Sport Complex
About: Sport complex with recreation area and sports ground
Location: Kirovohrad, Ukraine
Total area: 11 000 sq.m
Building square: 4 572 sq.m
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See Entries & Join! About ConvertedAbout: Sport complex with recreation area and sports ground
Location: Kirovohrad, Ukraine
Total area: 11 000 sq.m
Building square: 4 572 sq.m
The Valley of Clouds began as an exploration of Corona’s volume material and trying to achieve the feeling of flying above a foggy city. I wanted to push the boundaries of the volume shader to see if I could get a result that I hadn’t seen before. I started by building city blocks of night buildings from evermotion and then painstakingly adjusting the parameters of the fog material and surface modifiers to get a good result. Once I had the cloud material in place the rest of the scene evolved into a dreamy mountain landscape to further push the narrative of stumbling a hidden futuristic city hidden in the valley.
My personal artwork. All models are unique and created by me.
High resolution image: http://iddqd-studio.com/to-follow-the-sun/
The feel of early morning
This image was based on the project of MacKay-Lyons Sweetapple Architects.
It was mostly done with 3d Max. We used Forest Pack for the landscape, Substance for water and sand to achieve a better realism in the textures, and Corona renderer for the rendering. The post production was done with Adobe Photoshop.
Atmosphere animation shown in video done in V-ray and Nuke
Team:
Sergei Pogorelov- art direction
Andrei Mikhalenko- lead 3d artist, visualization, 3D animation
Sergei Kuratski- senior 3d artist, modeling, 2D animation
Stas Khaikov- junior 3d artist