to do so…..
Software used: 3dsmax corona-renderer photoshop
Textures used:POLIIGON
Inspired By WLOP digital art
National Concert Hall V.L. Competition
ABOUT THE COURSE:
Welcome to Fully Raytraced Photorealistic Interior Visualization in Unreal Engine. In this course we’ll look at taking a completely modeled and textured interior 3D model of a house into the Unreal Engine, and constructing an interactive design visualization using raytracing in unreal engine and rendering a high-quality cinematic walkthrough. I’ll start by showing you how to optimize, export, import models and create materials and then we’ll light the space, learn about fully dynamic global illumination and bounced lighting in unreal engine using raytracing technology from scratch. We’ll see how to create soft lighting and HDRI on skylight to best accent the design. We’ll be covering all these features plus plenty of other tools and techniques related to raytracing in unreal engine. Now let’s get started with the course.
I tried to stay as simple as I could regarding composition and general balance of the scene. I used only one human figure as a focal element and in order to give it a liveable feel.