Tetrahotel
We always welcome architectural projects that are a bit out of the box, this hotel design by David Ajasa-Adekunle was a great opportunity for us to create extravagant moody images.
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See Entries & Join! About ConvertedWe always welcome architectural projects that are a bit out of the box, this hotel design by David Ajasa-Adekunle was a great opportunity for us to create extravagant moody images.
A team directed by NL Architects has won the Sloterdijk competition in Amsterdam. It was a big assignment we did last February. Further than the heavy amount of 3D and the insane amount of hours spent in Photoshop, our main concern was to give the right Amsterdammer neighborhood feeling in the images. So, hope you like them, and hope you can feel the Amsterdam vibes! 🙂
This is a signature image for a competition to create a modern wooden building in the center of Gothenburg. The building will be located in Gothenburg´s first modernist area, Johanneberg. The work with the image was pretty straight forward. The forground and background was photographed during the winter so we had to edit the light and remove a lot of christmas candleholders from the windows. The facades and brick parts were modelled using railclone. The building was rendered using corona with corona sun/sky. Luckily, this entry won the competition.
The team of Estudio Herreros contacted us requesting some renderings for their proposal. A proposal in which special attention was given to the dialogue between the elements of nature and the built elements. Advocates strongly for a nature greenery, sometimes wild, generated in the interior courtyards.
We tried to export our Spanish sun to the finish people, by creating some happy mood among the trees. People always look happier in summer 🙂
www.bergagonzalez.com
www.estudioherreros.com/
An illustration of an upcoming development to the Stockholm Sickla Transporation Hub and it’s neighbourhood. Render done for WalkTheRoom. Fully 3D apart from some 2D cutout people and the bridge. Render done for WalkTheRoom.
How far can we push the Forest Pack plugin! That was one issue after we recognized what a Swedish landscape needs to look authentic.
We are working on this setting for a VR project, so I had to build the vegetation for all directions. Now we can put the cameras nearly everywhere. This are the first shots, which we really liked to share. There´s some more coming soon 🙂