MISTY
The project started with the idea of creating a cold atmosphere with desaturated blues of winter and trying the advanced painter for painting vegetation on large surfaces.
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See Entries & Join! About ConvertedThe project started with the idea of creating a cold atmosphere with desaturated blues of winter and trying the advanced painter for painting vegetation on large surfaces.
Personal work, inspired by industrial style lofts. I designed these visuals with a very monochrome palette.
Is a bridge necessarily a vehicle passing place ? This bridge project in China aims to prove the opposite. Inspired by the finesse and lightness of the dance, the bridge is intended to be a space of organized and fast mobility while allowing everyone to rest and meditate in complete tranquility.
I had a call from one of the biggest architectural studios in Tunis – “Tasmeem”, asking me to illustrate their design of the Kuwaiti Ambassador’s home interior. The main challenge was the short deadline. 5 scenes in 3 days were for me a new record to beat.
I started from a CAD plan, imported it and modeled it in 3DSMax. Then I searched for Arabic classical furniture models, which was quite difficult to find because… no one cares
That’s why I’ve modeled from scratch a non-existent furniture. Daylight is made by Peter Guthrie’s HDRI + sun + artificial light. For Post-production I’ve used Photoshop and Lightroom.
We started modeling the house from a simple box. For the grass we used old grass-o-matting plugin and scattered with MultiScatter. For the trees and some plants we used Evermotion models and 3d scanned models, these models were scanned by us from photographs and other references in order to get exclusive models for our jobs.
We rendered it with V-Ray and a standard set-up and some elements were rendered and composite in Photoshop.
Located between the low-lying neighborhood of Puu-Raksila and the high-rising city center, the complex will connect districts through large, arching openings puncturing through a dynamic, horizontal profile, while providing new housing for the city.
(ArchDaily, 18 January, 2017)
The aim of the visuals was to show how the scale and the character of the building are woven into the city.
Our job was to support this concept, and show it the best possible way. Because of the three very different views, we made a heavy, detailed 3D model of the whole environment, and not only the building itself.
Supporting the core concept, we added city activities to the still images: all the details tell something about the building’s functionality.
This level of richness is in a harmonic contrast with the very simple but brilliant design of the building.