House in Leira

Probably the most complicated part of the entire project was modelling the house. Firstly it was challenging because even after days I would discover new details and spaces that I hadn’t seen before or are not visible in photos. The modelling part was done with an obsession for the details.
The house itself is so minimal that would result in a non-photorealistic render if all the little details and shadow gaps were not modelled properly. So the main focus was to obtain a model as detail as possible. The second challenge was lighting and fine tuning the textures of the wood and reflections.
Once I was happy with both model and materials, I started to study different cameras and particularly different lighting conditions.
And I guess it’s worth mentioning the grass and gravel which were all 3d modelled and scattered with Multiscatter.
I hope you like it.

Pictures from Corona Land #1 – winter scene

I would like to introduce first chapter of my new personal project. I created full CG generated images focused on strict photography approach. I used Corona for Cinema 4D render engine which produce outstanding quality and offer very handy and flexible workflow. First time during CG project I was feel free as a photographer. Apart of the photography attitude, cold winter, falling snow effect simulation was also important and quite easy to achieve in full 3d scene with motion blur, volumetric fog and a lot of detailed displacements. We can show much more than only to present real things. We can introduce sense feelings too. Nowadays the realism factor comes smooth and I believe that I will stop being divided soon. Divided to a CG and photography artist.

Chapter #2 is coming…

Thank you for watching!

ZA_Beta

ZA_Beta is an in-house passion project with the aim of elevating our knowledge and skill in Corona renderer and Interior Design.

This is one of our first set of a project that we’ve done in Corona. We focused particularly on the technical execution of design, lighting and materials. We’ve learned the power of Corona’s real-time light mix and how its progressive image development redefines the way we look at architectural Visualisation.

Any feedback or tips is encouraged, outside perspective will help us push our quality of work within the industry