Salt in the Air & Sand in the Hair
Created this artwork in my spare time
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See Entries & Join! About ConvertedCreated this artwork in my spare time
located in Goldis, Shahinshahr,Isfahan,IRAN
This is a render i make a client in October 2019.
I use Blender for modeling, Lumion for render and Photoshop for Post-Production.
I hope you like. Thanxs !!!
I did all the modeling of the architecture based on photos. I used free furniture from some websites.
The main reason for the study was lighting, camera and mood tests.
The aim of this project was to provide a photo-realistic and natural experience of a photography studio.
The design was based off my love for the classic concrete/timber material palette mixed with large curved structures. I wanted the space to feel isolated which led me to surround by foliage that filled the windows completely. I just wanted to create a space that I would like to visit/have one day.
It originally started off as a project testing marvelous designer objects in UE4, however, I kept adding and adding to it and I thought I’d have a collection of renders from this space. I came across an animation on YouTube where they used the “natural shake” effect on the camera which then inspired me to start beginning the cinematic exploration of “The Studio”.
A light study of the Scandizzo House by Kennon+
This was a fun fast project that was made over the course of about a 15 or so hours. I wanted to work on a bit of lighting and matching reference. Everything in here is modelled for this scene based off the reference.