ORCA and Amazon Lumberyard Bistro

This one is a pretty tasty find! Turns out there us this thing called ORCA: Open Research Content Archive, and there I found the Amazon Lumberyard Bistro scene file that was made for the 2017 Game Developer Conference to showcase new anti-aliasing and transparency features in the Lumberyard game engine. Yes, Amazon is also working on a game engine! I just took it for a spin with Corona Renderer.

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Tajovskeho Offices

I was commissioned to develop an interior design and create cgi visuals for FHA architecture practice. In time of design process spaces are not in use and are waiting for further application. Vision of client is to present this project to a potential buyer as a small office or co-working space. Building, in which this spaces are located in, is situated in central area of Bratislava and was built in second half of 20. century. Client decided to show original bearing construction which is made from concrete and move the whole feeling towards an industrial look. FHA divided the area into entrance, main office space, conference room, kitchen and additional two smaller offices. The whole color palette of project is defined by natural colors of original concrete surfaces mixed with greens of foliage accented by furniture in red and brown colors.

Giardini delle sculture in Venice

From the book: Carlo Scarpa. Atlante delle architetture.

The general inadequacy of the architectural quality of the Italy Pavilion (XXVI Venice Biennale in 1952) for museums purposes and the impossibility of its reconstruction (…) set up for the occasion for architect Carlo Scarpa to implement, within the Central Palace, a significant change. The abolition of some smaller halls connected to the main body of the Hall, allowed to obtain a small open space (…). Scarpa imagined that the courtyard was a place of passage where, however, the visitor would have dwelled for a break: the idea of creating a canopy stretched between the two entrances to the exhibition, developed in the intermediate stage of design processing, led to the definition of an area of essential sculptural character. The surface of the canopy roof, shaped by a curved perimeter, seemed suspended on large concrete pylons in almond-shaped section, whose high hollows contained plants. In this way the support system (…) was completely hidden from view, while the observation of the pillars, (…) revealed a form subject to perceptual changes (…).