Eco Pod Holiday Accommodation by Justin Imhoff

This image was done to show off a concept design for high end accommodation retreats. Backplate panoramic photography was shot on location in Apollo Bay, Victoria, Australia. Some foreground plants were maintained, but most were replaced using Forest Pro in 3dsmax. Some photoshop relighting and sky replacement was also done.

A little about the project:

THE ACCOMMODATION PODS are designed as self-sufficient prefab units for easy delivery and installation. Designed with integrated water storage tanks PV panels and power battery storage, The ACCOMMODATION POD is clad in a composite timber cladding, and made from recycled wood waste.

AWARDS:
2015 – London design Awards – Product Design Concept – GOLD WINNER
2014 – Sydney Design Awards – Architecture Proposed – FINALIST
2014 – 7th International Design Awards – Architecture Conceptual – 1st PLACE

Casa Enseada by Rick Eloy

Images based on “Casa Enseada”, by Arquitetura Nacional. You can find the original, marvelous project here: http://design-milk.com/brazilian-beach-house-weekends-holidays/
There are some minor differences between this rendition and the original design, but they’re simply for me to practise some specific skills (I wouldn’t change the design, of course!).
This set was a great opportunity for me to finally use Chaos Group’s wonderful VRScans materials, an incredible material library made from custom scanned real world materials. If you’re not familiar with those, I strongly advise you to give them a spin. They’re basically ready to use, photorealistic materials created using Chaos’ proprietary scan technology and all you have to do is insert them in your scene. No tweaking, no guessing.
I also used some commercial models bought from Design Connected (the Poltrona Mole, by Sergio Rodrigues) and 3DSky.org (the dining set, kitchen appliances) and some other free stuff from Dimensiva. Some high resolution textures were bought from Textures.com, making the creation of the floor material a lot easier. Those are really great resources and very affordable.
As far as softwares are concerned, I used the usual suspects: 3ds Max 2017, V-Ray 3.50.04 and Photoshop.

UE4 Pitch House by Uzoka Chukwuemeka Melvis

The purpose of this was to learn and experiment with Unreal engine 4 for archviz. Textures were mostly handpainted with photo textures used as well for this piece. All models were made using Blender and rendered images and animation were from the Unreal Engine viewport. I also modeled, rigged and animated the butterflies in the scene.

CINEMATIC CGI by Ahmed Gabr

A call for all units
a brown Fiat 500 without the driver found in restricted parking zone 670 meters away from Eiffel tower at 7:00 a.m for all concerned units please get to the destination to check the car immediately
I updated my location on the system so use your GPS
maybe the driver was drunk after a rough night and not able to drive anymore and this is why he parked in this restricted non parking area
And also maybe we have a bomb in this vehicle specially that the vehicle hasn’t a registration plate.
copy that ..
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My name is Ahmed Gabr an architect , interior designer and CGI artist
also am crazy about cinematography and this is why i decided to make a CGI scene for an officer at early morning found an unknown car without registration plate parked in restricted area near Eiffel tower in the lovely cute city Paris and think about the suspicions.

May god save our cities from terrorism and the radical idiots .