Zion Windfield
Project Called WINDFIELD. as per name we have use lot wind in this animation. also there are lots of nice tropical Landscape in project so we have create as per client need.
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See Entries & Join! About ConvertedProject Called WINDFIELD. as per name we have use lot wind in this animation. also there are lots of nice tropical Landscape in project so we have create as per client need.
Aerial shot of Forest office campus in Warsaw, Poland.
Building is supposed to meet high ‘green’ standards and will have many environment-friendly facilities within its premises. Those include a roof urban farm, outdoor fitness, leisure deck and others. Additionally it will be surrounded by a nice park – so the name “Forest” came up naturally.
The project had many versions since we first started working with HRA on it in 2015 and I hope I’ll have a chance (and client’s permission) to share them with you at some point.
Aerial photography was done in coop with Przemyslaw Pawinski from Geopoint
It does not happen too often to have the pleasure of working on a project just around the corner. This time we were asked to prepare a couple of architectural renderings of residential buildings located just next to Blok Studio.
I hope you like the result!
I´d like to present a new progress of my last personal project. I choosed a dusk scenario for this set of views to present it with a bit different light setup. Hope you like it.
This project is spread over 2 different sites on one side and the other of the town of Romillé. We had at our disposal a detailed landscaped plan as well as an architectural notice with references of buildings.
All the buildings have been designed internally in accordance with the references provided.
Each zone has been created by a single graphic designer.
Link to 360° renders : http://spectrumdr.cluster026.hosting.ovh.net/giboire/tour.html
As we use Fstorm (Gpu render), our main constraint was the management of video memory on 360 ° shots.
All mesh has been cleaned with pro optimizer and bitmap resized almost case by case. The maximum resolution of our textures do not exceed 2K. Most are between 1024 and 512 (even 256 for leaves in particular).
The GPU memory management put a big pressure but in the end we had a rather comfortable margin on the animation renderings (1080p).
Obviously the 360 ° in 8K were close to the limit.
Rendering time was less than 15 minutes per image (2 computers with 3 GTX 1080ti / limited to 3000 samples)
The West Chelsea Apartment in New York located in the 3rd floor of a 1910 building. I decided to recreate this project in full CG.
Credits:
Architects Daniel Rauchwerger and Noam Dvir of BoND
Photographer: Eric Petschek