Making Of Tree House Constantia
The Making Of Tree House Constantia is a first-person narration about one day in a house without any connotations with people living in it, their fantasies and routine. Just architecture and nature.
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See Entries & Join! About ConvertedThe Making Of Tree House Constantia is a first-person narration about one day in a house without any connotations with people living in it, their fantasies and routine. Just architecture and nature.
Our client wanted to make a statement with this interior by using a smooth slab-door kitchen in a vibrant blue. Our stylists contrasted this with gola brushed copper rails and accessories, a mirrored backsplash and used slice marble floors and marble worksurfaces for a luxurious but minimal result.
Images were rendered with 3D Max and Corona renderer. Grass is made in Forest Pack. Roof tiles, gutters and rainwater pipes were modeled in Railclone.
The goal of this work was to achieve nice result of visualisation and to practice design skills at furniture selection, color, ergonomic etc. As this work was done in free time of work and it take me aproximately 2 month for some concepts and some tests of lighting, texturing.
The project is still relatively confidential, but I can provide more as permitted and if there is any interest. The project started in with some quick massing iterations in sketchup. Once the massing had been nailed down, the project was brought over into 3ds max for some geometry fine tuning, model details, and proxy scattering. Corona’ sun / sky was used to light the scene. Photoshop was utilized for a few value and color adjustments and entourage integration.
We would like to share with you this set of images from a bar & lounge in the capital of Albania, Tirana.
We love the lighting in this industrial design.
We used 3ds Maax, Vray and Adobe Photoshop to make this digital art.
We hope you like it.
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